Commit Graph

13 Commits (907b23294697b156e77fd8c8ae86961c15964861)

Author SHA1 Message Date
peter1138 77888b85a2 (svn r2971) - Newgrf: Support loading VarAction2 parameter for variables 0x60-0x7F. This parameter isn't used yet. 19 years ago
Darkvater 4a58250cb9 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
19 years ago
tron f589bbb1c3 (svn r2762) Simplify a loop, remove an unused variable and add many consts 19 years ago
tron 647cbd6bdd (svn r2701) Insert Id tags into all source files 19 years ago
hackykid 799e1f5c50 (svn r2389) - Feature: [newgrf] Implement the mechanism for handling newgrf callbacks.
- Feature: [newgrf] Implement the 'refit capacity' callback.
19 years ago
tron ca3ccff729 (svn r1981) Typedef some structs and enums 20 years ago
tron 2eb7aedf69 (svn r1402) Trim trailing whitespace 20 years ago
tron 13f0b6c0cf (svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky) 20 years ago
tron 2f35fea097 (svn r625) Almost complete support for deterministic variational vehicle spritegroups. (pasky) 20 years ago
darkvater ec434b208e (svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky). 20 years ago
darkvater 183c33931d (svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky). 20 years ago
darkvater ea48b0d05c (svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah 20 years ago
darkvater e656a91736 (svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky) 20 years ago