tron
13f0b6c0cf
(svn r654) Hopefully complete support for randomized variational spritegroups (i.e. the cars transporter in DBSetXL gets different cars each time) (pasky)
2004-11-17 08:52:47 +00:00
darkvater
051e094921
(svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).
2004-11-14 20:53:34 +00:00
darkvater
e656a91736
(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
2004-11-14 16:42:08 +00:00
celestar
eb50427670
(svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
...
the first custom one can be placed (no selector GUI, coming soon). This
also moves some global variables to {struct GRFFile} and reorders which
actions are processed in what stage, to get it all working together --
(pasky)
2004-11-14 09:07:15 +00:00
darkvater
7690093b4c
(svn r565) -newgrf: fixed double work of RoadVehicleInfo[]; added AircraftVehicleInfo[] as well. table/engines.h is now the same as in the _map branch.
2004-11-13 16:28:50 +00:00
celestar
b8327e0457
(svn r562) newgrf: Merge most of the road vehicle info to a single
...
road_vehicle_info table, like it already is for trains and ships. Needed
for GRF custom override support. (pasky)
2004-11-13 15:15:41 +00:00
darkvater
22f627c8e1
(svn r557) -newgrf: Rename all 'superset' tokens to 'group' and some other small renamings (pasky and octo).
2004-11-12 23:59:51 +00:00
darkvater
e7441c39e3
(svn r546) -newgrf: Use GetCustomVehicleIcon() for fetching sprites for vehicle selection dialogs. (Idea by octo, done by pasky).
2004-11-12 17:16:13 +00:00
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00