rubidium
1ca06f2aae
(svn r22788) -Codechange: move modal progress related functions and variables to progress.cpp/h
13 years ago
rubidium
3044b7ecb6
(svn r22787) -Codechange: rename genworld redraw constant
13 years ago
rubidium
176d0b9f4a
(svn r22786) -Codechange: rename genworld mutices to model_progress mutices
13 years ago
rubidium
727580274b
(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgress
13 years ago
rubidium
21b1026ca0
(svn r22768) -Add: progress bar updates for river building
13 years ago
terkhen
080c4330a9
(svn r20833) -Fix (r20832): Remove a warning.
14 years ago
terkhen
379a8f3504
(svn r20832) -Feature: Allow to select a custom percentage of water in the map generation window (based on patch by CommanderZ).
14 years ago
rubidium
1f2276b785
(svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable.
14 years ago
rubidium
60b93f5c69
(svn r20190) -Codechange: unVARDEF _generate_world and move it to genworld
14 years ago
yexo
330c5daf54
(svn r19871) -Fix [FS#3826]: update the landscape buttons in the main menu / newgame window correctly (planetmaker)
15 years ago
rubidium
f09a74a996
(svn r19812) -Codechange: give some unnamed enums a name or, in case they consisted of unrelated values use static const (u)int
15 years ago
smatz
74c6096975
(svn r18861) -Doc: more doxygen documentation in genworld files
15 years ago
smatz
1ecb257422
(svn r18853) -Codechange: apply coding style to GenWorld's enums, structs and typedefs
15 years ago
rubidium
99d46e0ad7
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
rubidium
e918be12f2
(svn r17097) -Fix [FS#3092] (r13256): make restart command work again and make the help show how it works and how it doesn't work
15 years ago
rubidium
3662d3d09b
(svn r16220) -Fix [FS#2862]: possible crashes when quiting OpenTTD or forcing resizes/redraws of the screen during map generation
16 years ago
rubidium
c3e87f345d
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
16 years ago
rubidium
b5e467978b
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
16 years ago
rubidium
e589c7e580
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
16 years ago
rubidium
f56e630e5c
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
16 years ago
rubidium
793ac8baa4
(svn r13320) -Codechange: move some enums from openttd.h to more logical locations.
17 years ago
rubidium
1ce0b03bf0
(svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description.
17 years ago
rubidium
d022d4af3d
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
17 years ago
rubidium
2fc62eab05
(svn r11818) -Codechange: split player.h into smaller pieces.
17 years ago
rubidium
979ccd45ba
(svn r9051) -Codechange: typedef [enum|struct] Y {} X; -> [enum|struct] X {};
18 years ago
rubidium
4169bfba06
(svn r9050) -Codechange: Foo(void) -> Foo()
18 years ago
belugas
240cbd4dd2
(svn r8950) -Cleanup: doxygen changes. Mostly @files missing tags and a few comments style.
18 years ago
Darkvater
0b4d416e1f
(svn r8522) -Regression (r8512): The flat/random window moved the to scenario editor did not use the right settings for generating land
18 years ago
rubidium
a7d0cdf95f
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
18 years ago
rubidium
013df98f79
(svn r7759) -Merge: makefile rewrite. This merge features:
...
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
18 years ago