Rubidium
eaae0bb5e7
Codechange: automatic adding of _t to (u)int types, and WChar to char32_t
...
for i in `find src -type f|grep -v 3rdparty/fmt|grep -v 3rdparty/catch2|grep -v 3rdparty/opengl|grep -v stdafx.h`; do sed 's/uint16& /uint16 \&/g;s/int8\([ >*),;[]\)/int8_t\1/g;s/int16\([ >*),;[]\)/int16_t\1/g;s/int32\([ >*),;[]\)/int32_t\1/g;s/int64\([ >*),;[]\)/int64_t\1/g;s/ uint32(/ uint32_t(/g;s/_uint8_t/_uint8/;s/Uint8_t/Uint8/;s/ft_int64_t/ft_int64/g;s/uint64$/uint64_t/;s/WChar/char32_t/g;s/char32_t char32_t/char32_t WChar/' -i $i; done
1 year ago
Rubidium
6313b8a4cb
Codechange: move errors over to the new StringParameterBackup type
1 year ago
Peter Nelson
56085be9bd
Codechange: Move includes for common STL headers to stdafx.
1 year ago
Patric Stout
1ba4dcc924
Codechange: migrate all Window-related timers to the new framework
...
This means we also say goodbye to GUITimers.
1 year ago
Tyler Trahan
44848f4edf
Add: CommandCost supports an optional second error string
2 years ago
Rubidium
4e65ec1dc4
Codechange: do not declare functions in blocks
2 years ago
rubidium42
e588923bff
Codechange: add std::string accepting SetDParamStr to ErrorMessageData
3 years ago
rubidium42
db54e20825
Change: mark copy-assignment as deleted for classes with a copy-constructor that is not trivial
...
This to prevent the default copy-assignment getting used when during the assignment also some other memory needs to be allocated as that would otherwise be freed.
3 years ago
glx22
1fb4ed8eef
Fix: Use realtime for error message and console backlog timeouts
4 years ago
dP
0110fa12da
Feature: Make news and errors close hotkeys configurable
4 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Henry Wilson
7c8e7c6b6e
Codechange: Use null pointer literal instead of the NULL macro
6 years ago
frosch
ba1779b978
(svn r26241) -Codechange: Remember the GRFFile which filled the TextRefStack in the TextRefStack.
11 years ago
frosch
56e4a8c4d6
(svn r25287) -Codechange: Keep a reference to the WindowDesc in the Window after construction.
12 years ago
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
12 years ago
frosch
73706925d1
(svn r24388) -Fix [FS#5233]: Do not consider not finding a particular base set critical; just load a different one and display an in-game error later on.
12 years ago
frosch
c6ed8c01b3
(svn r24250) -Fix [FS#5154]: Do not immediately display error messages from parsing the cfg file, but schedule them for displaying after the GUI is prepared for it.
13 years ago
frosch
1ba36d07cf
(svn r24249) -Codechange: Split the extraction of current DParams from the ErrorMessageData constructor into a separate function.
13 years ago
frosch
fd6f92a4e8
(svn r24248) -Codechange: Move ErrorMessageData class definition to header file.
13 years ago
rubidium
2bf0fc3c5c
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
13 years ago
rubidium
420d358fef
(svn r23475) -Codechange: queue critical error messages, so when multiple happen you won't miss any
13 years ago
rubidium
58423b26d1
(svn r23474) -Codechange: move the declaration error related functions to error.h
13 years ago