bjarni
363a92bd43
(svn r613) Fix bug in GRFInhibit action loading, pointed out by Bjarni. (pasky)
2004-11-14 22:25:21 +00:00
dominik
fb64b4e499
(svn r612) [newgrf] Fix: custom waypoints on monorail/maglev are displayed correctly
2004-11-14 22:10:08 +00:00
darkvater
051e094921
(svn r611) -newgrf: Change GetCustomEngineSprite() calling convention (invisible to users of GetCustomVehicle*() wrappers). Needed for deterministic spritegroups support (pasky).
2004-11-14 20:53:34 +00:00
darkvater
ec434b208e
(svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky).
2004-11-14 20:50:38 +00:00
dominik
c2193ce1a8
(svn r609) Fixed choose waypoints dialogs, it works without assertion failures and with custom waypoint #0 selectable now. (pasky)
2004-11-14 20:25:07 +00:00
dominik
0bcc9b7573
(svn r608) [newgrf] enabled possibility to build default waypoint when custom waypoints are enabled
2004-11-14 20:02:43 +00:00
tron
249a170ace
(svn r607) -Patch: [ 985102 ] static cleanup
...
Thanks to lvoge
2004-11-14 19:44:06 +00:00
dominik
200d3fdbe8
(svn r606) -newgrf: Fixed waypoint scrollbar
2004-11-14 18:20:40 +00:00
darkvater
183c33931d
(svn r605) -newgrf: Framework for supporting variational spritegroups . Deterministic only at the moment, but random ones support shouldn't be that difficult now It doesn't do anything, but makes these actions actually possible (pasky).
2004-11-14 18:18:28 +00:00
tron
a348f74c65
(svn r604) -Fix: [ 999669 ] Wrong trees (toyland's) in sub-tropical landscape style
...
Tree generation code sometimes set the non-existent growth state 7
This could also become manifest in snow covered trees below the swnow line in arctic climate and similar effects
2004-11-14 17:16:26 +00:00
darkvater
ea48b0d05c
(svn r603) -newgrf: Stupid TortoiseSVN converted the file to DOS newlines. Bah
2004-11-14 16:45:38 +00:00
darkvater
e656a91736
(svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky)
2004-11-14 16:42:08 +00:00
darkvater
a415b8ecce
(svn r601) -newgrf: blaat
2004-11-14 16:13:43 +00:00
darkvater
5fcd71cf28
(svn r600) -newgrf: Relocation offset for custom station sprites is now stored separately, making it possible to show different sprites in waypoint selection dialog (pasky).
2004-11-14 16:11:48 +00:00
tron
2b5b1f4e06
(svn r594) -Fix/Feature: [ 1066121 ] Resetting file name after deleting a file
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Thanks to dannys9 for the patch
2004-11-14 15:11:25 +00:00
darkvater
80f787e60a
(svn r593) -newgrf: Support for two more TTD(Patch) version relate) SkipIf in-game variables (pasky).
2004-11-14 14:54:10 +00:00
darkvater
5847317526
(svn r592) -newgrf: Dynamically allocate global custom station IDs (pasky).
2004-11-14 14:53:15 +00:00
darkvater
ccc496ba2c
(svn r591) -newgrf: Store whole struct StationSpec in SetCustomStation(), not just the rendering data. This will be needed for variational stationspecs (pasky).
2004-11-14 14:10:03 +00:00
darkvater
5663926aaf
(svn r590) -newgrf: Instead of a bunch of statinfo arrays, use station-array of struct StationSpec-s (pasky).
2004-11-14 13:59:11 +00:00
darkvater
770eb4c8c3
(svn r589) -newgrf: Rename spritesset to spritegroups (pasky).
2004-11-14 13:45:38 +00:00
darkvater
552689b7fe
(svn r588) -newgrf: Silent ignore those stupid one-byte zero special sprites (dbsetw.grf is crawling with them) (pasky).
2004-11-14 13:11:38 +00:00
darkvater
397cc50f61
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
2004-11-14 13:07:07 +00:00
darkvater
8946e92468
(svn r586) -Fix: [1066114] Code error in win32.c Thanks Shai
...
-Fix: ttd.vcproj change to hard-set compilation as C, as well as adding WITH_SDL to debug mode. If you don't have SDL just remove that.
2004-11-14 12:37:23 +00:00
darkvater
989289fadd
(svn r585) -newgrf: GUI for selecting custom waypoint graphics to use. Patch by dominik81 and pasky.
2004-11-14 11:04:59 +00:00
darkvater
4f6fa3b468
(svn r584) -newgrf: Increase chance to get a TTDPatch savegame using custom GRF files loaded (pasky)
2004-11-14 10:18:15 +00:00
darkvater
a9a7957eaa
(svn r583) -newgrf: Hopefully prevent GRF files introducing new bridges or townhouses to crash the game (pasky).
2004-11-14 10:03:21 +00:00
tron
2f56162f35
(svn r582) -Fix: [ 1034318 ] place sign and blue message box
...
A name change wasn't possible while an always-on-top window (like news) has been visible
2004-11-14 09:31:39 +00:00
celestar
eb50427670
(svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
...
the first custom one can be placed (no selector GUI, coming soon). This
also moves some global variables to {struct GRFFile} and reorders which
actions are processed in what stage, to get it all working together --
(pasky)
2004-11-14 09:07:15 +00:00
tron
a9a852a4d6
(svn r580) Fix latent bug in BringWindowToFrontByID() - a wrong pointer was returned
2004-11-14 08:15:50 +00:00
tron
37cbae0370
(svn r579) Remove now unused function memswap()
2004-11-14 08:11:57 +00:00
tron
84d1041edf
(svn r578) Simplify BringWindowToFront()
2004-11-14 08:11:05 +00:00
darkvater
7a2a973b48
(svn r577) -newgrf: fixed some typos of last commit (airports were looking weird)
2004-11-14 01:50:15 +00:00
darkvater
7930faace9
(svn r576) -newgrf: Cleanup horrible table/(station|unmovable)_land.h DrawTileSeqStruct hacks needed for custom station supports (pasky)
2004-11-14 01:25:05 +00:00
miham
e9ef930155
(svn r575) Daily langfile updates (automatic)
2004-11-14 00:19:48 +00:00
darkvater
1f12dee3a0
(svn r572) -newgrf: Support for custom (newGRF-yielded) refit masks for trains and aircrafts (pasky).
2004-11-13 21:42:35 +00:00
darkvater
0a2f28c2f2
(svn r570) -newgrf: Support for custom aircrafts via GRF files. Planeset seems to work :). Also use aircraft_vehinfo() instead of the old tables (pasky).
2004-11-13 20:37:57 +00:00
tron
e260aa3870
(svn r569) Fix type mismatch
2004-11-13 18:15:03 +00:00
celestar
e31f37d578
(svn r568) -newgrf: Make @wagover bool, simplifying stuff. (pasky)
...
-newgrf: "More debugging and severity levels consolidation. (pasky)
2004-11-13 18:08:45 +00:00
celestar
20e9a8061d
(svn r567) -newgrf: Support for road vehicles customization (seems to work at
...
least with tropicset). (pasky)
2004-11-13 18:01:33 +00:00
miham
dae7b4ae21
(svn r566) Daily langfile updates (automatic)
2004-11-13 17:10:41 +00:00
darkvater
7690093b4c
(svn r565) -newgrf: fixed double work of RoadVehicleInfo[]; added AircraftVehicleInfo[] as well. table/engines.h is now the same as in the _map branch.
2004-11-13 16:28:50 +00:00
tron
b5e1240a8a
(svn r564) Simplify scroll logic and correct one erroneous use of memcpy()
2004-11-13 16:10:25 +00:00
celestar
b8327e0457
(svn r562) newgrf: Merge most of the road vehicle info to a single
...
road_vehicle_info table, like it already is for trains and ships. Needed
for GRF custom override support. (pasky)
2004-11-13 15:15:41 +00:00
celestar
6db750373a
(svn r561) -newgrf: killed some of the magic numbers in the code (pasky)
2004-11-13 12:38:38 +00:00
celestar
04748217d1
(svn r560) -newgrf: General cleanup of the code (pasky & octo)
2004-11-13 12:21:32 +00:00
tron
3df0ff7854
(svn r559) Minor simplification
2004-11-13 11:08:50 +00:00
tron
53116247c3
(svn r558) -Fix: [ 1065247 ] Windows can be placed behind toolbar
...
While here make clamping against the screen border a bit nicer
2004-11-13 10:53:42 +00:00
darkvater
22f627c8e1
(svn r557) -newgrf: Rename all 'superset' tokens to 'group' and some other small renamings (pasky and octo).
2004-11-12 23:59:51 +00:00
darkvater
76341a9173
(svn r556) -newgrf: Some seemingly proper support for loading stages of grf files (octo & pasky).
2004-11-12 23:26:02 +00:00
darkvater
2ab4669251
(svn r555) -newgrf: Preliminary support for action 0xE. Inhibit another GRF file by ID. It won't really work until we get stages support (pasky & octo).
2004-11-12 22:39:00 +00:00