rubidium
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5289aa2010
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(svn r11313) -Codechange: prepare several pieces of code so the can handle some new slopes. Patch by frosch.
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2007-10-20 16:50:48 +00:00 |
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rubidium
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7d325672eb
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(svn r11128) -Fix: a lot of graphical glitches by changing some bounding boxes. It's not perfect yet, but a *very* good step into the right direction. Patch by frosch.
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2007-09-19 16:36:42 +00:00 |
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rubidium
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8daaea0398
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(svn r11054) -Fix [FS#944]: mismatch between TTDP's and OTTD's placement of catenary, creating graphical glitches when loading a catenary replacement. Patch by frosch.
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2007-09-07 21:11:12 +00:00 |
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rubidium
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ba69ac2632
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(svn r10979) -Fix [FS#1157]: catenary on tunnel tiles was drawn non-transparant when the other catenary was drawn transparant. Patch by smatz.
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2007-08-25 20:32:18 +00:00 |
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rubidium
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7fb3f54584
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(svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type.
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2007-07-29 23:42:59 +00:00 |
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rubidium
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d624f66c79
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(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations. Primarily removal of (duplicated|magic) code and introduction of few helper functions to ease foundation determination. Patch by frosch.
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2007-07-26 16:51:10 +00:00 |
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rubidium
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02ab86631e
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(svn r10696) -Codechange: remove duplication of the "make sprite transparent" code.
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2007-07-26 14:07:11 +00:00 |
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rubidium
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a56661fcc1
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(svn r10283) -Fix [FS#913]: catenary was drawn on bridges when elrail was disabled. Patch by B. N. SmatZ!.
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2007-06-22 21:48:41 +00:00 |
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rubidium
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78be11be40
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(svn r9931) -Fix: some glitches with catenary and bridges.
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2007-05-26 10:40:34 +00:00 |
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maedhros
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ccaaa7d33a
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(svn r9609) -Codechange: Move some function prototypes out of functions.h and into landscape.h, and add a few where they didn't exist.
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2007-04-12 13:07:15 +00:00 |
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peter1138
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b47078d690
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(svn r9598) -Fix (r9563): brainfart? in elrail transparency. who knows...
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2007-04-11 20:42:13 +00:00 |
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peter1138
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a2cec54c9d
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(svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01.
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2007-04-05 07:49:04 +00:00 |
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rubidium
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8dc695edea
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(svn r9078) -Codechange: coding style.
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2007-03-09 15:12:37 +00:00 |
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rubidium
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2e1bda2c1a
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(svn r9077) -Fix [FS#612]: the wrong catenary wires were drawn for tunnel entrances.
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2007-03-09 14:41:39 +00:00 |
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rubidium
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ce919e8c71
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(svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code).
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2007-03-08 16:27:54 +00:00 |
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rubidium
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4908115355
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(svn r8935) -Codechange: unification of track type between road and rail tiles, unification of ground type between normal rail tiles and depots/waypoints and removing the need for RailTileSubType.
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2007-02-27 23:36:28 +00:00 |
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belugas
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a723770836
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(svn r8853) -Cleanup: doxygen changes. Correct forgotten c files to cpp files with the @file tag as well as a few general comments style
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2007-02-23 01:48:53 +00:00 |
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tron
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0996de79df
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(svn r8385) -Fix
-Regression (r8314): I only did half the necessary changes to move railtype from Engine to RailVehicleInfo. Now do the rest.
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2007-01-24 07:14:09 +00:00 |
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peter1138
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92d418b031
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(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
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2007-01-14 19:57:49 +00:00 |
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rubidium
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f35ed4bbc2
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(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
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2007-01-10 18:56:51 +00:00 |
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KUDr
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e373ea7096
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(svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp)
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2007-01-10 18:12:09 +00:00 |
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