Commit Graph

88 Commits (86d50b6415635d1f1fb87bd62f1e08aa7b8f0033)

Author SHA1 Message Date
rubidium c0e7434f38 (svn r14944) -Cleanup: add spaces around some operators 16 years ago
rubidium 054787f082 (svn r14943) -Cleanup: remove some rogue spaces/replace some rogue tabs with spaces 16 years ago
rubidium 4df86694a7 (svn r14910) -Codechange: merge the command queue handling into a single location 16 years ago
rubidium f55995f1ef (svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option. 16 years ago
rubidium 1892994ab2 (svn r14771) -Fix (r14764): resolving of error types to error messages kinda failed :( 16 years ago
rubidium 0b806c7bbc (svn r14764) -Codechange: make the '***' chat messages like "Game paused (not enough players)" fully translateable. 16 years ago
rubidium e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 16 years ago
rubidium 2b5362de13 (svn r14731) -Fix: don't initialise UDP multiple times without closing it. 16 years ago
rubidium 54f23ed0b3 (svn r14730) -Codechange: remove the need for networkclientsockets and networkclientinfo structs to be in a contiguous piece of memory and put them in a pool.
-Note: 255 should really be enough for now... making it any more means network protocol bumps.
16 years ago
rubidium c1b2f17bc8 (svn r14725) -Change: make it clearer why (and that) MAX_CLIENTS isn't the amount of slots in the array, but one less as a dedicated server takes a slot too. 16 years ago
rubidium 97662a0fff (svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies. 16 years ago
rubidium 768fdee77a (svn r14722) -Codechange: s/DEREF_CLIENT/GetNetworkClientSocket/ 16 years ago
rubidium cb8b31c3c1 (svn r14721) -Codechange: s/NetworkTCPSocketHandler/NetworkClientSocket/ as it's (way) more descriptive what it's used for. 16 years ago
rubidium 3ddde0c8d6 (svn r14720) -Codechange: s/FOR_ALL_CLIENTS/FOR_ALL_CLIENT_SOCKETS/ as the latter describes the name more precisely. 16 years ago
rubidium 9a96557763 (svn r14719) -Codechange: replace DEREF_CLIENT with an instance function and replace looping socket structs with info structs when the loop is only interested in the info structs (i.e. not derefing the info from sockets when one can loop info directly and the socket isn't used) 16 years ago
rubidium bdd92008cf (svn r14718) -Change: remove some direct network core variable accesses from non-network locations. 16 years ago
rubidium 7403790ba4 (svn r14717) -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex 16 years ago
rubidium 648d7072a4 (svn r14714) -Codechange: only allocate the company network "state" variables (password/months not used) when needed, i.e. only for servers. 16 years ago
rubidium d146b48063 (svn r14712) -Codechange: split server and client side w.r.t. the storage of network related company information. 16 years ago
rubidium 6d23f48bb6 (svn r14709) -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays. 16 years ago
skidd13 9b282b3e51 (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 16 years ago
smatz ad0a578b69 (svn r14486) -Fix (r13343)(r14484): compilation with desync debug was broken 16 years ago
rubidium 96156a8ab1 (svn r14423) -Codechange: also do r14221 for the strings. 16 years ago
rubidium e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
rubidium a20b833516 (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 16 years ago
rubidium c816cc37fd (svn r14063) -Codechange: replace some "magic" constants with enumified constants. 16 years ago
rubidium 31d69a49e8 (svn r14047) -Codechange: move chatmessage handling to the network directory as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. 16 years ago
rubidium eb5fb4443a (svn r13988) -Codechange: move the to IP resolving functions to a separate file. 16 years ago
rubidium cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
rubidium 6898a76c5f (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
rubidium 03afcec36f (svn r13712) -Fix: enforce the length restrictions of company and president name in the commands too. 16 years ago
belugas a324f30783 (svn r13682) -Codechange: -Codechange: remove a now useless variable(dih). 16 years ago
rubidium 35f3284a60 (svn r13433) -Codechange: remove a now useless global variable.
-Fix: MP advertising was not advertising.
16 years ago
rubidium 994779e9e2 (svn r13369) -Codechange: remove duplication of network configuration settings between NetworkSettings and NetworkGameInfo.
-Fix: failure of changing the server password during games because the password wasn't duplicated properly.
16 years ago
rubidium 387f4cfbe1 (svn r13344) -Codechange: remove some code duplication. 16 years ago
rubidium bae02e8c67 (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 16 years ago
rubidium 02dbab8721 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 16 years ago
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 16 years ago
rubidium d289464d69 (svn r13255) -Codechange: move _opt to _settings. 16 years ago
rubidium dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
16 years ago
rubidium 080af12d8b (svn r13229) -Codechange: replace some global variables that are only initialised once and always with the same value with enums. 16 years ago
rubidium bf3b61cfa3 (svn r13228) -Codechange: split console.h. 16 years ago
rubidium e0e1bf76a2 (svn r12986) -Codechange: move the landscape and transport related types from openttd.h to their own headers. 16 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 16 years ago
smatz 89a8dc8cf7 (svn r12944) -Codechange: use rev.h instead of externs at many places 16 years ago
rubidium d46d8d9c9d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 16 years ago
rubidium ca1f8fbe2e (svn r12761) -Codechange: lots of minor whitespace coding style fixes around operators. 16 years ago
rubidium 3e90a16cfc (svn r12017) -Fix: when you have more than 9 network interfaces you'll enter the wonderfull world of overflows. 17 years ago
rubidium 1b7051768c (svn r12004) -Codechange: refactor the random functions to reduce code duplication. 17 years ago