Commit Graph

31 Commits (83637d164e8be15166aeb39134170ecbe02173d3)

Author SHA1 Message Date
Darkvater d865c55007 (svn r1894) - Codechange: cleaned up the console a bit, wholly unified handling of text with that of editboxes
- Codechange: Introduction of Textbuf struct which not only holds physical data as length but also pixel-constrains (width) and information about the caret
- Codechange: Move Clipboard function to OS specific file. Currently only Windows has clipboard actions
- Feature: Editboxes, console and exit screen also accept the numeric-enter as a yes
- Feature: Navigation through text with cursor keys is possible, as well as arbitrary insertion (also paste) and deletion; both backspace and del keys. Functions DeleteTextBufferChar, InsertTextBufferChar and InsertTextBufferClipboard handle input and deletion. Navigation is done through MoveTextBufferPos.
- Fix: OTTD crash when opening 'add server' editbox
- CodeChange: fix up some stringwidth calculations in gfx.c. You can get the width in pixels of a character by calling GetCharacterWidth().
20 years ago
tron 9c99c7d11a (svn r1861) Constify Get(Non)Sprite() 20 years ago
tron 9031e0369e (svn r1855) Handle endianness of sprite headers when loading a sprite, not everytime when accessing it 20 years ago
tron 94c75f33bb (svn r1854) Split GetSpritePtr() into GetSprite() for regular sprites (returning a Sprite*) and GetNonSprite() for "sprites" of type 0xFF (returning byte*) 20 years ago
tron 2a151d9354 (svn r1853) Move spritecache function declarations into a header of their own and use SpriteID as parameter type where appropriate 20 years ago
tron 092e72d60d (svn r1852) Start cleaning up sprite handling:
- Complement the sprite header struct with a variable sized array for the sprite data and rename it to Sprite.
- Use the correct type Sprite* instead of casting all the time (this causes some "assignment from incompatible pointer type" warnings, nothing serious, will be resolved soon)
20 years ago
tron b1baa4ed8b (svn r1840) Repel str_buffr and use local buffers where possible 20 years ago
tron 2fb453a4a5 (svn r1827) Next iteration of the byte -> char transition: some string drawing functions and buffers 20 years ago
tron 0381073e56 (svn r1813) Declare functions implemented in strings.c in their own shiny new header (though i think some of these function don't belong into strings.c) 20 years ago
dominik 29e0ded977 (svn r1631) A couple of fixes for the signed/unsigned warnings. Only train_cmd.c remains to need fixing... 20 years ago
tron e5cd6b6193 (svn r1596) Add some more statics 20 years ago
tron 189ca73707 (svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile 20 years ago
tron eaa6bf3f42 (svn r1557) Replace strange if () do while () construct with a plain for () 20 years ago
tron 4136f395bf (svn r1508) Remove duplicate declarations and include proper headers where necessary 20 years ago
tron 8b7c1e94e1 (svn r1402) Trim trailing whitespace 20 years ago
darkvater d7bc1d776c (svn r1268) -Fix: some warnings in gfx.c fixed
-Fix: Makefile now correctly works for cygwin/mingw; altough defining only cygwin does not compile the game
-Fix: moved SDL information message from severity 0 to 1. Only errors/severe warnings should be level 0
20 years ago
dominik af9dc1f817 (svn r1091) Fix: Finally station names use 100% the correct color in transparent mode 20 years ago
truelight f80094deb7 (svn r1045) -Fix: OpenTTD compiles again under VC6 (sign_de) 20 years ago
dominik 52134822b8 (svn r1038) Feature: OpenTTD runs with the grf files of the DOS version
Please read the Readme for further information. There are some minor graphical glitches when you use the DOS files. E.g. the autorail button is a bit screwed up.
20 years ago
truelight b8f6d41418 (svn r942) -Merged branch/network back into the trunk 20 years ago
tron 7b8bf96c2b (svn r822) Use a struct instead of pairs of bytes for the string colormap.
While here give the string colormap a more canonical name.
20 years ago
dominik d801ca16a3 (svn r819) Code cleanup: colors for langfile strings are now taken from a color table instead of a sprite 20 years ago
pasky 0f7e48ead2 (svn r679) Clarify bp.sprite assignment in GfxMainBlitter(). Pointed out by Oskar. 20 years ago
tron 249a170ace (svn r607) -Patch: [ 985102 ] static cleanup
Thanks to lvoge
20 years ago
tron b5e1240a8a (svn r564) Simplify scroll logic and correct one erroneous use of memcpy() 20 years ago
tron 2eb00c0bd3 (svn r499) Merge r498 to trunk:
Disabled buttons flicker no more
  This solves bug report 991101
20 years ago
darkvater f3758d133a (svn r312) -Fix: [926105] ctrl + d bug. Longest outstanding bug has been fixed \o/ 2004-03-30 (Tron)
-Fix: [1030393] some screensizes crashes OTTD. Fix in general bug that only allows resolutions which were multiple of 8 in width and height. Also use closest possible resolution in fullscreen if window size is not a valid resolution (Tron)
20 years ago
darkvater 493df26058 (svn r304) -Fix: [967096] fullscreen. New button 'Fullscreen' in 'Game Options' menu which lets you set fullscreen ingame. 20 years ago
truelight eb49a19460 (svn r194) -Codechange: stripping trailing-spaces. Please keep this that way! 20 years ago
dominik e2f627a22e (svn r127) New feature: ingame console. (sign_de)
Press tab to open the console, more info in docs/console.txt
20 years ago
truelight efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago