Commit Graph

116 Commits (8321c2d0fa3f505333948a8c180ca5ce04a60837)

Author SHA1 Message Date
smatz cf986c3099 (svn r16326) -Codechange: replace GetPoolItemPoolSize() by PoolItem::GetPoolSize() 16 years ago
smatz d495dc5dbc (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 16 years ago
rubidium 57841b93a4 (svn r16214) -Fix [FS#2878]: shared orders without orders weren't properly converted causing corrupt/invalid orders when loading pre 0.7 savegames. 16 years ago
rubidium c3e87f345d (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
rubidium 0ca15db98f (svn r15678) -Fix (r15676): crash when (re)applying newgrf settings 16 years ago
rubidium b003536ea8 (svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove. 16 years ago
rubidium 9d0c77b123 (svn r15672) -Codechange: (left,right,top,bottom)_coord -> coord.(left,right,top,bottom), i.e. use Rect. 16 years ago
frosch 4b0223976f (svn r15304) -Fix [FS#2587]: When loading savegames use the roadtype of the front vehicles just like it is done on construction. 16 years ago
smatz 9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 16 years ago
peter1138 280fb99f62 (svn r15272) -Codechange: Check that engine types of vehicles are valid and for the correct type on loading a game. This prevents a crash/assertion failure if required NewGRFs are not available. This won't make the game playable, but will let you see what NewGRFs are required. 16 years ago
smatz aeceef9437 (svn r15251) -Fix (r15249): trains from 0.2.0-0.3.0 could be in 'stopping' state instead of 'stopped' (this problem doesn't affect trains in depot) 16 years ago
smatz 6a147caa25 (svn r15249) -Fix [FS#2576]: force trains from old (and other vehicles from 'recent') savegames to have zero cur_speed while stopped (cooperation with frosch123) 16 years ago
smatz 59be733b1b (svn r15248) -Fix [FS#2561]: we require v->cur_speed to be zero for wagons and non-front engines 16 years ago
smatz 0e8a5bc908 (svn r15230) -Fix (r1): aircraft could have zero speed while in air after loading old savegame 16 years ago
smatz bba42dc0fe (svn r15227) -Fix [FS#2571](r1): aircraft could be 'loading in the air' after converting old savegames 16 years ago
smatz 91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago