Commit Graph

170 Commits (82fe2885abb359c813908b0c844533bfec2c2b22)

Author SHA1 Message Date
rubidium 46650c54b6 (svn r11793) -Codechange: pass the expense type via the CommandCost instead of a global variable. Patch by Noldo (FS#1114). 17 years ago
peter1138 a01fc4c142 (svn r11789) -Codechange: coding style for global variable names 17 years ago
rubidium 0e517fe023 (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 17 years ago
rubidium a8a3a7e3f2 (svn r11775) -Codechange: move all autoreplace/autorenew functions to a single location. 17 years ago
rubidium b0ac283aec (svn r11774) -Change: do not include variables.h in a header when it is not needed. 17 years ago
smatz 7302d8c88b (svn r11760) -Codechange: unify the way how other end of a tunnel/bridge is determined at some places
-Fix: adding road/tram to tram/road bridge was cheaper by one tile
17 years ago
peter1138 47082fec5c (svn r11741) -Feature: Add support for NewGRF's train 'tilt' flag. Trains with tilt capability (specific details are per NewGRF set) will be given a 20% speed limit bonus on curves. 17 years ago
peter1138 47d23eb003 (svn r11738) -Codechange: Refactor realistic acceleration's curve counting to use DirDiffs instead of local tables, and remove an unnecessary loop. 17 years ago
peter1138 a8611311ac (svn r11733) -Fix: Max speed for entering stations overrode the max speed of curves 17 years ago
peter1138 a967a7287f (svn r11732) -Fix (r4150): elrail merge gave elrail, monorail & maglev unintended speed bonuses for curves, as the bonus was based on the railtype index. The bonus is now specified by a property of the railtype. 17 years ago
peter1138 7031358cff (svn r11731) -Fix [FS#1582]: Clear sprite override data before performing NewGRF wagon attach callback. This stopped
the callback working for autoreplace and when moving wagons from train to train in a depot.
-Fix (r11724): Don't check wagon attach callback for the chain when moving a single wagon.
17 years ago
rubidium 1a70eed58c (svn r11724) -Fix: make it impossible (for users) to circumvent the length checking of the NewGRF 'allow wagon attach' callback by moving several wagons at a time. 17 years ago
rubidium e5e75bd8f8 (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 17 years ago
smatz 38f0e422ac (svn r11707) -Fix: do not allow refitting flooded (destroyed) vehicles 17 years ago
rubidium 384503e7d3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 17 years ago
smatz 4e66f5a04b (svn r11705) -Fix [FS#1557]: trains could have sprites with wrong direction when reversing, also was inconsistent with save/load process (possible desyncs) 17 years ago
rubidium b9046c97fb (svn r11702) -Codechange: move all date related stuff to date*. 17 years ago
rubidium 2786d789a1 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 17 years ago
rubidium 429521a7d1 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 6a9e77e079 (svn r11680) -Codechange: refactor more out of openttd.h and functions.h. 17 years ago
rubidium 9e9cfe6e59 (svn r11677) -Codechange: move price and command related types/functions to their respective places. 17 years ago
rubidium 433a9f3c09 (svn r11675) -Codechange: split the string types from the string functions. 17 years ago
rubidium 5b49e75453 (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 17 years ago
rubidium f56a354d31 (svn r11661) -Codechange: some header reworks in order to try to reduce the compile time of OpenTTD by reduce the amount of circular-ish dependencies. 17 years ago
smatz 145517fb8e (svn r11649) -Codechange: some code can be simplified thanks to changes in r11642 17 years ago
smatz 3cee0abdba (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 17 years ago
smatz acf6e08f78 (svn r11642) -Codechange: VehicleFromPos does check for v->tile == tile, so remove useless checks 17 years ago
smatz 5992187a85 (svn r11634) -Fix: update signals when deleting crashed train on a bridge, update even when train is rotated 17 years ago
smatz 4b7f8f04a3 (svn r11633) -Codechange: merge CheckTunnelEmpty and IsVehicleOnBridge into GetVehicleTunnelBridge 17 years ago
smatz ed54703db8 (svn r11623) -Fix [FS#1533] (r11619): assert when train is going over two crossings next to each other 17 years ago
smatz 359c9aea3f (svn r11619) -Fix [FS#1531]: do not make crossing red behind depot the train is entering 17 years ago
glx 0f43982c72 (svn r11567) -Fix [FS#1512] (r11011): break the chain before moving a vehicle after another in the same chain 17 years ago
skidd13 bdc7fd2d76 (svn r11523) -Codechange: Move the CHANCE macros to core/random_func.cpp cause they depend on Random()
-Codechange: Convert the CHANCE macros to functions and rename them fitting to the naming style
17 years ago
skidd13 a91c2a4c39 (svn r11485) -Codechange: Remove the doubled function ToggleBitT and rename the remaining to fit with the naming style 17 years ago
skidd13 eeaa348f8b (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 17 years ago
skidd13 5c31a973a1 (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 17 years ago
skidd13 71c4325c50 (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 17 years ago
skidd13 50bfe1a19d (svn r11476) -Codechange: rename the function myabs to abs to get rid of an unneeded define 17 years ago
skidd13 8be526e499 (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 17 years ago
glx f28723830f (svn r11431) -Codechange: [NewGRF] Add support for changing rail vehicle user-defined bit mask (prop 25) via callback 36 17 years ago
truelight 4b8aaa994c (svn r11383) -Codechange: fixed all the mess around KillFirstBit (tnx to Rubidium and skidd13) 17 years ago
glx 4041d8108a (svn r11352) -Codechange: cache callback 2D result (vehicle color mapping) instead calling it every time the vehicle is drawn 17 years ago
maedhros 68a1fbd437 (svn r11333) -Fix: Train engines still had a value of 0. 17 years ago
rubidium 4bb210614b (svn r11332) -Fix: vehicles getting a value of 0 on construction.
-Fix: assertion when selling vehicles.
17 years ago
rubidium cbfe23108c (svn r11230) -Fix [FS#1228]: one could construct trains out of crashed wagons and engines. Based on a patch by SmatZ. 17 years ago
rubidium b6c9bc80cf (svn r11229) -Fix [FS#1307]: one could sell vehicles that were crashed in a depot, which would still yield money. 17 years ago
rubidium 127c7c9b0f (svn r11173) -Codechange: rename some callback enums so they are more uniform. 17 years ago
rubidium a6a8502ca3 (svn r11134) -Fix [FS#1238]: vehicles got removed twice from the group list when selling whole trains. 17 years ago
rubidium 257fdb38e6 (svn r11122) -Fix [FS#1234]: crash when building a NewGRF vehicle when the articulated build vehicle callback returneed a different value for the purchase window than the normal build. Thanks for Dalestan and _minime_ for pointers to possible causes. 17 years ago
rubidium 9da9e77641 (svn r11120) -Codechange: remove the arbitrary limit of 10 articulated parts for a vehicle. 17 years ago