Commit Graph

89 Commits (818b162b350a98c240c57b99cf54b1c6eff84d07)

Author SHA1 Message Date
peter1138 544e04fe62 (svn r14926) -Feature: Automatically set last engine ageing year to the last 'introduction year plus half model life', to allow engines later than 2050 to appear. 16 years ago
smatz 91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago
rubidium e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 16 years ago
rubidium bf6ec8b19f (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
16 years ago
rubidium e6ff168508 (svn r14732) -Codechange: replace some magic number with less magic constants and use the proper type for a few variables. 16 years ago
rubidium 2e916a154f (svn r14683) -Change: only say a engine/vehicle is refittable when it can be refitted to at least two cargo type or when it has subcargos.
NOTE: it is still possible that a vehicle is marked refittable when there is nothing to refit to, e.g. when only one subcargo is available but that cannot be determined without a vehicle chain.
16 years ago
frosch 1fa409177c (svn r14680) -Feature(ette) [FS#2434]: Use property 4 (model life) also for wagons.
Setting property 4 to 0xFF will protect the vehicle (engine or wagon) from expireing. (Necessary since early introduction dates)
Savegames will only be affected after 'resetengines'.
16 years ago
rubidium e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
smatz e543181b12 (svn r14334) -Feature: ability to reset name to default/automatic value (for vehicles, engines, towns, groups, stations, waypoints, managers and companies) 16 years ago
frosch 869e90ea86 (svn r14313) -Codechange: Move functions dealing with the EngineRenew pool to their own file. 16 years ago
peter1138 2e0d735f1f (svn r14182) -Fix: After applying NewGRF settings, all rail and road types were available as the engine availability check was performed too early. 16 years ago
rubidium 8dffbcfd26 (svn r14064) -Fix [FS#1752]: check for the length of strings (in bytes) in the command. Checking for the length in pixels is impossible because that differs per client. 16 years ago
peter1138 ba8905fd2c (svn r13825) -Revert (r13821 partially): preview_player_rank wasn't a PlayerByte value in r12143, and still isn't a PlayerByte value. 16 years ago
rubidium fae2695854 (svn r13821) -Codechange: replace some uint8/bytes with more specificly named typedefs and replace a few magic numbers. 16 years ago
rubidium cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
peter1138 0a41936df8 (svn r13388) -Codechange: Remove "my invented flag for something that is a wagon" 17 years ago
peter1138 7f8d9148b8 (svn r13331) -Fix (r12924): Wrong include type for (sdt::)map 17 years ago
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 17 years ago
peter1138 1272c55991 (svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp 17 years ago
rubidium d289464d69 (svn r13255) -Codechange: move _opt to _settings. 17 years ago
rubidium dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
17 years ago
smatz 23b9852480 (svn r13168) -Fix (r13072): forgot to 'fix' EngList_SortPartial() together with EngList_Sort() 17 years ago
rubidium 373343cef6 (svn r13100) -Codechange: reduce the amount of parameters passed via AddNewsMessage as there is (for each news message type) a tuple of 4 parameters that is the same for all calls. 17 years ago
smatz c90cda6c1c (svn r13089) -Fix (r13072): MorphOS compilation was broken 17 years ago
smatz e4dee736c5 (svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often 17 years ago
smatz f92a48c24b (svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop 17 years ago
smatz 3670a25e3a (svn r13072) -Fix (r12995): possible out-of-bounds access 17 years ago
rubidium 5d7851e8d6 (svn r13065) -Codechange: remove the need for the news string callbacks. Patch by Cirdan. 17 years ago
smatz 8a422e34df (svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT 17 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 17 years ago
peter1138 45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 17 years ago
rubidium d56827a9a9 (svn r12855) -Codechange: do not use autoptr's for testing whether certain objects can be build, but check it directly in the pool so we do not have to call destructors in the testing phase. Stations still use the autoptr though. 17 years ago
smatz 76eaed68a0 (svn r12599) -Codechange: force AllocateSafeRaw() to be linked to simplify compiler's decisions about inlining 17 years ago
rubidium df1d9bd880 (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 17 years ago
rubidium 2426f5342f (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 17 years ago
smatz de8c95506b (svn r12244) -Fix (r12150): typo resulting in no players are given the engine preview offer 17 years ago
smatz 55b0146498 (svn r12150) -Fix (r12143): compiler warnings - possible use of uninitialised variable 17 years ago
peter1138 359771c406 (svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player ID. Rename this to preview_player_rank and change back to a uint8 to avoid confusion. 17 years ago
frosch 9e05e0ea01 (svn r12084) -Fix: 'Early retirement'-properties are signed. 17 years ago
peter1138 71b0d5f091 (svn r12054) -Cleanup: Use VehicleType instead of byte for vehicle types... 17 years ago
peter1138 f8255e10d5 (svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of for-loops 17 years ago
peter1138 7ef297187e (svn r11970) -Cleanup: Remove old comment 17 years ago
bjarni 48c2669185 (svn r11872) -Fix (r9874): EngineHasReplacementForPlayer() didn't look in ALL_GROUP 17 years ago
rubidium 9c0c798dd8 (svn r11834) -Codechange: only include settings_type.h if needed. 17 years ago
rubidium fafab82a31 (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 17 years ago
rubidium 90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
peter1138 0f7392bd61 (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
17 years ago
rubidium 2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago
peter1138 0ae26a0312 (svn r11789) -Codechange: coding style for global variable names 17 years ago