tron
9d0e7b6458
(svn r3181) -Bracing
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-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
2005-11-14 19:48:04 +00:00
peter1138
34c503cabf
(svn r3148) -NewGRF, Feature: Add support for cargo refitting specification by cargo classes.
2005-11-06 13:42:26 +00:00
tron
24253c17cc
(svn r3059) Use bitfields to encode railtype and climates of engines instead of manual shifting/anding
2005-10-18 11:23:58 +00:00
tron
e6b0b1e33d
(svn r3050) Augment the rail vehicle table with symbolic names for dual-head engines and wagons
2005-10-16 12:22:16 +00:00
tron
2f6f8215ac
(svn r3035) Augment the engine table with symbolic names for rail types and climates
2005-10-13 12:33:03 +00:00
peter1138
aac5e2c131
(svn r2989) - Make engine/vehicle information tables constant. Duplicate them so NewGRF data can be loaded without wiping out the default data.
2005-09-26 18:43:58 +00:00
tron
2faf06f4cd
(svn r2704) Remove . from include path again, too much trouble. Also add some #ifdefs and #includes for the Windows build
2005-07-25 07:16:10 +00:00
tron
647cbd6bdd
(svn r2701) Insert Id tags into all source files
2005-07-24 14:12:37 +00:00
tron
126fed74d6
(svn r2685) -Codechange: Split the music/sound/video drivers into separate files and move them into subfolders.
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This results in shorter and hopefully easier to maintain files.
Note: I had to change paths in #include statements of some unrelated files, because I added the ottd base directory to the include path (-I.)
2005-07-23 15:16:57 +00:00
celestar
7bce410f61
(svn r2657) -Codechange: The available railtypes per player are now a bitmask, so
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that railtypes do not be in ascending order of appearance. Allows easier
implementation or more railtypes
2005-07-20 22:02:58 +00:00
celestar
c6dccce69e
(svn r2639) -Add: Added the vehicle names in table/engines.h so that you know what line represents what vehicle (I hope I didn't mess that up). Added some comments while I'm at it and include the table/ directory in the Doxygen generation
2005-07-19 20:45:47 +00:00
hackykid
daae0d315a
(svn r2428) - Feature: [newgrf] Implement shorter train vehicles (Therax), and the callback that goes with it.
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- Codechange: Remove some magic numbers (PALETTE_CRASH)
2005-06-06 22:44:11 +00:00
hackykid
26e87892e2
(svn r2414) - Feature: [newgrf] Implement powered wagons, and the callback that goes with it.
2005-06-06 00:19:24 +00:00
hackykid
52ebf02f2f
(svn r2401) - Fix: [newgrf] Finish up callback mechanism, implement 'refit capacity' callback slightly more correct.
2005-06-03 10:39:30 +00:00
truelight
0cfc15a475
(svn r1444) -Fix: fixed weight for double-head trains (and with that the acceleration)
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(now maglev lvl4 can reach their top speed, and are faster than lvl3)
(Tnx to Darkvater :))
-Fix: Buy Vehicle GUI now shows HPs bigger than 32000 correctly
2005-01-09 14:45:19 +00:00
celestar
91bf7a7448
(svn r1410) Replaced all occurences of 'passanger' by 'passenger' in the code
2005-01-07 08:38:27 +00:00
darkvater
0a2f28c2f2
(svn r570) -newgrf: Support for custom aircrafts via GRF files. Planeset seems to work :). Also use aircraft_vehinfo() instead of the old tables (pasky).
2004-11-13 20:37:57 +00:00
darkvater
7690093b4c
(svn r565) -newgrf: fixed double work of RoadVehicleInfo[]; added AircraftVehicleInfo[] as well. table/engines.h is now the same as in the _map branch.
2004-11-13 16:28:50 +00:00
celestar
b8327e0457
(svn r562) newgrf: Merge most of the road vehicle info to a single
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road_vehicle_info table, like it already is for trains and ships. Needed
for GRF custom override support. (pasky)
2004-11-13 15:15:41 +00:00
dominik
d15aa14334
(svn r115) Fix: monorail/maglev became available around 1927
2004-08-23 07:50:01 +00:00
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00