Commit Graph

6953 Commits (7dda2d93da840519f1388d0191a00362ff97feb6)
 

Author SHA1 Message Date
rubidium fc9df2c336 (svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge. 17 years ago
rubidium 0bdd409765 (svn r9986) -Fix (r9934): flooding towns could not remove tram tracks (boekabart). 17 years ago
miham ee9d6b2d05 (svn r9985) -Update: WebTranslator2 update to 2007-05-30 09:59:31
dutch      - 1 fixed by habell (1)
italian    - 16 fixed, 22 changed by lorenzodv (38)
korean     - 1 fixed by darkttd (1)
norwegian_bokmal - 8 fixed by jankmi (8)
ukrainian  - 30 fixed by mad (30)
17 years ago
belugas c3f8c58157 (svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing" 17 years ago
belugas 0a3ebbbc22 (svn r9983) -Codechange: Use the "enabled" property of the industry spec. 17 years ago
bjarni eecf582cc4 (svn r9982) -Fix (r9874): autoreplacing vehicles from a group could sometimes add the new vehicle twice to the engine (EngineID, not total count) count in the group 17 years ago
bjarni 6ce4211ad5 (svn r9981) -Fix: fixed a rare event that could cause autoreplace to run out of money and generate an error (spotted by elmex and UndernotBuilder)
This happened if the new engine was a dualheaded engine and there was money to replace and refit the front, but not the rear
  It also adds the cost of refitting the rear end of dualheaded engines to the cost animations (display only)
17 years ago
rubidium 0b3ad0ceb9 (svn r9980) -Merge: Windows Installer changes in 0.5 (r9864). 17 years ago
rubidium 1dfeb8261c (svn r9979) -Merge: release changes from 0.5. 17 years ago
belugas e4785e0376 (svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
It will be initialized by the original data upon game start.
Rename some enums to be more consistent too
17 years ago
belugas 21b4b14f79 (svn r9975) -Codechange: Adjust the industry/tile spec arrays, moving the enabled member out of GRFFileProps (end of previous commit). 17 years ago
belugas 6271144452 (svn r9974) -Codechange: Remove the enabled member of GRFFileProps, since it'snot really grf related 17 years ago
bjarni 8aaa258122 (svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
NormaliseTrainConsist() is called later in the same command and it will take care of this issue
17 years ago
rubidium ed0a6a641e (svn r9972) -Fix (r9969): silence a warning. 17 years ago
rubidium e831fb4d5e (svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges. 17 years ago
miham 67fec6c7a7 (svn r9970) -Update: WebTranslator2 update to 2007-05-29 09:12:20
brazilian_portuguese - 29 fixed by tucalipe (29)
catalan    - 30 fixed by arnaullv (30)
danish     - 1 fixed by ThomasA (1)
dutch      - 29 fixed, 2 changed by webfreakz (31)
french     - 30 fixed, 2 changed by glx (32)
hungarian  - 29 fixed by miham (29)
italian    - 30 fixed, 1 changed by lorenzodv (31)
japanese   - 18 fixed by ickoonite (18)
korean     - 34 fixed by darkttd (34)
portuguese - 5 fixed by izhirahider (5)
romanian   - 28 fixed, 682 changed by CrystyB (710)
swedish    - 31 fixed by giddorah (31)
traditional_chinese - 57 fixed by thomasau (57)
17 years ago
belugas e7bbb79ff5 (svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile 17 years ago
bjarni bcb668c2ff (svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear)
-Change: moving an engine in between the two ends of a dualheaded engine will now move the rear dualheaded engine to the front of the newly added engine (instead of moving the new engine to the rear of the rear dualheaded engine)
   This can make a difference if there are wagons in the train
17 years ago
rubidium 5ac10d4d2b (svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them. 17 years ago
rubidium 6a48a58104 (svn r9965) -Fix: the ownership of drive through road stops on town owned roads wasn't properly reset when the road stop was removed. 17 years ago
rubidium 4f9a0f750a (svn r9964) -Fix: removing of road should not be free of charge. 17 years ago
peter1138 f8120ef5a0 (svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places. 17 years ago
peter1138 2851f58efa (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 17 years ago
rubidium 493494a35d (svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8. 17 years ago
rubidium eadc44d8cb (svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing. 17 years ago
maedhros d07b57f9aa (svn r9959) -Fix: Only call GetNextVehicle for trains. 17 years ago
rubidium cbcd24f562 (svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable. 17 years ago
rubidium d887c1e684 (svn r9957) -Change: replace cargo tram with freight tram for consistency. 17 years ago
peter1138 7273802f0c (svn r9956) -Codechange: Add tram livery schemes 17 years ago
maedhros 4f6ffd4e12 (svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious. 17 years ago
rubidium 3b267df0af (svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what the roadbits are. 17 years ago
maedhros 4ff33af406 (svn r9953) -Fix: Only check whether trains are multiheaded when cloning. 17 years ago
glx 5e41d3364c (svn r9952) -Fix r9951: it was not possible to build a drive-through station over a road/tram 17 years ago
glx 39463156df (svn r9951) -Fix: slope check was incomplete when building road over tram track (and vice-versa)
-Fix: you could build a drive-through station over a sloped road/tram track
17 years ago
rubidium 0be092ec71 (svn r9950) -Feature(tte): allow terraforming under bridges. 17 years ago
rubidium fe9bf75436 (svn r9949) -Fix: (road) depots got deowned on bankrupts. 17 years ago
rubidium 9e8f500f7f (svn r9948) -Fix (r9947): building illegal roads on slopes. Why do 'fixes' always have the tendancy to backfire? 17 years ago
rubidium 5bdf6833b3 (svn r9947) -Fix [FS#807]: don't check whether roadbits may be built when they are already built for another type. 17 years ago
rubidium ff0bf9fb1f (svn r9946) -Fix: more places that weren't correctly marked dirty... 17 years ago
rubidium 567035ebb5 (svn r9945) -Fix: bridges were not properly marked dirty when adding/removing roadtypes. 17 years ago
rubidium fba2106536 (svn r9944) -Fix: tile selection drawn on the wrong height for some road bridges. 17 years ago
rubidium 336c9a5cc4 (svn r9943) -Fix [FS#806]: building roads/trams did take notice of the foundation of the opposite roadtype. 17 years ago
rubidium b741bd1b1e (svn r9942) -Fix [FS#804]: crash when upgrading both ends of a bridge. 17 years ago
bjarni ae9b3c41e0 (svn r9941) -Fix: trams could be cloned to appear in normal road depots and vice versa (spotted by Desolator) 17 years ago
rubidium a88d005c76 (svn r9940) -Fix [FS#805]: upgrading a bridge removed roadtypes. 17 years ago
maedhros c7897d4422 (svn r9939) -Fix (r3139): EngineHasArticPart(v) is only valid for trains. 17 years ago
bjarni 3963b48f17 (svn r9938) -Fix [FS#799]: 100 wagons train + replace engine
Replacing a unit in a train will now remove the old unit before adding the new one. This will solve issues when max train length has been reached
17 years ago
truelight ba85ab33d6 (svn r9937) -Codechange: don't define a function that is never declared or used 17 years ago
truelight 0c13d00735 (svn r9936) -Fix: (Un)ScaleByZoom missed a minus sign in some cases 17 years ago
rubidium 235916db4c (svn r9935) -Fix: could not build a drive through station when there when you own the tram bits and the town owns the road. 17 years ago