Commit Graph

68 Commits (7d8a886d92f762c90d299d3e97ed6504d0959968)

Author SHA1 Message Date
terkhen 6a38925ca3 (svn r21123) -Codechange: Remove max_speed from the Vehicle class. 14 years ago
rubidium 30f2afac9b (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 14 years ago
rubidium e356cb9405 (svn r20281) -Codechange: unify case scope closure + break coding style 14 years ago
alberth 33a96b5ef3 (svn r19132) -Codechange: No need to end a line with ;;. 15 years ago
rubidium 82fc28f77f (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 15 years ago
frosch 1e1fa9ff2e (svn r18566) -Codechange: When both the union and intersection of refit masks of articulated vehicles are needed, they can be determined at once. 15 years ago
peter1138 bcb33b50ac (svn r17911) -Codechange: bool * is a pointer, not a bool 15 years ago
frosch abbaed60d3 (svn r17907) -Codechange: Deduplicate result interpretation of articulated vehicle callback. 15 years ago
frosch 9a9d0ee7c0 (svn r17728) -Cleanup: Remove some more unneeded/unused parameters. 15 years ago
frosch 7a8a97e68a (svn r17726) -Cleanup: Remove some unneeded/unused parameters. 15 years ago
frosch b243f6ca97 (svn r17700) -Codechange: Integrate ShipVehicleInfo::refittable into EngineInfo::refit_mask during initialisation. 15 years ago
frosch 12a814f487 (svn r17684) -Fix: tcache.first_engine and rcache.first_engine need to be set before first callback/sprite-resolving. For RV fronts it was missing at all, causing livery selection to fail. 15 years ago
rubidium 64bafcbe18 (svn r17534) -Codechange: unify the naming of callback masks/flags 15 years ago
rubidium 7fbc33dae1 (svn r17248) -Fix: add GPL license notice where appropriate 15 years ago
smatz 6a0855f0d1 (svn r16723) -Codechange: make GetNextArticPart(), GetLastEnginePart(), GetNextVehicle(), GetPrevVehicle(), GetNextUnit(), GetPrevUnit() members of Train 15 years ago
rubidium 4d14c1b534 (svn r16722) -Codechange: unify the naming of the Is/Set/HasArticulatedPart functions 15 years ago
rubidium 61e735ba4c (svn r16721) -Codechange: make Is/SetRoadVehicleFront, Is/Set/HasArticulatedPart member of RoadVehicle. 15 years ago
smatz 77eaefb61c (svn r16720) -Codechange: make Set/ClearFrontEngine(), Set/ClearArticulatedPart(), Set/ClearWagon(), Set/ClearEngine(), Set/ClearFreeWagon() and Set/ClearMultiheaded() members of Train 15 years ago
smatz d86e17d65a (svn r16719) -Codechange: make IsArticulatedPart(), IsTrainEngine(), IsTrainWagon(), IsMultiheaded(), EngineHasArticPart() and IsRearDualheaded() members of Train 15 years ago
frosch 1e09854cb7 (svn r16679) -Codechange: Let GetCapacityOfArticulatedParts() return a CargoArray instead of a pointer to a static array. 15 years ago
smatz 0c10006907 (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 16 years ago
rubidium 462c1ec4f3 (svn r16426) -Fix [FS#2921] (r16390): articulated parts got the wrong image assigned 16 years ago
rubidium 0d99b6c71c (svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it. 16 years ago
frosch 855edb0839 (svn r16412) -Cleanup: Shuffle vehicle pointers in AddArticulatedParts(), and remove two of them. 16 years ago
frosch 0337485284 (svn r16411) -Fix (r16390): Building articulated roadvehicles caused infinite loop due to v->Next() pointing to v itself. 16 years ago
rubidium 6237fe1462 (svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier. 16 years ago
rubidium da5661a0c8 (svn r16393) -Codechange: move VehicleRail to Train. 16 years ago
rubidium c4b627af42 (svn r16392) -Codechange: move some variables (the ones that aren't caches) from VehicleRail to Train 16 years ago
rubidium 80e94b9bb1 (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. 16 years ago
rubidium 7a37220881 (svn r16390) -Codechange: move u.road to RoadVehicle. 16 years ago
smatz 62a7948af0 (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 16 years ago
smatz 6221d74644 (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 16 years ago
frosch 32ecc48ec8 (svn r16303) -Codechange: Use the question mark as default sprite when creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark) 16 years ago
smatz a1addc1d95 (svn r16302) -Codechange: remove Vehicle::AllocateList 16 years ago
frosch 6dd04a9a78 (svn r15763) -Codechange/Fix: Add Engine::GetDisplayDefaultCapacity() and use it everywhere, so CB 36 is also used everywhere. 16 years ago
frosch 4129b418cc (svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing. 16 years ago
rubidium 655b0ccc2e (svn r15676) -Codechange: remove the need for BeginVehicleMove and merge VehiclePositionChanged and EndVehicleMove. 16 years ago
michi_cc e982100fe6 (svn r15655) -Codechange: Initialise vehicle vars only after a placement new so possible default constructors don't overwrite the values. 16 years ago
frosch cfea2d428b (svn r15654) -Fix: Only ever call any vehicle callbacks after the whole articulated engine has been built. (except 0x16) 16 years ago
frosch e01106f66b (svn r15592) -Fix: Refit-info in purchase list did only check the first articulated part. 16 years ago
frosch d3850e101c (svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
  Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
  Note: It is intentional that you cannot control refittability by CB 36.
16 years ago
smatz 0d3f5e6e74 (svn r15299) -Cleanup: remove many redundant includes 16 years ago
rubidium f0b0691bfe (svn r14933) -Codechange: check the whether a pool item can be constructed instead of trying to make it and check for NULL. 16 years ago
frosch aedc0c1302 (svn r14903) -Fix: First create all articulated parts of roadvehicles, then call callback 36 capacity, also call it for all articulated parts. 16 years ago
frosch 1f31e117f0 (svn r13850) -Fix [FS#2146]: Fix resp. implement refitting of articulated vehicles during autoreplace. 16 years ago
frosch 80725edc3d (svn r13847) -Codechange: Add MAX_ARTICULATED_PARTS and set it to 100. 16 years ago
peter1138 9b971dab60 (svn r13385) -Fix (r12137): In the purchase list, CB36 for capacity was not called for the first part of rail and road vehicles. 17 years ago
rubidium d03994098b (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 17 years ago
peter1138 3e0b6199c4 (svn r12932) -Fix [FS#1970]: Articulated engines ignored GRF engine overrides. 17 years ago
peter1138 a00371c8db (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 17 years ago