darkvater
79bbc37daa
(svn r1242) -Fix: fix some morhpos warnings (tokai)
2004-12-23 11:31:06 +00:00
darkvater
3a98db672b
(svn r1241) -To get empty password, '*' is not needed in the gui; forgot to remove it from the tooltip...it's late already.
2004-12-23 00:33:44 +00:00
darkvater
28c1dc3e39
(svn r1240) -Fix: OpenTTD once again compiles if ENABLE_NETWORK is disabled.
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-Fix: removed some warnings
-Enabled ENABLE_NETWORK on windows again which I accidentally commented out.
2004-12-23 00:24:44 +00:00
darkvater
c4836bbd70
(svn r1239) -Feature: Added gui option of setting company password. It can be found in the 'company information' window
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-Spiced up 'set company_pw' a bit, where if no pw is typed, it shows the current one.
-Added a space between company name and player; looks better
2004-12-22 23:24:53 +00:00
bjarni
0e3399177e
(svn r1238) Changelog update with the mac specific stuff since 0.3.4
2004-12-22 22:52:06 +00:00
darkvater
39727d6a81
(svn r1237) -Fix: Viewports crash when too many viewports are open. Their amount was not updated to reflect the updated windows amount (thx lefti)
2004-12-22 21:37:28 +00:00
bjarni
fb345e983e
(svn r1236) MorphOS: added make release like in OSX (tokai)
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MorphOS: cleaned up the code telling the difference between AmigaOS and MorphOS (tokai)
2004-12-22 21:12:36 +00:00
miham
64e153fc34
(svn r1235) Daily langfile updates (automatic)
2004-12-22 21:09:45 +00:00
dominik
e297eada07
(svn r1233) Fixed several currency issues. Now currencies should work correctly again.
2004-12-22 19:48:27 +00:00
tron
51cbbd0438
(svn r1232) Plug memory leak
2004-12-22 19:16:56 +00:00
truelight
51257991c0
(svn r1231) -Fix: missing header file for console_cmds.c
2004-12-22 19:16:10 +00:00
truelight
d66adc937d
(svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
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from the server-list
2004-12-22 18:56:52 +00:00
truelight
90b2b2144b
(svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
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-Fix: UDPListener was launched wrongly
-Fix: Not all sockets have broadcast enabled anymore
-Fix: Server-advertise retries 3 times before giving up
2004-12-22 18:42:56 +00:00
darkvater
ed0a42f940
(svn r1225) -Feature: SHIFT+DEL now deletes all non-vital windows (only status bar and main bar remain)
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-Fix: For everyone who tried to crash the game by opening a huge amount of windows and stickying all of them; bad luck. It's fixed now (thanks Tron for the helpful criticism). First all normal windows are a candidate for replacement, then if none are found, sticky windows. Then..well that should not happen :)
2004-12-22 17:37:21 +00:00
dominik
b7f71b026d
(svn r1222) Currency cleanup. Changed some currency symbols according to forum suggestions (thx ChrisCF) and rearranged the currencies alphabetically (except for the major ones).
2004-12-22 16:54:55 +00:00
darkvater
5c7decc27d
(svn r1219) -Fix: compilation for windows release build (forgotten VARDEF)
2004-12-22 15:45:41 +00:00
dominik
68e1cdbdea
(svn r1218) Fix: Autosaves go to the correct folder again with keep_all_autosave enabled
2004-12-22 15:32:50 +00:00
dominik
4f4fa940d8
(svn r1215) Feature: You can now make a custom currency by chosing "Custom..."
2004-12-22 13:19:26 +00:00
darkvater
46af99b8c0
(svn r1214) -Feature: Stickified Industries (list & window), Smallmaps (all three), Stations (list & window) and Towns (list & window). I hope I didn't forget to update a widget somewhere :O
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-Feature: With the sticky windows on and some unfortunate resizing of your game it the 'close' button might go outside of the playing field, making it impossible to close. Added an option to the Options menu that closes all windows, even if they are stickified ("Close ALL windows")
2004-12-22 01:32:30 +00:00
darkvater
f55303b0a8
(svn r1213) -Feature: Stickified vehicle lists
2004-12-22 00:45:05 +00:00
darkvater
222d6ca952
(svn r1212) -Feature: sticky windows all build-toolbars
2004-12-22 00:18:40 +00:00
darkvater
160a0a5ee1
(svn r1211) -Feature: Introduce sticky windows to all vehicle windows...Just make sure you do not sticky more than 23 at a time. Also a lot of places in the code invalidated the 'status bar' of the vehicle, referring to it as widget 4. This is now widget 5 and has been #definitized
2004-12-21 23:27:58 +00:00
miham
9a0c994fa8
(svn r1210) Daily langfile updates (automatic)
2004-12-21 22:53:55 +00:00
truelight
91d1805fb1
(svn r1209) -Fix: fix compiler warning (sorry)
2004-12-21 19:39:21 +00:00
truelight
af4f4069ee
(svn r1208) -Fix: the owner-check introduced in r1203 now also works correctly for
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bridges (the middle-parts don't have any owner)
2004-12-21 19:37:10 +00:00
celestar
d9199657c1
(svn r1207) -Fix: Compiler warning due to the modified catchment areas
2004-12-21 19:07:23 +00:00
dominik
8bf52f8c0f
(svn r1206) Fix: Polished build docks window a bit.
2004-12-21 18:30:51 +00:00
dominik
1e1eac5f17
(svn r1205) Fix: Made the network window a bit wider, so that other languages don't have overlapping strings
2004-12-21 17:41:12 +00:00
truelight
19e3842615
(svn r1204) -Add: [Network] Added some cheaters-protection (money-cheat mostly)
2004-12-21 17:31:10 +00:00
truelight
8ab0190c29
(svn r1203) -Fix: the pathfinder no longer sees rail with an other owner as a
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possible route. This also makes sure signals don't show red because
there is a train on the track of an other owner.
2004-12-21 17:12:20 +00:00
truelight
07d0fd6719
(svn r1202) -Fix: removed unused variable
2004-12-21 16:56:43 +00:00
truelight
9044110096
(svn r1201) -Fix: I forgot to add a * in r1183 ;)
2004-12-21 16:54:46 +00:00
truelight
d8709b18c6
(svn r1200) -Fix: Fixed bug pointed out by Tron: when a train is on the
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road/rail-crossing, and you let an other train drive towards it, reverse
it, the lights no longer go off.
2004-12-21 16:17:27 +00:00
truelight
8ee37e7b47
(svn r1199) -Fix: [ 958098 ] No longer road/rail crossing signals hang when a train
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is reversed at the wrong moment (Yeah, our longest open bug finally
fixed :) :) :))
2004-12-21 16:02:14 +00:00
truelight
24853eb42c
(svn r1198) -Fix: [ 1087701 ] It is no longer possible to crash trains of other
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companies by building a depot close to a station. (even more: trains do
no longer enter tiles that do not belong to his owner)
2004-12-21 16:00:14 +00:00
truelight
c136432978
(svn r1197) -Fix: [GUI] in r1194 someone deleted too much code from WE_KEYPRESS. Now
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you can change your player-name in the GUI again :)
2004-12-21 14:54:27 +00:00
truelight
245bc59c68
(svn r1196) -Fix: Preview Vehicle had a small glitch. Fixed now.
2004-12-21 14:42:06 +00:00
miham
97865f03f6
(svn r1195) Daily langfile updates (automatic)
2004-12-21 14:35:19 +00:00
dominik
7cfaa8a418
(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
2004-12-20 22:14:39 +00:00
tron
3bbea05a93
(svn r1189) Fix vehicle list update glitch when moving waggons in depots
2004-12-20 18:11:22 +00:00
truelight
3d0cd51f27
(svn r1188) -Fix: [Network] Fixed that CTRL+<key> could sometimes hang a dedicated
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server till enter was pressed. CTRL+D after a random key still does hang
the dedicated server till enter is pressed.
2004-12-20 16:35:16 +00:00
truelight
9b237345d1
(svn r1187) -Fix: [Network] You can no longer join as spectator a game with no
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companies (a lot of code can simply not handle it)
2004-12-20 16:15:19 +00:00
truelight
5f25a0788a
(svn r1186) -Fix: [Network] You can now join a company on a server where a company
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went bankrupt, without joining the wrong company (or even failing to do so)
2004-12-20 16:02:01 +00:00
truelight
7460764d91
(svn r1185) -Fix: [Network] Send to team now results in correct company on the sender
2004-12-20 15:26:19 +00:00
truelight
36ce6a7e4f
(svn r1184) -Fix: [Network] %p as chat message no longer gives funny result (tnx to
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GeniusDex (that makes 10 ;)))
2004-12-20 15:25:39 +00:00
truelight
7e61a04785
(svn r1183) -Fix: Newsmessage-validation-pointer was never reset, causing some nasty
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crashes (tnx to GeniusDex for the clear backtrace)
2004-12-20 14:38:28 +00:00
truelight
28d34b0f56
(svn r1182) -Fix: Makefile had a small glitch, making it impossible to compile the game (Oskar_)
2004-12-20 14:37:52 +00:00
miham
5caca8d64e
(svn r1181) Daily langfile updates (automatic)
2004-12-20 12:38:33 +00:00
bjarni
123acd5a73
(svn r1180) Makefile: fixed dependancies so the flag -j can be used. It makes the compilation process into more than one job which makes it able to benefit from multiple CPUs. Using -j without setting a limit of jobs (like -j2) is not a great idea (thanks to ln-- for reporting the need for this one)
2004-12-19 23:27:20 +00:00
dominik
110b410af4
(svn r1179) Fix: Tooltips for vehicle list sorting
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This has gotta be the greatest kick for Moriarty!
2004-12-19 22:23:32 +00:00