Darkvater
4014e36aec
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
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- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
2006-01-29 18:57:26 +00:00
Darkvater
f14fa3f6e0
(svn r3451) - Fix documentation; PBS bits were missing for bridge
2006-01-27 14:55:43 +00:00
Darkvater
7d17583a29
(svn r3445) - Fix: [ 1415379 ] Enhance documentation of lift destination
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- Fix: wrong documentation of trees (Tron)
2006-01-26 18:36:14 +00:00
Darkvater
a95a66c751
(svn r3327) - Fix: [ 1373581 ] landscape.html documentation. Railway types are stored in m3, not m4. According to the mask (RAILTYPE_MASK), this is should be 0..1 but 0..3 are actually reserved. (egladil)
2005-12-21 01:40:41 +00:00
peter1138
479a9c2e47
(svn r3212) - Waypoints/Depots: Store waypoint index in m2 for waypoints. This moves the ground type bits from m2 to m4 for waypoints and depots (leaving room for depot index in m2 in future), and moves the custom graphics ID to the waypoint struct.
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- Waypoints: Until now stat_id was saved but never assigned to. Instead we now save the GRFID/local index of the custom graphics so that GRF file changes can leave graphics intact.
2005-11-16 22:20:15 +00:00
tron
371cb91d7d
(svn r3013) Update the documentation: The 'owner' attribute was renamed to 'm1' long ago
2005-10-04 17:34:50 +00:00
tron
0d912f3811
(svn r2749) Fix typo in the tile documentation
2005-07-29 17:52:29 +00:00
tron
e3f4aecd37
(svn r2659) Catch up with reality in the landscape documentation
2005-07-21 06:13:17 +00:00
hackykid
7f2424b241
(svn r2525) - Fix: [pbs] Fix a mistake in the comments/docs.
2005-07-06 10:43:36 +00:00
hackykid
ab9c6f126d
(svn r2516) - Feature: [pbs] Implement path-based-signalling. This allows multiple trains within the same signal block, provided their paths dont intersect. For this the block must have all exit and entry signals be pbs signals. Place these by ctrl-clicking 4 times on a normal signal.
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- Feature: [pbs] Implement autoplacement of pbs blocks, when a block has an entry and an exit pbs signal, covert the entire block to pbs. Can be turned off in the patch settings.
- Feature: [pbs] Allow showing of reserved status by making the tracks darker, when the pbs debug level is at least 1.
2005-07-04 14:58:55 +00:00
celestar
189a1c4017
(svn r2499) -Codechange: Moved the semaphore bit from bit 2 to bit 3 in _map_hi for rails, in order to make way for pbs
2005-06-30 13:24:17 +00:00
Darkvater
a25e6eb6bb
(svn r1991) - Fix: Fix some of the gaping holes in the colouring, and added some additional info
2005-03-11 18:31:56 +00:00
Darkvater
eb1173c39a
(svn r1988) - Docs: Added graphical representation of tile-data to docs section
2005-03-11 00:32:24 +00:00
celestar
2e357e69f9
(svn r1768) -Codechange: Store town index in _map2 of town tiles
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Moved house type from _map2 to _map3_hi for MP_HOUSE
Moved foundation and roadworks from _map2 to _map3 for
MP_STREET
This increases game speed by a factor of around 15(!) if many cities are around.
Converting an old game is done automagically, but can take a while
2005-02-02 14:17:13 +00:00
pasky
d9096f9ea4
(svn r688) Fix eol-style (hopefully).
2004-11-19 22:59:31 +00:00
tron
3a7abc2a35
(svn r659) Support for cutomized TTDPatch-style new stations (no selector GUI yet) (pasky)
2004-11-17 18:03:33 +00:00
celestar
eb50427670
(svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
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the first custom one can be placed (no selector GUI, coming soon). This
also moves some global variables to {struct GRFFile} and reorders which
actions are processed in what stage, to get it all working together --
(pasky)
2004-11-14 09:07:15 +00:00
truelight
efaeb275f7
(svn r1) Import of revision 975 of old (crashed) SVN
2004-08-09 17:04:08 +00:00