Commit Graph

341 Commits

Author SHA1 Message Date
michi_cc
e7dc14b25a (svn r25652) -Fix: Improve text caret movement for complex scripts. 2013-08-05 20:35:27 +00:00
michi_cc
3c300cdc37 (svn r25611) -Fix (r25608): Update project files. 2013-07-14 19:13:12 +00:00
rubidium
2446b8ea60 (svn r25465) -Codechange: add the concept of a layouting engine for text 2013-06-25 20:29:31 +00:00
rubidium
13c450a66b (svn r25436) -Codechange: split the font detection code out of the font caching code 2013-06-23 15:20:23 +00:00
fonsinchen
575cabe90a (svn r25357) -Add: flow mapper for link graph 2013-06-09 13:01:23 +00:00
fonsinchen
9824d53d6a (svn r25356) -Add: Multi-Commodity-Flow solver for link graph 2013-06-09 13:00:41 +00:00
fonsinchen
6a46b5262f (svn r25355) -Add: demand handler for link graph 2013-06-09 12:59:51 +00:00
fonsinchen
c32eea02dd (svn r25354) -Add: link graph schedule and typedefs for LinkGraph and related classes 2013-06-09 12:58:37 +00:00
fonsinchen
22f56ffdd7 (svn r25353) -Add: link graph job implementation 2013-06-09 12:57:41 +00:00
fonsinchen
4fd57501bb (svn r25348) -Add: multimap implementation with guaranteed order between equal keys 2013-06-09 12:52:11 +00:00
zuu
a2d84868e7 (svn r25344) -Feature: GUI for viewing story pages 2013-06-09 12:48:27 +00:00
zuu
9aa1bf0264 (svn r25342) -Add: StoryPage data structures and GS API 2013-06-09 12:19:09 +00:00
rubidium
50ae992b47 (svn r25263) -Add: legend for linkgraph overlay (fonsinchen) 2013-05-19 14:43:23 +00:00
rubidium
5bca50c466 (svn r25261) -Add: abstract implementation of linkgraph overlay for GUI (fonsinchen) 2013-05-19 14:30:40 +00:00
rubidium
0cc3d8df4b (svn r25258) -Codechange: save linkgraph (fonsinchen) 2013-05-19 14:17:02 +00:00
rubidium
06313e4981 (svn r25257) -Add: basic link graph (fonsinchen) 2013-05-19 14:11:20 +00:00
rubidium
b0a2818ed0 (svn r25256) -Add: small matrix type (like vector, but for matrices) (fonsinchen) 2013-05-19 14:06:26 +00:00
rubidium
d6e2a8aa56 (svn r25010) -Codechange: Add general framework for cargo actions, i.e. loading, transfering, delivering and such, to contain this logic in a single place instead of spread around (fonsinchen) 2013-02-17 14:36:40 +00:00
frosch
4c9f65800b (svn r24442) -Codechange: Split some members of Vehicle into a new class BaseConsist. 2012-07-29 16:44:39 +00:00
alberth
eb56e5c0b1 (svn r24406) -Feature: Allow game scripts to monitor cargo pickups and deliveries done by companies. 2012-07-15 17:11:14 +00:00
alberth
05aaf18d38 (svn r24405) -Add: Save and load of active cargo monitors. 2012-07-15 17:07:06 +00:00
alberth
1d11291071 (svn r24404) -Add: Data structures for cargo transport monitoring. 2012-07-15 17:05:17 +00:00
frosch
03046f614f (svn r24337) -Feature: Allow filtering for multiple words (separated by whitespace resp. quoted) in the sign list, content- and NewGRF-guis. 2012-06-09 19:54:16 +00:00
frosch
31eb896143 (svn r24323) -Codechange: Split Textbuf and associated functions to separate files. 2012-06-04 15:29:37 +00:00
frosch
198de5397e (svn r24309) -Codechange: Split some functions from gui.h to settings_gui.h 2012-06-01 10:44:45 +00:00
rubidium
e8dbcf9043 (svn r23932) -Codechange: split the NewGRF text window into its own source files 2012-02-12 10:32:41 +00:00
michi_cc
44abdccfd0 (svn r23898) -Remove: PNG sprite loader. 2012-02-04 22:19:02 +00:00
truebrain
b0ac529a6f (svn r23635) -Add: introduce GSText, to allow translating GameScript text, even over network 2011-12-19 21:05:57 +00:00
truebrain
2ae87e7213 (svn r23634) -Add: support language files for GameScript (Rubidium) 2011-12-19 21:05:46 +00:00
truebrain
cc3f42794d (svn r23632) -Add: GSCompanyMode, to change company in GameScripts 2011-12-19 21:05:25 +00:00
truebrain
403cd3acdb (svn r23631) -Add: ScriptWindow, to manipulate windows on the client (GameScript only) 2011-12-19 21:05:14 +00:00
truebrain
3ada3b9cc5 (svn r23630) -Add: a Goal GUI to show your current goals 2011-12-19 21:03:17 +00:00
truebrain
e0ffe4faf2 (svn r23627) -Add: ScriptNews::Create, to create custom news messages (GameScript only) 2011-12-19 21:01:03 +00:00
truebrain
894216083d (svn r23625) -Add: ScriptViewport::ScrollTo, for SinglePlayer only (GameScript only) 2011-12-19 21:00:48 +00:00
truebrain
3a535690d4 (svn r23623) -Add: allow bi-directional communication with the AdminPort and GameScript 2011-12-19 21:00:32 +00:00
truebrain
55de5d336c (svn r23618) -Add: ScriptGame::Pause, ScriptGame::Unpause, and ScriptGame::GetLandscape (GameScript only) 2011-12-19 20:58:59 +00:00
truebrain
cbe43abe5d (svn r23610) -Add: Doxygen files for NoGo API (Yexo) 2011-12-19 20:56:42 +00:00
truebrain
f239a61406 (svn r23609) -Add: save/load all GameScript related material 2011-12-19 20:56:34 +00:00
truebrain
c99950c215 (svn r23606) -Add: GameScanner, to auto-detect game scripts, and wire it in the console 2011-12-19 20:55:56 +00:00
truebrain
12aa5b6a58 (svn r23604) -Add: initial support for GameScripts 2011-12-19 20:50:54 +00:00
truebrain
2aa774e831 (svn r23528) -Codechange: move widget enums to widgets/NNN_type.h 2011-12-15 22:22:55 +00:00
rubidium
58423b26d1 (svn r23474) -Codechange: move the declaration error related functions to error.h 2011-12-10 13:54:10 +00:00
rubidium
6cbeb9e745 (svn r23471) -Codechange: move the error related code out of misc_gui.cpp into error_gui.cpp 2011-12-10 08:49:42 +00:00
michi_cc
0e5e8fff12 (svn r23416) -Add: [NoAI] API for querying infrastructure costs. 2011-12-03 23:40:57 +00:00
terkhen
e9e62b1629 (svn r23404) -Add: Tilematrix structure (michi_cc). 2011-12-03 22:19:09 +00:00
truebrain
cc12942d70 (svn r23384) -Remove: no longer allow a binary to be without AI support; the parts some compilers failed at, are integrated in other parts of the code now too 2011-12-01 12:03:34 +00:00
truebrain
0f9954ec1b (svn r23374) -Add: Doxygen files for the NoAI API (Yexo) 2011-11-29 23:31:55 +00:00
truebrain
3e6d026129 (svn r23366) -Codechange: move most of the Dummy code to script/, unifying it 2011-11-29 23:26:52 +00:00
truebrain
34d7f01ccc (svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfig 2011-11-29 23:26:35 +00:00
truebrain
3da8b5097a (svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusable by other script API instances 2011-11-29 23:21:33 +00:00