Commit Graph

13 Commits (73662f2fcbd60e0f67d840f9985241f1469a1bfe)

Author SHA1 Message Date
Darkvater 828e7ed3e7 (svn r2909) Game would hang where the autosave_on_exit was activated.
- Updated VS.NET and VS6 project files changed AI files
19 years ago
tron 19f5036c46 (svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
19 years ago
tron b67af2df3e (svn r2844) Update the MSVC project files, thanks AsterixMG 19 years ago
tron c78af95d1d (svn r2810) Threads may now return information when they terminate using a void*.
Also add the new files to the MSVC project files.
19 years ago
orudge 102653eb63 (svn r2719) - Update MSVC 2003 project (AsterixMG) 19 years ago
orudge f60b122a68 (svn r2709) - Update VC 2003 project file (AsterixMG) 19 years ago
Darkvater 34253195a2 (svn r2640) - CodeChange: change calling convention to __fastcall as well for vs.net2003 as it was done for vs6. Debug/Release works fine for me, if there are probs let me (+ludde) know. 19 years ago
Darkvater d355aa11a5 (svn r2608) - Fix: add strings.h to vs.net2003 project file 19 years ago
truelight a09342c1fc (svn r2606) -Codechange: renamed ai.c to ai_old.c, and ai.h to ai_new.h to make room
for a global AI-handler
19 years ago
Darkvater 85ef06a0b5 (svn r2586) - Fix [Makefile]: add mersenne.c to VS.NET2003 project file 19 years ago
Darkvater e4215f1751 (svn r2524) - Add pbs.[ch] to VS.NET2003 and VS6 project files. 19 years ago
matthijs 958df2b229 (svn r2454) * Codechange: Move #include "stdafx.h" and "openttd.h" from rail.h to rail.c
* Codechange: Move declaration of lookup arrays into the functions that need them. This doesn't pollute the global namespace with the array names.
* Add: rail.h to the openttd.vcproj and openttd.dsp for MSVC.
19 years ago
Darkvater b438b1248c (svn r2397) - CodeChange: rename all "ttd" files to "openttd" files. 19 years ago