czech - 2 changed by joeprusa (2)
danish - 80 changed by MiR (80)
esperanto - 1 fixed, 3 changed by LaPingvino (4)
estonian - 54 changed by kristjans (54)
japanese - 177 fixed, 65 changed by ickoonite (242)
lithuanian - 57 changed by Domas (57)
slovenian - 38 fixed, 262 changed by Necrolyte (300)
The md5 code now looks in the secundary data dir as well
Note: OSX builds can still give the incorrect message: dbg: [sl] Cannot open savegame 'data/opntitle.dat' for saving/loading.
- A proper ./configure, so everything needs to be configured only once, not for every make.
- Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
- A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
- Proper support for OSX universal binaries.
- Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
- Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.
Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.