Michael Lutz
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9b6f5e3bb8
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Codechange: Store GS lang texts in std::strings.
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2020-05-21 20:02:34 +02:00 |
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S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
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Henry Wilson
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7c8e7c6b6e
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Codechange: Use null pointer literal instead of the NULL macro
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2019-04-10 23:22:20 +02:00 |
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Michael Lutz
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d3e113eb5f
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Codechange: Use std::vector instead of AutoDeleteSmallVector in GS text handling.
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2019-04-09 22:45:15 +02:00 |
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Henry Wilson
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cc62f4163f
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Cleanup: Remove unused size template parameters from SmallMap and Auto[Free|Delete]SmallVector
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2019-03-26 20:15:57 +00:00 |
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frosch
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a56e2bccd0
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(svn r27756) -Codechange: Add StringTab enum
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2017-02-26 19:40:53 +00:00 |
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frosch
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bf0f5345ea
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(svn r25818) -Fix [FS#5750]: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble.
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2013-10-06 12:13:20 +00:00 |
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truebrain
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2ae87e7213
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(svn r23634) -Add: support language files for GameScript (Rubidium)
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2011-12-19 21:05:46 +00:00 |
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