Commit Graph

217 Commits

Author SHA1 Message Date
Jonathan G Rennison
cdb3a6288b Codechange: Remove unused CapacitiesMap typedef from struct Vehicle 2023-06-01 22:48:47 +02:00
Rubidium
3323402aaa Codechange: rename smallvec_type to container_func and use only when needed 2023-05-20 16:53:10 +02:00
Peter Nelson
c38df2d589 Codechange: Use std::map instead of custom SmallMap. 2023-05-18 12:18:30 +01:00
Peter Nelson
56085be9bd Codechange: Move includes for common STL headers to stdafx. 2023-05-17 10:14:41 +01:00
Peter Nelson
7ccdefa1c1 Change: Increase vehicle random data from 8 to 16 bits. 2023-05-04 21:42:28 +01:00
Tyler Trahan
930f0a16d8 Codechange: Define Date/Year/Month/Day within TimerGameCalendar class 2023-04-26 07:14:03 -04:00
Patric Stout
31ad990831
Codechange: move tick-counter into TimerGameTick (#10712) 2023-04-24 16:55:40 +00:00
Rubidium
b7a5d8e296 Codechange: add annotation to selectively force inlining in debug build 2023-01-28 20:32:45 +01:00
Rubidium
375a5b8e3f Codechange: refactor FindClosestDepot to not use pointers, but return a struct 2023-01-04 22:30:48 +01:00
Artin Alavi
fd4f148c62
Feature: Hotkey to honk a vehicle's horn (#10110) 2022-11-10 21:36:18 +01:00
Henry Wilson
59dbcdb5ba Feature: Display power-to-weight ratio in ground vehicle details GUI 2022-11-08 21:02:08 +01:00
Nicolas Chappe
f8a7b76675 Fix #9665: [Linkgraph] Fix travel times of non-direct journeys 2022-10-29 18:39:03 +02:00
Andy
1cfdbb4dea
Change: increase vehicle sprite stack from 4 layers to 8 (#9863) 2022-04-26 19:07:44 +02:00
Niels Martin Hansen
e68bf58989 Codechange: Use anonymous union for vehicle orders/old orders list 2022-02-15 20:01:10 +01:00
dP
54951e39a1
Fix #8797: Use logical rail length when placing signals (#9652) 2021-11-19 00:07:22 +00:00
nchappe
2cb6351af5
Fix: Update last servicing dates when using the date cheat (#9694) 2021-11-19 00:04:22 +00:00
Patric Stout
4e4720f217 Codechange: remove the special station/vehicle code from SaveLoad
With the new SLEG_STRUCT it is much easier to embed a struct
in a struct, where the sub-struct has limitations on when it is
being used.
This makes both the code easier to read (less magic) and avoids
the SaveLoad needing to know all these things about Stations
and Vehicles.
2021-06-14 21:58:05 +02:00
Patric Stout
9fff00ba20
Codechange: C++-ify lists for SaveLoad (#9323)
Basically, this changes "SaveLoad *" to either:
1) "SaveLoadTable" if a list of SaveLoads was meant
2) "SaveLoad &" if a single entry was meant

As added bonus, this removes SL_END / SLE_END / SLEG_END. This
also adds core/span.hpp, a "std::span"-lite.
2021-05-31 22:26:44 +02:00
Matt Kimber
40d5fe1631
Fix eeb88e8: Trains reversed while paused do not correctly update sprite bounds (#8540) 2021-01-17 19:57:16 +01:00
Matt Kimber
5728f9c7d0 Codechange: consider vehicle co-ordinates when identifying viewport candidate as using only the hash generates false positives 2021-01-05 11:42:25 +01:00
Matt Kimber
9b28b15e67 Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a mutable type in render methods 2021-01-05 11:42:25 +01:00
Matt Kimber
eeb88e87d8 Codechange: improve performance for complex vehicle chains by resolving sprites less often 2021-01-05 11:42:25 +01:00
glx22
d8605ad18d Codechange: Replace FOR_VEHICLE_ORDERS with range-based for loops 2020-12-27 10:28:46 +00:00
glx
d8a1be48cd Codechange: Replace vehicle related FOR_ALL with range-based for loops 2019-12-21 20:13:03 +01:00
S. D. Cloudt
13cc8a0cee Cleanup: Removed SVN headers 2019-11-10 17:59:20 +00:00
Charles Pigott
5b34c8019f Codechange: Remove Company/OwnerByte types 2019-04-29 17:40:22 +01:00
Charles Pigott
96097b34a5 Codechange: Remove Direction*Byte types 2019-04-29 17:40:22 +01:00
Henry Wilson
7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 2019-04-10 23:22:20 +02:00
Peter Nelson
81330b8d6e Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
PeterN
a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
2018-05-22 18:43:34 +01:00
peter1138
19d56a33e8 (svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR) 2017-03-24 07:33:31 +00:00
frosch
117e73751c (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
frosch
c175067ed9 (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
frosch
d2393b4f6c (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
frosch
cade383f9b (svn r27579) -Change [FS#6402]: Performance improvement for dedicated servers by skipping drawing calls earlier in the process. (JGR) 2016-05-22 11:30:25 +00:00
rubidium
9e0f4b3847 (svn r26864) -Codechange: bring a bit more OO into the disaster vehicles 2014-09-20 15:46:44 +00:00
rubidium
6c2abf0930 (svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class 2014-09-20 15:31:26 +00:00
frosch
c30e137685 (svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model. 2014-08-17 14:53:11 +00:00
frosch
17e88d644a (svn r26746) -Codechange: Separate enums for visual effect type and spawning model. 2014-08-17 14:52:48 +00:00
frosch
e0d69933f6 (svn r26157) -Feature: [NewGRF] Vehicle variable 4D for determining the position within an articulated vehicle. 2013-12-13 20:21:04 +00:00
fonsinchen
6e1cc80926 (svn r25903) -Codechange: Refactor RefreshNextHopsStats into an own class LinkRefresher. 2013-10-22 18:34:10 +00:00
fonsinchen
54db96be43 (svn r25891) -Feature: Use smallstack to allow for multiple next hops when loading and unloading. 2013-10-20 13:47:58 +00:00
fonsinchen
338d9861bc (svn r25883) -Fix: Limit recursion and branching in RefreshNextHopsStats more aggressively. 2013-10-19 13:17:06 +00:00
fonsinchen
5e017b8000 (svn r25737) -Codechange: move inner workings of RefreshNextHopsStats into separate function 2013-08-20 21:22:37 +00:00
fonsinchen
b09c4043ec (svn r25565) -Codechange: Rewrite order prediction logic to introduce proper refit prediction 2013-07-06 17:01:31 +00:00
fonsinchen
04e3eb6fab (svn r25361) -Feature: distribute cargo according to plan given by linkgraph 2013-06-09 13:03:48 +00:00
rubidium
3947453277 (svn r25259) -Codechange: track capacities and usage of links 2013-05-19 14:22:04 +00:00
rubidium
cdb0a76958 (svn r25012) -Codechange: persistently keep 'reserved' cargo (for full-load improved loading) instead of calculating if for every cycle 2013-02-17 14:54:50 +00:00
rubidium
ced17303c2 (svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag appropriately on creation (peter1138) 2013-02-14 17:24:55 +00:00