Commit Graph

536 Commits (69e9acd70285feacf4ab44603d4f73b1f5bd0a78)

Author SHA1 Message Date
belugas 4af692558a (svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some newgrf features have been loaded, and introduce the newindustry one. 17 years ago
rubidium 440d723d84 (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple road types on a single tile. 17 years ago
rubidium d86b5e5e93 (svn r9892) -Codechange: lots of ground work for allowing multiple types of "road" with multiple owners on a single tile. 17 years ago
peter1138 47d17bea9d (svn r9876) -Codechange: [NewHouses] Add support for callback 2E (cargo production) 17 years ago
peter1138 816d31f0aa (svn r9873) -Codechange: Add missing second callback parameter for houses 17 years ago
belugas 3fb4003534 (svn r9850) -Codechange: Introduction of the Override/Substitute manager. Currently only used for newhouses.
Basically, it is more a gathering of IDs from grf files and ingame data.
17 years ago
belugas 2ccc060b4a (svn r9830) -Fix(r9779) : Let the town expand and build new houses along the roads of the users, even in case of "No Road" layout (skiddl13) 17 years ago
maedhros 3cc31aae86 (svn r9823) -Feature: Add support for house property 1F - minimum life span. 17 years ago
belugas aff49954bf (svn r9779) -Feature: Add the possiblity to choose different road patterns for towns to use.
Possible patterns are : 
No Road (not available in scenario editor)
Original (for the nostalgics)
Better Roads (same as original, but based on distance of 2 tiles instead of one)
2x2 grids
3x3 grids
Patch by skiddl13
17 years ago
belugas 9b7a615887 (svn r9762) -Feature: Two new difficulty settings : Very low number of towns and very low number of industries
Based on FS#289, by pitt2
17 years ago
maedhros 469c04478a (svn r9743) -Fix [FS#598]: Stop flooded towns from building roads on water. 17 years ago
belugas 436cb70988 (svn r9722) -Documentation: Document some functions of town_cmd.cpp. Loosely based on work from TheJosh
More to come.
17 years ago
peter1138 fa180a15cc (svn r9712) -Codechange: Implement accepted cargo types and cargo acceptance (there is a difference) callbacks for newhouses. 17 years ago
rubidium 80c259f64f (svn r9672) -Cleanup: lots of coding style fixes around operands. 17 years ago
maedhros 16a948a463 (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
17 years ago
belugas d6651c1741 (svn r9665) -Documentation: Doxygen corrections,errors, corrections of corrections... 17 years ago
maedhros 39b193efb6 (svn r9614) -Feature: Use the normal growth rate values when the growth rate is set to none and "Fund new buildings" is used. 17 years ago
maedhros 61fe356880 (svn r9613) -Feature: Make it possible to have some control over the town growth. The
default rate is TTD's original rate, and to approximate OpenTTD's previous
behaviour the rate should be set to "Fast" or "Very Fast". Town growth can be
switched off entirely, and if so, buildings will not be rebuilt. It is also
possible to specify a proportion of towns that grow twice as fast as the
others.
17 years ago
peter1138 a2cec54c9d (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. 17 years ago
belugas f81217bcf4 (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 17 years ago
belugas 06d3669bb5 (svn r9400) -Codechange: Use some more representative enum names for landscape types. 18 years ago
peter1138 d7f56f1550 (svn r9388) -Codechange: variable scope and type, and standardify all CargoID loops. 18 years ago
maedhros 48f2bf9bb1 (svn r9371) -Feature: Add support for variable snow lines in the arctic climate, supplied
by newgrf files. When this is enabled forests cannot be built below the highest
snow line, and farms can't be built above it. Houses still use the
_opt.snow_line so they are all consistent, so to make them respect the snowline
you may want to use some newhouses features as well.
18 years ago
maedhros 7812f7fd0a (svn r9367) -Fix (r9315): If a new house doesn't have a corresponding action 3, the
graphics for the substitute (original) house should be drawn instead.
18 years ago
belugas b82ed41a19 (svn r9366) -Codechange: Unify the different houses acceptances attributes on their cargo counterpart, as well as specifying cargo slot. 18 years ago
maedhros 73ff939ddb (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
18 years ago
truelight 7b153e6356 (svn r9066) -Fix [FS#638]: store the owner of a statue, so when it gets removed, the town is notified of it 18 years ago
rubidium 36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 18 years ago
belugas b71354dc40 (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 18 years ago
tron 1d1121f85a (svn r8875) -Fix
Remove unnecessary EnsureNoVehicle() checks because they are
- pointless per se (f.e. there are no vehicles on house tiles)
- done again (f.e. using CMD_LANDSCAPE_CLEAR just a few lines later)
18 years ago
KUDr dac3cd622f (svn r8864) -Codechange: make ClrBitT(), SetBitT() and ToggleBitT more like CLRBIT() and so on (modify value of the first parameter instead or returning the result) 18 years ago
miham c810aef43b (svn r8791) -Revert: r8790 Committed too much in last commit 18 years ago
miham 6e5dd7942f (svn r8790) [Namegen] -Revert: r8789 (Tron kinda convinced me it is a bad thing, sorry for it) 18 years ago
peter1138 92d418b031 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
18 years ago
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
KUDr e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 18 years ago