Commit Graph

547 Commits (69c89c4881925bf913f4ed29082737a6cbde8590)

Author SHA1 Message Date
smatz f6a4d61cca (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() 15 years ago
smatz 61a42f42c1 (svn r16640) -Codechange: move roadstop stuff to separate files 15 years ago
smatz 9ec6fc8a61 (svn r16633) -Codechange: remove checks for consistency of newpool 15 years ago
smatz 7d4d3850cb (svn r16555) -Feature [FS#570]: ability to enter server and company password via command line when joining a server (based on patch by Progman, Ammler and planetmaker) 16 years ago
smatz af85994f7f (svn r16527) -Codechange: use static member functions instead of simple casts when converting Vehicle to specialised vehicle types. Includes safety check 16 years ago
rubidium c496a3e014 (svn r16421) -Codechange: do not unnecessarily remove constness or unnecessarily add it. 16 years ago
frosch 6e06e82bc4 (svn r16414) -Change: Make it harder to ignore/close important error messages. Esp. do not close them automatically after some time. 16 years ago
rubidium cd382b28a3 (svn r16394) -Codechange: move (NewGRF) cache variables into a separate struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier. 16 years ago
rubidium 4c0542c17f (svn r16393) -Codechange: move VehicleRail to Train. 16 years ago
rubidium 1324100d69 (svn r16391) -Codechange: use Train instead of Vehicle where appropriate. 16 years ago
rubidium 489253b630 (svn r16390) -Codechange: move u.road to RoadVehicle. 16 years ago
rubidium 1ceb349779 (svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate 16 years ago
rubidium 4ae19b7451 (svn r16388) -Codechange: move u.air to Aircraft 16 years ago
rubidium 1e853b1226 (svn r16387) -Codechange: use Aircraft instead of Vehicle where appropriate 16 years ago
smatz 50624d5c0f (svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time, binary size and run time (with asserts disabled) should be improved 16 years ago
rubidium 789999ecf3 (svn r16360) -Codechange: don't use _network_playas as a 'second' _local_company, but only as a storage location for the company you want to join in MP. 16 years ago
glx 9f5472bf1d (svn r16358) -Fix (r16343): strdup doesn't like NULL 16 years ago
frosch 14c7cc16a6 (svn r16343) -Fix (r16066): Invalid free on exit after changing base graphics set in game. 16 years ago
smatz d495dc5dbc (svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index) 16 years ago
yexo d489f93473 (svn r16315) -Codechange: move the autorenew settings to a new CompanySettings struct 16 years ago
yexo d67810442d (svn r16306) -Fix [FS#2901] (r15027): Close all windows before unloading the AI system as closing the content-download window will rescan for AIs 16 years ago
yexo da1f2295c4 (svn r16287) -Fix: fix possible (in theory) desync related to autorenew settings 16 years ago
rubidium 241af768f0 (svn r16242) -Codechange: rework pausing
-Fix [FS#2864]: autopause and manual pausing conflict with eachother
-Fix: new game + pause on new game + autopause make the game not unpause on the first join
16 years ago
rubidium 3662d3d09b (svn r16220) -Fix [FS#2862]: possible crashes when quiting OpenTTD or forcing resizes/redraws of the screen during map generation 16 years ago
rubidium 5c5b357043 (svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had this ID' from 'some' strings and replace the string name with something more sensible. 16 years ago
rubidium 59555c543a (svn r16066) -Fix: another memory leak. 16 years ago
rubidium 8cd7def31c (svn r16014) -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses] 16 years ago
rubidium 8911a34b35 (svn r15999) -Codechange: VARDEF--; 16 years ago
rubidium c3e87f345d (svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too 16 years ago
rubidium f3e0fd7416 (svn r15711) -Codechange: lots of whitespace cleanup/fixes 16 years ago
frosch 959c297fb9 (svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the term 'compatible newgrf' again some sense and to not crash because of trivial changes. 16 years ago
yexo c1b27cf648 (svn r15590) -Fix (r15584): _screenshot_name is an array, not a char * pointer. 16 years ago
yexo b8601d903d (svn r15584) -Codechange: Move several variables from variables.h to more appropriate headers. 16 years ago
yexo 7e818f0456 (svn r15576) -Codechange: rename SwitchModes to SwitchMode and don't hardcode the values for that enum. 16 years ago
yexo bd2544b5ea (svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte. 16 years ago
rubidium 68282c4172 (svn r15546) -Fix [FS#2651]: keep_all_autosave ignored for dedicated servers/spectators. 16 years ago
rubidium 38d66e69af (svn r15543) -Change: allow the default debug level of 6 for a dedicated server to be overriden by -d (if used after -D). 16 years ago
yexo 6381cbeeae (svn r15495) -Revert (r15383,r15422): Loading NewGRFs depends on correct settings, but the economy can only be started after loading NewGRFs. In short: r15383 causes more problems then it's worth. 16 years ago
rubidium 218f53d3fd (svn r15455) -Fix: font autodetection didn't occur when directly loading a game via e.g. -g. 16 years ago
rubidium 89e1afdaa0 (svn r15428) -Codechange: consistently use colour instead of having both color and colour. 16 years ago
rubidium a7264bd5aa (svn r15422) -Fix [FS#2623] (r15383): loading NewGRFs before copying the settings. 16 years ago
rubidium 283b3d16ab (svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability. 16 years ago
Yexo c4391379d2 (svn r15390) -Cleanup: Remove old hack that wasn't used anymore. 16 years ago
peter1138 68eb306381 (svn r15386) -Codechange: During start up, store driver/blitter/graphicsset selection in local variable instead of in the global _ini_* variables. This means that specifying a driver/blitter/graphicsset on the command line does not clobber the configuration value, which can now be saved like other values. 16 years ago
Yexo caf540d284 (svn r15383) -Cleanup: Don't call MakeNewgameSettingsLive more often than necessary. 16 years ago
rubidium 42fe0b65d2 (svn r15338) -Fix [FS#2598]: close all construction related windows whenever changing company. 16 years ago
smatz 9021c20b5e (svn r15299) -Cleanup: remove many redundant includes 16 years ago
rubidium 5ecd1be89d (svn r15243) -Fix [FS#2446]: rejoining a server would abort the join (and kick the client) because trying to join with an invalid player ID 16 years ago
rubidium 4aabc91c04 (svn r15157) -Codechange: wrap the hostname/ip and port into a single structure so we can pass either one of them and not convert an ip to a string and then back again. 16 years ago
smatz 575a3a4563 (svn r15144) -Codechange: make sure we don't run out of bounds while determining old savegame name
Note this can't happen in current code
16 years ago
truebrain c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
16 years ago
peter1138 2ef54545c7 (svn r14911) -Fix (r14909): -D did not work 16 years ago
peter1138 553d65f584 (svn r14907) -Codechange: Remove 32 character limit from driver/blitter selection and parameters. 16 years ago
smatz 91233ea596 (svn r14828) -Codechange: move most of save/load-specific code to separate files 16 years ago
smatz 7869c4ba66 (svn r14815) -Codechange: separate 'highscore' code from 'company' code 16 years ago
smatz cd88a7590a (svn r14812) -Codechange: use INVALID_TILE instead of 0 to mark company without HQ 16 years ago
rubidium f316796629 (svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus) 16 years ago
rubidium 741f0a86fe (svn r14790) -Codechange: unify generation of default savegame/screenshot names (PhilSophus) 16 years ago
rubidium 2fb24a8a83 (svn r14773) -Fix-ish[FS#2469]: attach a signal handler during loading savegames to catch any crashes due to broken savegames/missing NewGRFs and tell the user about that instead of "just" crashing without explanation. 16 years ago
rubidium f55995f1ef (svn r14772) -Codechange: make the "dump log of game to reproduce" desync debug stuff a runtime configurable debug option instead of a compile time option. 16 years ago
rubidium e83cca7d13 (svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter. 16 years ago
rubidium 634842525b (svn r14744) -Fix [FS#2474]: don't tell loading a savegame failed in two distinct ways. 16 years ago
smatz c88a6199a7 (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo) 16 years ago
rubidium bf6ec8b19f (svn r14735) -Codechange: remove a bit of bit-waste in the map array (without changing the map array) and make the CompanyIDs contiguous.
-Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste.
16 years ago
smatz c6c3124c30 (svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk is stored before MAP in old savegame) 16 years ago
frosch 4c01a1c6af (svn r14682) -Fix (r14672): Check the correct savegame version. (Thanks SmatZ) 16 years ago
frosch c1d1ba22cc (svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for aircraft.
Now callback 12 is properly called also for 'mail'.
If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up).
16 years ago
rubidium 5ebb48fa86 (svn r14631) -Add: support for Allegro as sound backend. 16 years ago
smatz e50a4f2053 (svn r14612) -Change: force the argument given to '-i' parameter to be valid. Accept '2', too 16 years ago
frosch 70f2b95bda (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map array instead of the construction year.
Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses.
16 years ago
rubidium 84ed955492 (svn r14598) -Feature: Action0Industries property 24 (industry suuplies default name for nearby station). 16 years ago
smatz 698f05e756 (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
16 years ago
skidd13 9b282b3e51 (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat and strecpy where direct conversion is possible 16 years ago
rubidium 0d2f84e117 (svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly. 16 years ago
frosch e65be653f5 (svn r14535) -Fix: Description of '-i' commandline option. 16 years ago
rubidium 52ac592422 (svn r14528) -Codechange: cache the closest town for all road tiles instead of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) 16 years ago
frosch 56e5972790 (svn r14493) -Fix[FS#planetmaker]: Do not assign a station spread to buoys on loading games. 16 years ago
rubidium b5e467978b (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) 16 years ago
rubidium e589c7e580 (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. 16 years ago
rubidium f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 16 years ago
glx dee7b2148a (svn r14408) -Fix (r9205): generation seed set using -G was always overwritten by -g 16 years ago
rubidium da69e69f5a (svn r14359) -Fix [FS#2311]: the ownership of roadtiles was not properly set for very old savegames (including TTD's) making it impossible to remove some pieces of road. 16 years ago
smatz 74892fbdf6 (svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, they have colour of invalid player 16 years ago
smatz 564aa83835 (svn r14340) -Fix (r11822): signs from old savegames were lost (causing little memory leaks) 16 years ago
smatz 6d5475cb91 (svn r14339) -Fix (r13731): crash when loading the intro game failed 16 years ago
smatz 00ce8ceb2b (svn r14336) -Fix (r14334): when there was a station with custom name in an old savegame, it's default name was empty 16 years ago
smatz c33d779e5a (svn r14290) -Fix (r13932): level crossings could be barred when they shouldn't be after savegame conversion 16 years ago
smatz ff7e0b2586 (svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() and IsRailWaypoint() checks at several places 16 years ago
rubidium a20b833516 (svn r14199) -Codechange: split fileio.h into fileio_type.h and fileio_func.h so not everything that includes saveload.h needs to include everything else too. 16 years ago
rubidium 915a09e4c6 (svn r14197) -Codechange: rework (original) base graphics determination methods. This yields in the following:
-Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible.
-Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics.
-Feature: allow people to create their own base graphics easily and without requiring code changes.
16 years ago
rubidium 2ced86e7ae (svn r14151) -Codechange: make it possible to choose between the DOS and Windows graphics packs while retaining the possibility to override the palette. 16 years ago
rubidium 07c20252c3 (svn r14146) -Codechange: allow palette override in both ways and remove some unneeded '(x == 0) ? 0 : 1' constructs. 16 years ago
frosch 40796e9f19 (svn r14141) -Fix (r14135): Savegame conversion could assign a recently removed waypoint (grey sign) to a wrong owner. 16 years ago
belugas 23b1f53ff6 (svn r14135) -Codechange: Add owner to waypoints. Previously, it was guessed from rail underneath it. 16 years ago
belugas 9506434539 (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems.
Provided by ln
I've added a little fix on currency.cpp too, why not :)
16 years ago
rubidium 66b9ea9a5a (svn r14096) -Codechange: merge the shared order's vehicle list management to a single location. 16 years ago
rubidium f0347e5383 (svn r14036) -Fix [FS#2197,FS#2198]: trains crashing into eachother when signals are changed (michi_cc) 16 years ago
rubidium fc47ae96c4 (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals are drawn using the old Patch-like PBS sprites. (michi_cc) 16 years ago
smatz cd75303d80 (svn r13859) -Fix: loading of TTD(Patch) savegames from the command line didn't work 16 years ago
smatz 1adcf9c81b (svn r13858) -Fix: buffer overflow for too long filename supplied as '-g' parameter 16 years ago
frosch 6684bc12d5 (svn r13838) -Codechange: Make industry tiles aware of WaterClasses. 16 years ago
peter1138 c64e3b4882 (svn r13836) -Fix [FS#2074]: Automatically recalculate inflation if NewGRFs are changed and cargo types are added, so that cargo payment rates are correct. 16 years ago
smatz f1c0555d2e (svn r13816) -Fix [FS#2150]: check for vehicle length changes outside a depot (callback 0x11) and give a warning about that 16 years ago
rubidium 05537346eb (svn r13754) -Fix (r13731): one could not join companies from the command line. 16 years ago
rubidium cde65455ac (svn r13731) -Codechange: make a pool of the array of players. 16 years ago
smatz 8fb9f600c8 (svn r13727) -Fix (r13375): compilation with NO_DEBUG_MESSAGES was broken 16 years ago
rubidium 6898a76c5f (svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line with all other structs/classes that are in a pool. 16 years ago
rubidium 5a94972c2d (svn r13715) -Fix [FS#2129]: C-like strings had to be rebound each time they were printed, otherwise the text could change due to the few number of slots that could be used to bind.
-Codechange: remove all BindCString and related functions and replace it by RAW_STRING which prints the C-string raw pointer that is on the 'print stack'.
16 years ago
rubidium 91a27d6441 (svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
-Fix [FS#2102]: but now in a hopefully beter way.
16 years ago
rubidium b2479212ef (svn r13678) -Fix (r13677): electric trains from pre elrail savegames would get stopped on load. 16 years ago
rubidium ba22744899 (svn r13677) -Fix [FS#2102]: in the case that elrails and 'realistic' acceleration are disabled all electrified engines would have no power on load, until the vehicle got turned around, loaded or got into a depot. 16 years ago
rubidium c1add55758 (svn r13673) -Fix [FS#2122]: desync when building electrified trains on a dedicated server that was started with electrification disabled. 16 years ago
smatz e00df941fa (svn r13537) -Fix [FS#2090](r13523): QSortT won't work this way, use Dimension instead of uint16[2] for resolutions 17 years ago
glx b60a1326bf (svn r13390) -Codechange: introduce usererror() for fatal but not openttd related errors. Now all error() will 'crash' openttd after showing the message in win32 releases (MSVC), creating a crash.log and crash.dmp (like the '!' hack used before). On the other hand, usererror() will just close the game. So use error() only when it can be helpful to debugging, else use usererror(). 17 years ago
rubidium e8767f730a (svn r13386) -Fix: global currency/units setting being overriden when loading a savegame. 17 years ago
smatz 1f55797fe3 (svn r13375) -Add: logging of actions that could possibly cause desyncs and crashes to simplify debugging. See readme.txt for details 17 years ago
rubidium 387f4cfbe1 (svn r13344) -Codechange: remove some code duplication. 17 years ago
rubidium bae02e8c67 (svn r13343) -Codechange: reorder/move variable/functions in the network headers so that nothing from the network directory needs to include basically all network headers. 17 years ago
rubidium 02dbab8721 (svn r13334) -Codechange: move the network settings variables from network/network_internal to settings. 17 years ago
rubidium e7a501100a (svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games. 17 years ago
rubidium 4151d68480 (svn r13322) -Codechange: _no_scroll belongs more with the window code. 17 years ago
rubidium 4a3dd37582 (svn r13321) -Codechange: move some GUI/viewport related functions out op openttd.cpp to viewport.cpp/window.cpp. 17 years ago
peter1138 6c7e6861f8 (svn r13297) -Codechange: Use GUIList for the town directory window 17 years ago
rubidium 290b3bd3cc (svn r13277) -Fix: opntitle 'jumping' to the temperate climate when closing the NewGRF settings window. 17 years ago
rubidium d289464d69 (svn r13255) -Codechange: move _opt to _settings. 17 years ago
rubidium dc77647ea4 (svn r13251) -Codechange: rename _patches to _settings as that is more logic.
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
17 years ago
rubidium ce821b1ada (svn r13242) -Codechange: remove _opt_ptr. 17 years ago
rubidium bf3b61cfa3 (svn r13228) -Codechange: split console.h. 17 years ago
belugas 08671d2e78 (svn r13226) -Feature: Allow to have more than only two airports per town. The number of airports is now controlled by the noise each of them generates, the distance from town's center and how tolerant the town is.
Initial concept : TTDPatch (moreairpots),  Initial code : Pasky
Thanks to BigBB (help coding), Smatz Skidd13 and frosch for bugcatches and advices
17 years ago
glx dc1c529a31 (svn r13174) -Codechange: make a class of the IndustryDirectoryWindow. 17 years ago
glx 1c77928886 (svn r13096) -Codechange: resize SelectPlayerLiveryWindow dynamically on _loaded_newgrf_feature.has_2CC changes 17 years ago
smatz e4dee736c5 (svn r13086) -Fix: do not crash badly after loading a newgrf with engines in-game that often 17 years ago
smatz f92a48c24b (svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop 17 years ago
rubidium 962273e242 (svn r13066) -Fix [FS#2005]: loading of TTDP savegames with rivers in them. 17 years ago
glx dacd2c5de8 (svn r13047) -Codechange: remove vp_d 17 years ago
rubidium 0f7d925121 (svn r13024) -Codechange: do not use WE_MOUSELOOP when WE_TICK suffices, rename WE_4 to something more descriptive and correct some (completely incorrect) comments. 17 years ago
smatz 273448436a (svn r13022) -Fix: driver list wasn't freed, replace by statically allocated one 17 years ago
smatz b4968c6bea (svn r13016) -Codechange: unify the detection if rail catenary should be drawn 17 years ago
rubidium 1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 17 years ago
smatz f0064d5165 (svn r12955) -Fix (r12858): compilation with desync debug was broken 17 years ago
rubidium c878af4841 (svn r12948) -Fix [FS#1982]: all vehicles would be available when an original scenario would be played. 17 years ago
smatz 89a8dc8cf7 (svn r12944) -Codechange: use rev.h instead of externs at many places 17 years ago
peter1138 45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 17 years ago
rubidium 6056d1fb31 (svn r12921) -Codechange: coding style fixes and documentation updates. 17 years ago
smatz f129ba40a7 (svn r12904) -Fix [FS#1953]: remove trams from savegames saved in OTTD without tram support, it is better than to simply crash 17 years ago
rubidium 29ce273067 (svn r12858) -Add: small piece of code that can help hunting desyncs. Has to be enabled by --enable-desync-debug=1 though. 17 years ago
rubidium 420b1b53d3 (svn r12845) -Change: use YAPF for fairly old savegames from before YAPF was introduced. 17 years ago
rubidium d010ae9408 (svn r12801) -Codechange: remove the dependency of function.h in town_map.h 17 years ago
rubidium ba0532b595 (svn r12800) -Codechange: move the animated tile related functions out of texteff.cpp (it isn't a text effect after all). Also remove a few more functions from functions. 17 years ago
rubidium 0670ec6ee1 (svn r12784) -Codechange: handle the asynchronious save 'handlers' in saveload.cpp instead of openttd.cpp. 17 years ago
rubidium 136e26925e (svn r12782) -Codechange: remove some functions from functions.h and do not statically 'waste' memory when the old name array is not needed anymore. 17 years ago
rubidium 7e5639ccea (svn r12779) -Codechange: remove a few constants from openttd.h. 17 years ago
rubidium d46d8d9c9d (svn r12765) -Codechange: move some stuff out of variables.h that required including other headers in variables.h. 17 years ago
rubidium 18e64b28e2 (svn r12757) -Codechange: move all cheat related stuff from all over the place to a single location. 17 years ago
rubidium 6d063c3ad6 (svn r12754) -Codechange: split depot.h into depot_map.h, depot_func.h and depot_base.h and remove quite a lot of unneeded (before this) includes of depot.h. 17 years ago
smatz ec588da9e8 (svn r12753) -Codechange: do not use IsDepotTypeTile() where simpler function can be used 17 years ago
smatz 966e476df8 (svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile() 17 years ago
rubidium b6ce235700 (svn r12696) -Fix: loading ancient savegames could result in invalid orders in order lists with all related problems. 17 years ago
rubidium a277d2df86 (svn r12689) -Feature: non-stop(or rather no non-stop) and via orders for road vehicles. 17 years ago
rubidium 4ad8b95dcc (svn r12652) -Codechange: rework the order GUI a little more to make it a little more clear that 'transfer' is just an unload type. 17 years ago
rubidium e61dcab79d (svn r12648) -Feature: allow four different non-stop types in a single game instead of two. The "TTDP compatible order" setting now only sets the default behaviour of new trains.
-Feature: allow three different load type in a single game instead of two. One can choose full load all and full load any instead of full load being governed by the "full load any" patch setting.
17 years ago
rubidium 973997e896 (svn r12617) -Codechange: add type safety to the Order's load and unload types. 17 years ago
rubidium 53d101cc99 (svn r12593) -Codechange: hide Order's flags in most of the code. 17 years ago
rubidium 935b562074 (svn r12588) -Codechange: do not access the destination of an order directly. 17 years ago
rubidium 3edb967ecf (svn r12586) -Codechange: do not access an order's refit variables directly. 17 years ago
rubidium 3b0e3d8d30 (svn r12584) -Codechange: do not access the order type directly. 17 years ago
smatz 673055d27f (svn r12556) -Fix (r6001): remove fences with fields when loading old savegames, looks better 17 years ago
smatz 8ed3f5fd5e (svn r12550) -Change: the signal GUI is now persistent - has the same data when it is reopened 17 years ago
rubidium b488fe1929 (svn r12501) -Codechange: split signs.h. 17 years ago
rubidium 8920a15979 (svn r12498) -Codechange: bring a little 'order' to openttd.cpp's includes and do not 'define' VARDEF for files that do not have them anymore. 17 years ago
rubidium 877ca99198 (svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especially because newgrf_station.h includes a lot of stuff). 17 years ago
rubidium df1d9bd880 (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 17 years ago
rubidium c51b81c247 (svn r12489) -Codechange: split station.h into station_base.h and station_func.h. 17 years ago
rubidium 2426f5342f (svn r12459) -Codechange: split news.h into news_type.h and news_func.h. 17 years ago
skidd13 49cf499cf2 (svn r12381) -Fix [FS1835] [FS1535] (r11855): The number of houses wasn't computed right. A few other things regaring the updating had to be changed. Big thanks for support to frosch123 and SmatZ, to name just a few. (Inspired by a patch of bilbo) 17 years ago
frosch 81174bc523 (svn r12347) -Feature(ette): Increase house animation frame number from 32 to 128. 17 years ago
peter1138 debabbbd9a (svn r12335) -Codechange: Don't stuff signed values into a unsigned variable when the variable can just be unsigned... 17 years ago
peter1138 ab1fa8b8fc (svn r12202) -Fix: When loading a savegame fails, don't start creating a new game, just go straight back to the intro screen. 17 years ago
smatz 2657090b1f (svn r12195) -Fix [FS#1787](r12100): there can be oil rigs at map borders, do not set water class for them 17 years ago
smatz 4a329de942 (svn r12179) -Codechange: use GetCrossingRailTrack() and GetCrossingRailAxis() to improve code readability 17 years ago
frosch 514df81e27 (svn r12141) -Codechange: Introduce IsNormalRoad[Tile](), IsRoadDepot[Tile]() and HasTileRoadType(); and use them. 17 years ago
smatz fe48d0be21 (svn r12134) -Change: count the number of ticks a vehicle was running this day to calculate running cost
-Fix [FS#1739]: vehicle profit is now counted with 8bit fract, so it is now shown properly in the vehicle details window
17 years ago
smatz a3e3cd7d46 (svn r12129) -Change [FS#1759]: simplified patch settings for pathfinders (Yorick) 17 years ago
smatz 0fc6754832 (svn r12101) -Fix (r12100): there are void tiles at MapMaxX,Y - have to substract one to be on water border tiles 17 years ago
smatz b18f96d222 (svn r12100) -Fix (r12042): check for water class of surrounding tiles fails for buoys at map borders 17 years ago
smatz 5bfcd657c3 (svn r12096) -Fix: remove leftover property when loading older savegames 17 years ago
smatz 6edbe4a6e7 (svn r12088) -Fix: assert when loading savegame with wrong tiletype at south map borders 17 years ago
frosch 9b2ca61044 (svn r12070) -Cleanup(r12042): Water-owner of shipdepots is no longer needed. Removed. 17 years ago
peter1138 c05d10dd35 (svn r12042) -Fix [FS#1676]: Reimplement how rivers and canals are stored in the map, allowing the sea/river/canal status to also be
stored for buoys, docks, locks and depots. All these are now allowed on rivers and removal of them will revert to the 
original water type.
17 years ago
frosch 51f03faf83 (svn r11974) -Fix [FS#1684]: Shore and sea tiles under bridges were converted to canals in old savegames. 17 years ago
smatz 8be486c27e (svn r11960) -Cleanup: simplify some IsTunnel(Tile) / IsBridge(Tile) conditions 17 years ago
peter1138 b967c9918e (svn r11934) -Codechange: add persistent random data for river and canal tiles. 17 years ago
smatz 8dbf03e322 (svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
17 years ago
smatz b20d1eee6c (svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame 17 years ago
rubidium a3a5ff6057 (svn r11867) -Fix: do not reset changes to persistent storages during world generation.
-Fix: store changes to persistent storages after performing all the game logic instead of resetting them.
17 years ago
glx 8344327a91 (svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newhouses' grf, or when loading a game with missing 'newhouses' grfs 17 years ago
rubidium 9ac26e1bf1 (svn r11840) -Codechange: split network.h so not everything in there needs to be included when wanting to know whether we are a server. 17 years ago
rubidium fafab82a31 (svn r11832) -Codechange: get rid of (quite) some VARDEFs. 17 years ago
rubidium 0ca79e2fb8 (svn r11829) -Feature: allow reloading openttd.cfg when starting a new game on a dedicated server. Patch by dihedral. 17 years ago
rubidium 90acd52f22 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
peter1138 0f7392bd61 (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
17 years ago
rubidium 2fc62eab05 (svn r11818) -Codechange: split player.h into smaller pieces. 17 years ago
rubidium 97d6e0e6c0 (svn r11811) -Fix: make compilation without networking work again (and thus move the debugdumpcommand stuff out of the network 'area'). 17 years ago
rubidium 64d691bacc (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 17 years ago
rubidium b09d957f31 (svn r11777) -Codechange: split the string header and make do not include it when it's not necessary. 17 years ago
rubidium 444e77d8bc (svn r11774) -Change: do not include variables.h in a header when it is not needed. 17 years ago
rubidium 2469bca24c (svn r11771) -Codechange: split settings.h into better separated headers. 17 years ago
peter1138 890296c125 (svn r11742) -Codechange [FS#1319]: Run window tick events when paused, so that news pop-ups and the about window still progress. For other windows the events are ignored when paused. 17 years ago
peter1138 96d09cfae9 (svn r11735) -Fix [FS#1574]: Don't reset loading indicator IDs when only reloading NewGRFs. 17 years ago
rubidium 445a733eb6 (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 17 years ago
smatz 13ffc5b581 (svn r11717) -Fix [FS#1590]: make sure invalid players have all shares owned by PLAYER_SPECTATOR 17 years ago
belugas 1b76c8bb67 (svn r11714) -Fix[FS#1569]: Do not allow player inauguration date on scenarios to be bigger than current year.
This will not (yet) be true if you are loading a scenario with the "-g" command line option.
17 years ago
belugas db45093f7b (svn r11713) -Codechange: Move some declarations and definitions in a more logical disposition 17 years ago
rubidium 722613f7f3 (svn r11706) -Codechange: split vehicle.h and remove another bunch of useless includes. 17 years ago
rubidium db73addb43 (svn r11702) -Codechange: move all date related stuff to date*. 17 years ago
rubidium f82aeb82c5 (svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split map.h). 17 years ago
rubidium 81bf9f8503 (svn r11692) -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h' 17 years ago
rubidium 00c9d3ef20 (svn r11691) -Codechange: move+rename helpers.hpp and only include it when it is really needed. 17 years ago
rubidium 507463e420 (svn r11684) -Codechange: split gfx.h in a type and functional header. 17 years ago
rubidium 1f6043458c (svn r11682) -Codechange: move some 'generic' geometry related types into a single file and do not include gfx.h everywhere to get a Point type. 17 years ago
rubidium 766551b0bc (svn r11677) -Codechange: move price and command related types/functions to their respective places. 17 years ago
rubidium 8427b8bad2 (svn r11675) -Codechange: split the string types from the string functions. 17 years ago
rubidium be923601bf (svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h 17 years ago
rubidium 2cf7d5b2cb (svn r11668) -Codechange: more refactoring aimed at reducing compile time and making it more logic where function definitions can be found. 17 years ago
rubidium 8bfbfd0031 (svn r11667) -Codechange: split window.h into a header that defines some 'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps. 17 years ago
smatz 8d91abdfe3 (svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ZoomLevel can be used in some iterations 17 years ago
smatz d56a690ba4 (svn r11649) -Codechange: some code can be simplified thanks to changes in r11642 17 years ago
rubidium 2b8863c846 (svn r11646) -Codechange: check whether (some) characters are missing in the current 'font' for the 'currently' chosen language and give a warning when that does happen. 17 years ago
smatz 926fe5c9e9 (svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h 17 years ago
rubidium 8ce9c5f29b (svn r11643) -Codechange: conform with the coding style for the WP macro uses. 17 years ago
skidd13 3b849778c1 (svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer saves 17 years ago
belugas a7fa65a2e3 (svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll directions made it so that up-down-right arrow keys did scrolled up, while it should have scrolled right instead. It was initially interpreted as left-right-up. 17 years ago
glx 946fa3b9ee (svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/transfert for them 17 years ago
rubidium c3ae7faa13 (svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always returned to water, even when it should've been canals. 17 years ago
rubidium 1c30d0b966 (svn r11573) -Codechange: pause games that miss GRFs by default and throw some warnings and disclaimers when you want to unpause it. 17 years ago
glx be48614ef8 (svn r11572) -Fix [FS#1494]: reinitialise windows system before loading a savegame 17 years ago
rubidium 2880047689 (svn r11556) -Feature: allow setting a default password for new companies in network games. 17 years ago
rubidium bd27f767cc (svn r11537) -Codechange: make it much harder to 'accidentally' add savegame conversion code after the window and cache initializations. 17 years ago
rubidium 91152b925e (svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, station and other signs when you haven't converted the map to the 'current' format as that means you are going to read data in the 'old' format when you assume that it is in the 'current' format. 17 years ago
skidd13 815b8d8df1 (svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fitting to the naming style 17 years ago
rubidium d3ea6fc1ea (svn r11495) -Fix (r11493): some compilers fail to show warnings when they should. 17 years ago
rubidium 11889b6da1 (svn r11493) -Fix [FS#1472]: game crashing on savegame load because it tried to render some part of the window before the savegame conversion was done. 17 years ago
skidd13 3ae50673a3 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 17 years ago
skidd13 6801cceda1 (svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the remaining to fit with the naming style 17 years ago
skidd13 c0a2c0c23e (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 17 years ago
skidd13 98f66552be (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 17 years ago
belugas f26a591e6c (svn r11399) -Feature(ette): transparency settings can now be saved and thus remembered.
-Codechange: Wrap all transparency settings in accessors, hiding the implementation
-Change: Clicking "transparent building" menu will toggle Houses And Trees only.  The other options can be used in the transparency gui.
Initial patch by Smatz (FS#1349), with some rework by BigBB and your humble servant.
17 years ago
rubidium 00161bf9aa (svn r11338) -Fix [FS#1359]: water tiles not at sealevel (i.e. canals) should not be owned by water as that signals normal water. 17 years ago
glx 389391f9ec (svn r11277) -Fix (r8498): the check for ghost station (on water industries) always removed station for non-oilrig 17 years ago
rubidium 3bcfe14cd1 (svn r11276) -Codechange: be more consistent with naming of some accessors.
-Fix: make sure canals are never owned by water. Based on a patch by boekabart.
17 years ago