Commit Graph

17427 Commits (691825f39d87b3762eaa85b22fb39c13cc48090d)
 

Author SHA1 Message Date
smatz e8002f5b92 (svn r22076) -Fix (r22075): build failed with GCC 14 years ago
yexo 66543bde1d (svn r22075) -Fix [FS#4501]: newgrfs with invalid multi-tile houses could cause a valid 1x1 house following it to be seen as multi-tile, causing crashes 14 years ago
yexo b51c62f5af (svn r22074) -Cleanup (r22073): there was already a setting-callback that did what is needed 14 years ago
yexo f1377a228f (svn r22073) -Fix: immediately update the train weight when you change the multiplier for train cargo weight 14 years ago
rubidium 6a58f34878 (svn r22072) -Fix (r21966): flipping wasn't (correctly) disabled in some cases 14 years ago
yexo c7038d8b4d (svn r22071) -Fix (r20075): some hotkey names in hotkey.cfg for the scenario editor toolbar were completely bogus 14 years ago
rubidium befa79ba4a (svn r22070) -Fix [FS#4503] (r21399): crashes when disconnecting after requesting the map 14 years ago
rubidium a19bc28aba (svn r22069) -Fix: delete all savegame packets, not just the first one 14 years ago
rubidium adfd648031 (svn r22068) -Codechange/Fix: return "connection lost" instead of "okay" when SendPackets closed the connection 14 years ago
rubidium 92d0d6d10b (svn r22067) -Fix: don't hold a mutex when sending packets and thus possibly closing the connection as that wants to acquire the mutex again 14 years ago
rubidium ece59dc0d1 (svn r22066) -Fix [FS#4502]: building a statue did not check whether the object pool is full 14 years ago
rubidium 2d4d43d00c (svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns could not be built 14 years ago
rubidium d8cada7563 (svn r22064) -Fix [FS#4497] (r21399): crash when disconnecting and reconnecting while the server is still saving the savegame 14 years ago
rubidium 1dc5ba2210 (svn r22063) -Change: make the "has network" check also check whether the client is actually fully connected 14 years ago
rubidium 7de823b1bd (svn r22062) -Fix: memory leak when saving fails mid-way 14 years ago
yexo 296af35741 (svn r22061) -Change: when loading old savegames with long trains set the maximum train length to the length of the longest train 14 years ago
translators 37483180e8 (svn r22060) -Update from WebTranslator v3.0:
arabic_egypt - 46 changes by Company_director
hungarian - 20 changes by IPG
spanish - 1 changes by Terkhen
14 years ago
terkhen 8196b03074 (svn r22059) -Fix (r21179): Make the send chat message window follow the position of the status bar. 14 years ago
rubidium b187352663 (svn r22058) -Fix (r22050): removing broken orders happened before the "front engine" conversion was done for road vehicles, so road vehicles didn't have orders anymore 14 years ago
rubidium 13fd2cd335 (svn r22057) -Fix: waypoint conversion could (previously) silently overfill the pool and crash 14 years ago
rubidium 246f6fe478 (svn r22056) -Fix [FS#4408]: metric and imperial HP are not the same. As imperial HP are used internally, set a conversion rate for metric HP
-Change: make the imperial HP to kW conversions a bit more precise
14 years ago
yexo 5f18d6d828 (svn r22055) -Fix [FS#4490]: [Squirrel] some invalid squirrel code caused the squirrel compiler to crash 14 years ago
rubidium 66a8c324db (svn r22054) -Codechange: support for rounding the converted units to their closest integral value instead of flooring 14 years ago
terkhen 24983ec629 (svn r22053) -Fix: The land area information window was not updated after a language change. 14 years ago
translators a1b79246e8 (svn r22052) -Update from WebTranslator v3.0:
catalan - 11 changes by arnau
14 years ago
terkhen 57a969017b (svn r22051) -Fix (r21935): Roads under road stops would get a wrong owner after overbuilding. 14 years ago
rubidium 50996e799b (svn r22050) -Fix-ish [FS#4496]: in ancient savegames, e.g. TTO savegames, non primary vehicles (wagons and such) could have unitnumbers or even orders. However, these orders would not be updated when a station is removed. As such some savegames have wagons with current orders to invalid stations which triggers trouble in the load conversion. So, trash any orders/unitnumbers a non-primary vehicle has. 14 years ago
terkhen 096c2857ee (svn r22049) -Codechange: Add assert condition to GetRoadOwner. 14 years ago
glx 16dd93d3fb (svn r22048) -Fix (r4495): company 0 does not always exist, so put temporary vehicles in a valid company 14 years ago
yexo 421ba1c342 (svn r22047) -Fix: selling a vehicle triggered the assert added in r22041 14 years ago
frosch b7713a7e85 (svn r22046) -Fix [FS#4487]: Make sure order indices stay in range when copying, sharing, unsharing or deleting all orders. 14 years ago
frosch 3a787f5a0b (svn r22045) -Codechange: Move cancelling the current loading order on deleting the current order to a separate function. 14 years ago
rubidium dda7b60a57 (svn r22044) -Fix [FS#4493]: update the consist cache when a part of a train is flipped in the depot 14 years ago
rubidium 15514a3011 (svn r22043) -Fix: invalidate the right windows when a part of a train is flipped in the depot 14 years ago
smatz 69789f3008 (svn r22042) -Fix: when loading a TTO/TTD savegame, verify we can allocate a CargoPacket before actually trying to do so 14 years ago
smatz fbfb0ffbf2 (svn r22041) -Codechange: add a check that we called PoolItem::CanAllocateItem() before actually allocating it 14 years ago
rubidium 67cbee4f64 (svn r22040) -Codechange: handle case where too many Engines would be loaded, and ensure we don't overfill the SpriteGroup pool 14 years ago
translators f50f57b4d8 (svn r22039) -Update from WebTranslator v3.0:
dutch - 3 changes by habell
korean - 3 changes by junho2813
brazilian_portuguese - 99 changes by Luis_Mizuchiro
serbian - 1 changes by etran
14 years ago
terkhen 0828653cf9 (svn r22038) -Fix (r21406): Tab completion in chat did not cycle through all possible options. 14 years ago
rubidium e76465bab9 (svn r22037) -Codechange: remove some unneeded (hidden) casting 14 years ago
rubidium f4f5de5be1 (svn r22036) -Codechange: rename units to match coding style, and give conversion variables a more descriptive name 14 years ago
rubidium fbb5f87801 (svn r22035) -Codechange: refactor (display) unit conversion to happen at a single place 14 years ago
rubidium 7c254110c0 (svn r22034) -Fix [FS#4488]: crash when watching the vehicle view of a vehicle that has multiple sequential nearest depot orders (or consists of a single nearest depot order) when there is no depot with index 0 14 years ago
smatz 5ccf5cc551 (svn r22033) -Fix: don't crash when there are too many objects generated already when placing transmitters 14 years ago
rubidium 05a846a574 (svn r22032) -Codechange: add some asserts to verify we don't allocate too many NetworkClientSockets/Infos 14 years ago
rubidium 537bd8a429 (svn r22031) -Fix: bad servers could crash a client 14 years ago
rubidium 5f7439a00f (svn r22030) -Cleanup: dead code in NetworkGameWindow::OnInvalidateData (adf88) 14 years ago
rubidium e1eeca6440 (svn r22029) -Fix [FS#4482]: the server list got not resorted/redrawn after NewGRFs were downloaded 14 years ago
rubidium 5286de116b (svn r22028) -Cleanup: remove traces of a debugging "feature" that got disabled a long time ago 14 years ago
translators 0c873d2bc6 (svn r22027) -Update from WebTranslator v3.0:
traditional_chinese - 38 changes by josesun
luxembourgish - 12 changes by Phreeze
14 years ago