Commit Graph

667 Commits

Author SHA1 Message Date
PeterN
22f33fdd08
Fix 148e5b41d6: Uninitialized variable usage. (#7216) 2019-02-10 21:06:09 +00:00
Eddi-z
148e5b41d6 Change: Skip reliability decay if servicing is disabled 2019-02-10 18:45:48 +01:00
PeterN
d242875d27
Fix #7197: Invalidate depot buttons when necessary. (#7212) 2019-02-10 08:43:54 +00:00
Henry Wilson
d03cb80346 Fix: trains cancelling their pending reversal when ordered to go to a depot behind them
Previously, if a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is behind it, the train would continue forwards.
Also when a train had been ordered to reverse, and while it was slowing down, was
ordered to travel to a depot that is in front of it, the train would not cancel the
reversal.
In both cases the train would travel away from the target depot.

Trains in this situation now behave correctly and will travel towards the depot.
2019-02-08 23:23:41 +00:00
Peter Nelson
e3b440c9c5 Add #5006: Flag to hide rail type from construction. 2019-02-06 07:40:55 +00:00
Peter Nelson
e8f1c446a6 Fix: DMU/EMU livery should apply to passenger carriages with DMU/EMU engines. 2019-02-02 16:57:47 +00:00
PeterN
23960d0f2c Feature: Group liveries, and livery window usability enhancements. (#7108)
* Change: Replace checkbox in livery selection window with Default option in drop down selection.

This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.

* Feature: Add vehicle group liveries.
2019-01-31 14:57:44 +01:00
Peter Nelson
81330b8d6e Change: Add path cache for ships. 2019-01-19 23:11:17 +00:00
nikolas
d8ccad91f9 Fix: Some code and comment typos
Found with codespell
2019-01-17 22:01:07 +00:00
Charles Pigott
f5b1115039 Doc: Lots and lots of doxymentation fixes 2018-10-31 12:35:54 +01:00
Niels Martin Hansen
2a868b9f3b Feature: Framerate display window (#6822)
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
2018-07-19 21:17:07 +02:00
PeterN
4cebebcf68
Change: Add CargoTypes type for cargo masks. (#6790) 2018-05-21 22:08:39 +01:00
frosch
5558899621 (svn r27986) -Codechange: Name magic constants in the vehicle position hash functions. 2018-03-11 13:23:26 +00:00
adf88
88726f71b6 (svn r27904) -Fix [FS#6593]: When last vehicle is removed from shared orders group, hide the "Stop sharing" button in vehile orders window 2017-08-31 06:47:17 +00:00
frosch
b4b98e5165 (svn r27893) -Codechange: Use fallthrough attribute. (LordAro) 2017-08-13 18:38:42 +00:00
peter1138
19d56a33e8 (svn r27822) -Feature: Vehicle Group Info: Add profits and occupancy display to group vehicle list (mtm, JGR) 2017-03-24 07:33:31 +00:00
frosch
117e73751c (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 2016-10-16 14:59:44 +00:00
frosch
c175067ed9 (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 2016-10-16 14:58:38 +00:00
frosch
d2393b4f6c (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 2016-10-16 14:57:56 +00:00
frosch
dac94c7cbc (svn r27584) -Codechange: Add some assertions about Vehicle::cargo_payment. 2016-05-29 13:33:20 +00:00
frosch
312809228d (svn r27426) -Change: Round loading percentage in loading indicators and conditional orders towards 50%, so that 0% and 100% mean completely empty or full. 2015-10-30 17:24:05 +00:00
planetmaker
55f42eaa1f (svn r27222) -Fix [FS#6278]: Use the current maximum speed as limited by bridges, orders etc. for all vehicle types alike when considering increased smoke emissions of vehicles. 2015-04-09 18:17:43 +00:00
frosch
2e1be6081d (svn r27148) -Fix: Rounding and unit-conversion inconsistencies in calls to MarkAllViewportsDirty. 2015-02-14 12:53:07 +00:00
rubidium
9daf7e749c (svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data is now always accessible 2014-09-21 11:24:51 +00:00
rubidium
6c2abf0930 (svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class 2014-09-20 15:31:26 +00:00
frosch
52fd95915a (svn r26756) -Fix (r26747): Ground vehicle breakdown smoke was not supposed to be available yet, since it is a looping animation. 2014-08-23 13:31:20 +00:00
frosch
17872c8be1 (svn r26755) -Fix (r26747) [FS#6093]: Silence MSVC warning. 2014-08-23 10:44:32 +00:00
frosch
c30e137685 (svn r26747) -Feature: [NewGRF] Advanced visual effects with multiple effect sprites independent of spawning model. 2014-08-17 14:53:11 +00:00
frosch
17e88d644a (svn r26746) -Codechange: Separate enums for visual effect type and spawning model. 2014-08-17 14:52:48 +00:00
frosch
d263fcce82 (svn r26745) -Codechange: Deduplicate calls to CreateEffectVehicleRel for vehicle visual effects. 2014-08-17 14:52:32 +00:00
rubidium
3d2895dbd1 (svn r26706) -Fix [FS#6015] (r20644): wrong breakdown sound was played for ships 2014-07-27 18:16:03 +00:00
rubidium
3d3fb76b7e (svn r26699) -Fix-ish: do not crash when trying to show an error about vehicle in a NewGRF and the NewGRF was not loaded at all 2014-07-21 18:03:05 +00:00
fonsinchen
a9e3828dd2 (svn r26594) -Fix [FS#6006]: Don't call UpdateVehicleTimetable with dummy orders 2014-05-17 19:38:30 +00:00
fonsinchen
3ee31a8f89 (svn r26547) -Codechange: Collect order travel and wait times independent of timetables 2014-05-01 14:49:16 +00:00
fonsinchen
c915d9fa55 (svn r26546) -Codechange: Make order wait_time, travel_time and max_speed private 2014-05-01 14:48:44 +00:00
rubidium
0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 2014-04-23 20:13:33 +00:00
frosch
41b7a04a68 (svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity when they are not supposed to, and truncate cargo appropiately if they are allowed to. 2014-02-07 23:48:56 +00:00
rubidium
18beaac571 (svn r26101) -Fix: NULL pointer dereference when one can't allocate an order list but wants to make implicit orders 2013-11-25 11:08:21 +00:00
frosch
ec4806a82d (svn r26027) -Change [FS#5669-ish]: [NewGRF] Invalidate vehicle colour palette when leaving a station. 2013-11-17 16:02:39 +00:00
fonsinchen
6e1cc80926 (svn r25903) -Codechange: Refactor RefreshNextHopsStats into an own class LinkRefresher. 2013-10-22 18:34:10 +00:00
fonsinchen
29e987f3fc (svn r25898) -Codechange: Add second timestamp for 'restricted links' to all edges. 2013-10-22 16:13:28 +00:00
fonsinchen
338d9861bc (svn r25883) -Fix: Limit recursion and branching in RefreshNextHopsStats more aggressively. 2013-10-19 13:17:06 +00:00
fonsinchen
95cde78e37 (svn r25738) -Feature: recursively walk all branches of conditional orders in the order prediction logic 2013-08-20 21:22:39 +00:00
fonsinchen
5e017b8000 (svn r25737) -Codechange: move inner workings of RefreshNextHopsStats into separate function 2013-08-20 21:22:37 +00:00
fonsinchen
5c0b766ed9 (svn r25736) -Codechange: move condition prediction out of GetNextStoppingOrder so that we can access both branches in calling code 2013-08-20 21:22:35 +00:00
fonsinchen
d8365c63fd (svn r25735) -Feature: allow implicit orders even if no explicit ones are given. 2013-08-20 20:05:31 +00:00
fonsinchen
1137e250a0 (svn r25717) -Fix: check for type of order before checking for refit type 2013-08-11 10:59:47 +00:00
frosch
2770a24f9f (svn r25695) -Fix [FS#5700] (r24882, r25648): Vehicle::MarkDirty must be called for the front engine. 2013-08-06 17:31:16 +00:00
frosch
5bda07c10c (svn r25648) -Change [FS#5669]: [NewGRF] Invalidate vehicle recolour palette during (un)loading. 2013-08-04 14:02:27 +00:00
fonsinchen
456627e01c (svn r25636) -Fix: invalidate last_loading_station when stopping in depot 2013-07-30 18:55:52 +00:00