Commit Graph

7784 Commits

Author SHA1 Message Date
rubidium
1d5d9de628 (svn r11053) -Fix: train status bar flickering a lot when waiting at a signal. 2007-09-07 21:09:37 +00:00
glx
4a658a562b (svn r11052) -Fix (r11017)[FS#1210]: vehicles always skip service order 2007-09-07 17:01:35 +00:00
belugas
518fd6aa4d (svn r11050) -Codechange: Use the translated gfx, not the original one. 2007-09-06 03:02:38 +00:00
rubidium
8a161d1488 (svn r11049) -Codechange: unify a large part of the vehicle details window. Based on a patch by nycom. 2007-09-05 23:26:45 +00:00
rubidium
15ea3be986 (svn r11048) -Fix [FS#1206]: several cases where (re)moving eninges on a train would corrupt the vehicle counts for the groups. 2007-09-05 21:05:12 +00:00
rubidium
104300c9fa (svn r11047) -Fix (r11011) [FS#1205]: desync due to wrong cached vehicle length on articulated vehicle construction. 2007-09-05 17:53:14 +00:00
bjarni
f7d1c125b1 (svn r11046) -Codechange: added function to get the next movable (non-articulated, non-read end of dualheaded engine) vehicle in a train 2007-09-05 10:33:42 +00:00
bjarni
7cdf6d1cbe (svn r11045) -Codechange: added a function to tell if a vehicle is the rear part of a dualheaded train engine 2007-09-05 10:15:23 +00:00
bjarni
1028e2dc91 (svn r11044) -Fix (r11043): [autoreplace] a proper fix should cover all cases, not just the one mentioned in the bug report
Certain dualheaded/articulated consists could still trigger this issue
2007-09-05 09:31:15 +00:00
bjarni
75bc407c46 (svn r11043) -Fix (r10039) [FS#1185]: Autorenew/autoreplace fails silently with multiple multi-headed engines 2007-09-04 19:58:18 +00:00
rubidium
c5cfb281ad (svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heights (height of nothern corner instead of height of lowest corner). Patch by frosch. 2007-09-04 12:06:38 +00:00
rubidium
a0559dd89e (svn r11041) -Fix (r10460) [FS#1195]: the industry's owner was saved twice instead of the owner and the founder. Patch by frosch. 2007-09-04 12:00:12 +00:00
rubidium
9706c32ed6 (svn r11040) -Fix [FS#1179]: removing CMD_AUTO from some commands could remotely trigger an assertion. 2007-09-04 11:58:27 +00:00
rubidium
b1effc466e (svn r11039) -Fix [FS#1191]: underflow that caused overflows in the performance rating calculation. 2007-09-02 20:41:46 +00:00
miham
d396b0c556 (svn r11038) -Update: WebTranslator2 update to 2007-09-02 22:28:19
brazilian_portuguese - 4 fixed by tucalipe (4)
bulgarian  - 1 fixed by thetitan (1)
catalan    - 4 fixed by arnaullv (4)
croatian   - 6 fixed, 563 changed by knovak (569)
czech      - 4 fixed by Hadez (4)
dutch      - 4 fixed by habell (4)
french     - 4 fixed, 5 changed by Skiper (3), glx (6)
italian    - 4 fixed, 2 changed by lorenzodv (6)
korean     - 14 fixed, 22 changed by leejaeuk5 (36)
2007-09-02 20:28:53 +00:00
rubidium
52e1d03ec7 (svn r11033) -Fix [FS#1184] (r11011): building articulated vehicles failed. Based on a patch by SmatZ. 2007-09-01 20:09:26 +00:00
rubidium
05581edf59 (svn r11032) -Codechange: unmagicify some table sizes and removal of some unnecessary variables. Patch by frosch. 2007-09-01 09:12:46 +00:00
rubidium
56ab253307 (svn r11031) -Codechange: reduce the amount of duplication of bit counting functions. Based on patches by skidd13, SmatZ and Belugas. 2007-09-01 08:31:36 +00:00
rubidium
0df355bbda (svn r11030) -Revert r11016, Fix [FS#1178]: the way to determine whether a station should get goods was not done properly. 2007-09-01 08:04:08 +00:00
glx
1f7f4f6f62 (svn r11029) -Fix [FS#1164]: win32 midi doesn't stop when closing openttd 2007-08-31 23:29:53 +00:00
rubidium
79fedd37be (svn r11028) -Fix [FS#1177]: crash when having the Finance window opened of the player you are cheating to. 2007-08-31 23:02:16 +00:00
rubidium
57db6a8c20 (svn r11027) -Fix: do not unconditionally assume that a tile has a depot. 2007-08-31 20:52:38 +00:00
rubidium
10475e88c6 (svn r11026) -Fix: the name of a sign could sometimes be NULL causing crashes. 2007-08-31 20:50:59 +00:00
rubidium
c720d9d83a (svn r11025) -Fix: safeguard StrEmpty from calls with NULL. 2007-08-31 20:50:18 +00:00
rubidium
8c85125fd9 (svn r11024) -Fix [FS#1173]: give a more correct error when building some things on tile 0; "Can't build on water" or "Too close to the edge" instead of "Vehicle in the way". Patch by SmatZ. 2007-08-31 20:03:50 +00:00
rubidium
a8033758e7 (svn r11023) -Fix [FS#1150]: Switching players (using the cheat) crashed on Big Endian machines. 2007-08-31 19:49:31 +00:00
rubidium
dd60e3b7dd (svn r11022) -Fix: the canal border determination did not take oil rigs into consideration. 2007-08-31 19:46:45 +00:00
rubidium
9695727120 (svn r11021) -Fix [FS#1175]: do not display income/expenses when they do not belong to a "valid" tile, like the money cheat/giving money. 2007-08-31 17:43:29 +00:00
rubidium
3fa5559cfc (svn r11020) -Fix [FS#1174]: One could not give money when (s)he had too much money or rather: when casting the amount of money to an int32 becomes negative. 2007-08-31 17:38:29 +00:00
rubidium
1b9ea5468e (svn r11019) -Fix [FS#1176]: Vehicles in a group must always have the same type when adding new vehicles to a group. Patch by SmatZ. 2007-08-31 17:31:54 +00:00
rubidium
7f21de5ea9 (svn r11018) -Fix [FS#1169]: Disallow buying/selling shares in your own company or a bankrupted/non-existant company. 2007-08-31 17:15:46 +00:00
rubidium
2c8e50f20c (svn r11017) -Codechange: unify determining whether a vehicle needs/can be service a little more. 2007-08-31 17:13:39 +00:00
rubidium
976ce8ad3f (svn r11016) -Fix [FS#1172]: stations would also be given cargo when vehicles have only dropped cargo of that particular type. 2007-08-31 17:09:13 +00:00
rubidium
c81eafdaa0 (svn r11015) -Fix [FS#1166]: towns would build bridges through eachother. 2007-08-31 13:06:28 +00:00
rubidium
98a3b8abfa (svn r11014) -Fix (r11011) [FS#1170]: crash when selling the first train of a consist. 2007-08-31 12:57:52 +00:00
rubidium
c19b8c72b7 (svn r11013) -Fix [FS#1171]: MoveGoodsToStation's search area is too small as it assumed a lower maximum catchment area than the real maximum catchment area. Based on a patch by PhilSophus. 2007-08-31 12:45:21 +00:00
rubidium
aba867d78d (svn r11011) -Fix [FS#1129]: GetFirstVehicleInChain did change the game state while being marked const.
-Codechange: do not brute force determine the first vehicle in the chain or previous vehicle, but do it by properly accounting the previous and first pointers when updating the next pointer. This gives a performance increase of about 15% when there are a lot of vehicles in the game.
2007-08-30 21:11:12 +00:00
rubidium
8a6cc3aa10 (svn r11009) -Codechange: unvirtualise IsValid as that isn't needed with templates. This gives up to 10% performance increase in games with lots of vehicles. 2007-08-30 20:40:33 +00:00
rubidium
9833639b00 (svn r11006) -Fix: spectators are not allowed to issue commands. Issue spotted by SmatZ. 2007-08-30 19:20:15 +00:00
rubidium
b284b5fa92 (svn r11005) -Codechange: move the tiletype specific terraforming checks to the functions for those tile types.
-Codechange: barren the rail grounds on terraforming.
2007-08-30 17:17:04 +00:00
rubidium
9b65bc430c (svn r11004) -Codechange: some reworks of the saveload mechanism to be able to save and load private and protected variables in the vehicle struct. 2007-08-30 13:09:44 +00:00
rubidium
cb7eaff353 (svn r11003) -Codechange: replace Vehicle->next to Vehicle->Next() and Vehicle->SetNext() so we can trap instances that change a next pointer and (in the future) update the first/previous pointers based on that. 2007-08-30 13:03:56 +00:00
rubidium
ac5fde61fb (svn r11002) -Codechange: unhackify the cargo packet list saving (a little). 2007-08-30 12:10:32 +00:00
rubidium
a407d53d1b (svn r11001) -Codechange: unify the way to determine whether a vehicle is in a depot. 2007-08-29 21:49:08 +00:00
truelight
a28d33b5dc (svn r11000) -Fix r10121: when introducing the new blitter system, smallmap regained an old bug: buffer-overflow when moving window to far bottom-right.
-Note: we no longer cheat on not drawing the last line in smallmap, this time we created a more elegant fix
2007-08-29 21:30:03 +00:00
rubidium
3f3b013b99 (svn r10999) -Codechange: unify the way the running cost of a vehicle is determined. Patch by nycom. 2007-08-29 21:27:16 +00:00
rubidium
99409d99d0 (svn r10998) -Codechange: refactor of the "core" of the terraforming code to make it possible to push the tile type specific terraforming requirements out of the generic part of the terraforming code. Patch by frosch. For more information take a look at FS#1147. 2007-08-29 21:08:35 +00:00
rubidium
5d628e6135 (svn r10997) -Codechange: unify the vehicle view window. Patch by PhilSophus. 2007-08-29 20:50:58 +00:00
bjarni
e10361a0eb (svn r10996) -Feature: [OSX] added more options for right click emulation (controlled from the interface tab in the patch window)
This only works with the cocoa drivers (you will use the cocoa drivers unless you manually switched to SDL and compiled yourself)
  Note: if control-click is selected, then the ingame control-click (like presignals and such) will be command-click
  Requested and tested by ln- (so he should be blamed if this goes wrong :P )
2007-08-29 08:20:04 +00:00
rubidium
2179faf5c8 (svn r10995) -Codechange: unify the way to get the displayed maxium speed of a vehicle. Patch by nycom. 2007-08-28 06:46:33 +00:00