tron
0697701b33
(svn r8748) -Fix
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-Codechange: Do not hardcode the airports with a short airstrip anymore, but make it a flag in AirportFTAClass
2007-02-15 20:35:45 +00:00
tron
5231f5669d
(svn r8747) -Fix
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-Codechange: Make the encoding of accepted aircraft types of airports a bit more sensible and move the enum into struct AirportFTAClass
2007-02-15 20:16:33 +00:00
tron
f6b917f609
(svn r8743) -Fix
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-Codechange: Add a Z adjustment attribute for helicopter pads to AirportFTAClass to get rid of some special cases for oilrigs and heliports
2007-02-15 07:43:06 +00:00
celestar
39b73119ca
(svn r8733) -Fix(r8705): Forgot to change some more places where airport blocks are stored
2007-02-14 12:00:43 +00:00
celestar
8eab3964b4
(svn r8707) -Codechange: Turn IsValidStation into a method of Station
2007-02-13 15:42:52 +00:00
bjarni
0c8078ae29
(svn r8661) -Fix: [depot windows] Enlarge the blocks in the depot window if a sprite is too big to fit (ships and aircraft only)
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-Codechange: depot windows default now makes a 1x1 matrix and resize the window by block size*number of blocks
This will make less vehicle type specific code and easier to read resizing based on sprite sizes
2007-02-10 13:37:32 +00:00
tron
eab0379264
(svn r8618) -Fix
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Remove redundant assignments. The function call just before already does it
2007-02-07 13:46:28 +00:00
tron
9ad50fff33
(svn r8617) -Fix
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Fix harmless typo: s/,/;/
2007-02-07 08:36:53 +00:00
celestar
3dc645ce0a
(svn r8611) -Fix: Moved the aircraft speed limiting into UpdateAircraftSpeed and enummed some speed limits. This should give a more steady display in the status bar during taxiing
2007-02-06 15:38:23 +00:00
bjarni
80125fd934
(svn r8610) -Codechange/Feature: rewrote the list handling in the autoreplace window
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-The user will notice the following changes:
All vehicle types behaves in the same way
Adding/removing an engine (new design and so on) can no longer result in the window selecting a new engine
All valid replacements will be displayed since it looks at refitting options as well (this solves the missing ships with the newships GRF)
Since you can't replace an engine into itself, the engine selected in the left list will no longer appear in the right list
-The code changes:
Instead of looping all engines all the time, each list generates a list like the build windows
This ensures consistent list generation since only one function can loop all engines
Unified code for all vehicle types
It now use the lists to call the drawing code in the build vehicle window
Works on selected EngineIDs instead of selected index in the list
2007-02-06 11:11:12 +00:00
tron
1a3b4b7394
(svn r8559) -Fix
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-Codechange: Put the airport movement data into struct AirportFTAClass
2007-02-03 13:03:11 +00:00
tron
c326ff3795
(svn r8550) -Fix
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Building a vehicle does not involve allocating orders, so do not check whether orders could be allocated
2007-02-03 09:05:43 +00:00
tron
981833751a
(svn r8549) -Fix
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Do not check whether the end of the depot array has been reached when building an aircraft. This cannot happen, just assert it really does not happen
2007-02-03 08:30:22 +00:00
tron
c3d971c855
(svn r8548) -Fix
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Remove redundant second retrieval of the AircraftVehicleInfo when building an aircraft
2007-02-03 07:54:13 +00:00
tron
feab2ace94
(svn r8547) -Fix
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Remove redundant second retrieval of the station and airport when building an aircraft
2007-02-03 07:47:00 +00:00
celestar
6f01ba5ad9
(svn r8534) -Feature/Codechange: Provide aircraft with vertical separation depending on their altitude and velocity
2007-02-02 15:04:59 +00:00
tron
ce12ae7420
(svn r8498) -Fix
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-Codechange: Move the update of the oil rig airport type to the recently (r8485) added loop
2007-01-31 21:38:09 +00:00
peter1138
60ddc05925
(svn r8434) -Fix (r8430): Missing braces caused compilation failure for some (most?) compilers...
2007-01-27 22:28:28 +00:00
tron
430e64c848
(svn r8430) -Fix
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Replace the rather obscure control flow for handling aircraft/ship/train orders by something remotly comprehensible (see r3584)
2007-01-27 16:45:16 +00:00
Darkvater
50ca901b40
(svn r8428) -Codechange: Add proper names to aircraft subtypes instead of magic numbers and add a function IsNormalAircraft() which tells us whether the aircraft is in fact some flying device or a rotor/shadow.
2007-01-27 12:29:55 +00:00
truelight
bb8f3a1dff
(svn r8305) -Codechange: defining 'static const' in a header is a bit weird.
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Above that, wince-gcc gave "unused variable" on every file which included airport.h... pretty annoying ;)
2007-01-21 14:15:38 +00:00
peter1138
92d418b031
(svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
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This lets us increase the sprite width from 14 to up to 29 bits,
effectively nulling the old sprite limit. Table changes in next commit.
2007-01-14 19:57:49 +00:00
KUDr
9bfb3f08d9
(svn r8110) -Codechange: direct Vehicle::current_order.type changes (to OT_LOADING and OT_LEAVESTATION) replaced by v->BeginLoading() and v->LeaveStation() calls. This should allow easy hooking of those state transitions in order to maintain vehicle loading queue.
2007-01-13 18:55:54 +00:00
celestar
2ac0410767
(svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max().
2007-01-11 11:05:01 +00:00
rubidium
f35ed4bbc2
(svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b.
2007-01-10 18:56:51 +00:00
rubidium
344f70e1af
(svn r8034) -Fix (r8033): aircraft_cmd.c was not renamed.
2007-01-10 18:24:48 +00:00