Commit Graph

199 Commits (676a53fb407896d0a6c3fc0a687a6280338e7acb)

Author SHA1 Message Date
peter1138 f3aebc411d (svn r10401) -Feature: new sign editor features including switching to previous/next sign (XeryusTC) 17 years ago
peter1138 9043900ed6 (svn r10398) -Fix (r10271): transparency menu option wasn't moved properly in the scenario editor 17 years ago
rubidium 52fbdd62a2 (svn r10353) -Fix/Feature [FS#669]: disallow (in the GUI) the building of infrastructure you do not have available vehicles for. This means that the airport building button is disabled till you can actually build aircraft. The game itself will not disallow you to build the infrastructure and this "new" behaviour can be overriden with a patch setting. 17 years ago
peter1138 eb6594caa8 (svn r10323) -Codechange: reference company name, number and player (president) name
by index
17 years ago
peter1138 fd73ea2058 (svn r10321) -Codechange: refer to sign text by index 17 years ago
truelight 62cb041238 (svn r10294) -Fix [FS#914]: WKC_PAUSE didn't work in SE (+ some cosmetic) (Smoovious) 17 years ago
truelight cc533d77e5 (svn r10271) -Fix r9563: move the Transparency Option menu item to the place it should have been in the first place: Option Menu, not Map Menu (go figure :p) 17 years ago
rubidium 9c0944aa09 (svn r10258) -Codechange: as we are now using int64 all over the place, it's better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
17 years ago
rubidium eb1472a82d (svn r10247) -Fix (r10210): *always* call SetDParamMoney when you want to place money in some string. 17 years ago
rubidium f806b46cc9 (svn r10246) -Fix (r10297): some forgotten money conversions and truncation issues. Thanks to benc for providing the patch. 17 years ago
rubidium 2ee73b50b8 (svn r10208) -Codechange: replace int32 with Money where appropriate. 17 years ago
rubidium 7a72dcb3b5 (svn r10207) -Codechange: remove the redundant player_money in favour of the money64, which is now renamed to player_money. 17 years ago
rubidium 197a8fd5f3 (svn r10145) -Fix: make compiling with networking disabled (again) possible. 17 years ago
maedhros 3e326085fa (svn r10097) -Feature: Add support for articulated road vehicles, or callbacks 11 and 17 for
road vehicles for those who prefer the technical explanation.
17 years ago
rubidium 5f5ab6cc87 (svn r10087) -Fix [FS#834]: multiple subsequent "give money" actions could result in duplicate messages that money has been transfered when it only happened once. 17 years ago
rubidium a0ffa793cc (svn r10085) -Fix [FS#839]: message that you had given money appeared even when an error occured. 17 years ago
peter1138 344e9007fe (svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll' 17 years ago
rubidium 17390241e6 (svn r9923) -Add: support for Action 0 Road vehicles, property 1C, bit 0. 17 years ago
rubidium 0819f3a9a0 (svn r9917) -Codechange: prepare some more areas for more road types. 17 years ago
maedhros b67d9e0a49 (svn r9903) -Fix (r9901): Make the demolish and level land tools work in the scenario editor again. 17 years ago
maedhros 35ce34d55a (svn r9901) -Codechange: Decide what to do with selected land areas based on the specific variable, not how it was highlighted. 17 years ago
maedhros ca5c578d0f (svn r9900) -Codechange: Separate the variables for how to highlight a land area and what to do with it afterwards. 17 years ago
rubidium b7748a686e (svn r9897) -Codechange: prepare the toolbar for more road types. 17 years ago
truelight 49aa3bedfb (svn r9885) -Fix r9846: some last bitshifts with zoom-levels that were forgotten
-Fix r9846: initialize the zoom level for 'screen', as assuming 0 is not correct
17 years ago
truelight 765c466b8d (svn r9846) -Codechange: introduced ZOOM_LVL_MIN and ZOOM_LVL_MAX for the obvious reasons
-Codechange: introduced ZOOM_LVL_DETAIL to show/remove details
-Codechange: changed << and >> operator with ZoomLevel to a simple wrapper (that in theory also allows zoom-in besides the current zoom-out)
-Fix r9845: missed some int -> ZoomLevel
17 years ago
truelight d3f375231f (svn r9844) -Codechange: replace zoomlevel with an enum
-Codechange: use predefined enums for viewport zoomlevels
17 years ago
peter1138 0de85b7eb0 (svn r9805) -Codechange: Use HASBIT() et al for display options bits. 17 years ago
peter1138 0552b19225 (svn r9677) -Codechange: Make the 'transparent buildings' menu item toggle all transparency, to keep its old behaviour. 17 years ago
rubidium 2dc5589290 (svn r9673) -Cleanup: remove spaces before tabs and replace non-indenting tabs with spaces. 17 years ago
maedhros 16a948a463 (svn r9667) -Feature: Add the concept of cities. A (configurable) proportion of towns can
start off larger, and will grow twice as quickly as other towns. They can also
be placed specifically in the scenario editor. Thanks to TheJosh for the
initial patch and the idea.
17 years ago
belugas 607a55f4ec (svn r9662) -Documentation: Doxygen corrections and @file omissions 17 years ago
peter1138 91c407bd37 (svn r9597) -Codechange: Exclude sign transparency when toggling all options on/off 17 years ago
peter1138 9e967ed6bf (svn r9595) -Fix (r9563): Transparency hotkeys didn't work 17 years ago
peter1138 a2cec54c9d (svn r9563) -Feature: Add more finer control to transparency options, including a new toolbar, accessible from the map menu or Ctrl X. Patch by Wolf01. 17 years ago
belugas 06d3669bb5 (svn r9400) -Codechange: Use some more representative enum names for landscape types. 18 years ago
rubidium ce919e8c71 (svn r9068) -Codechange: capitalize the VEH_Train etc. enums to match the coding style (and rest of the code). 18 years ago
rubidium 36bb92ae24 (svn r9050) -Codechange: Foo(void) -> Foo() 18 years ago
truelight 43133c766c (svn r9034) -Codechange: renamed _pause to _pause_game, as some targets already have
a symbol called _pause (and therefor our variable conflicts with 
 thatone. We shouldn't be using _ as global indicator.....)
18 years ago
belugas b71354dc40 (svn r8987) -Cleanup: doxygen changes. Again. Mostly (still) @files missing tags and (more than just) a few comments style. 18 years ago
Darkvater cace026c1b (svn r8512) -Codechange: From the intro window enter the scenario editor. From the scenario editor dialog, remove the 'load heightmap' option and put that with the other options like 'load scenario', 'save scenario', etc. Play a little bit with positioning of elements inside the scenario editor dialog so it looks better. 18 years ago
rubidium c8882bd3d2 (svn r8511) -Codechange: make WindowClass an enumerated value. 18 years ago
Darkvater 3c2cb4871e (svn r8507) -Codechange/Feature: Don't remove player-owned property on-load in the scenario editor. Add a button to the landscape window to do this. 18 years ago
maedhros 7a7562d8e2 (svn r8300) -Codechange: Add a prototype for DrawPlayerIcon to players.h and include that
instead of using externs. Also move DrawPlayerIcon from graph_gui.cpp to
players.cpp.
18 years ago
bjarni c8c27b9740 (svn r8293) -Codechange: overloaded ShowVehicleListWindow() so it can open all types of vehicle lists (depending on arguments)
- Also removed some unneeded arguments
  - this also allows removing an if-else cascade in ShowVehicleListWindowLocal()
18 years ago
Darkvater e4d4e13e15 (svn r8132) -Fix (r6824): The game could crash when the chat key (<ENTER>) is pressed too vehemently during the join of the game. Your client's id does not exist in the clients list yet, and returns NULL. 18 years ago
peter1138 92d418b031 (svn r8128) -Codechange: Split sprite and palette remap into separate 32 bit values.
This lets us increase the sprite width from 14 to up to 29 bits, 
effectively nulling the old sprite limit. Table changes in next commit.
18 years ago
celestar 2ac0410767 (svn r8055) -Codechange: Replace the different max, dmax, maxu whatever macros by a simple template function max(), that requires two arguments of the same type. While I'm at it change a variable called "max" to "maxval" in a function that calls max(). 18 years ago
rubidium f35ed4bbc2 (svn r8038) -Merge: the cpp branch. Effort of KUDr, Celestar, glx, Smoovius, stillunknown and pv2b. 18 years ago
KUDr e373ea7096 (svn r8033) [cpp] - Prepare for merge from branches/cpp (all .c files renamed to .cpp) 18 years ago