rubidium
9ea6285d67
(svn r23982) -Codechange: use NFO v32 for the extra graphics
2012-02-24 22:29:44 +00:00
rubidium
92c77dee32
(svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some translations started using them (PaulC)
2012-02-11 19:46:47 +00:00
rubidium
35c4b5f73e
(svn r23858) -Change [FS#5003]: some updates and improvements of the base font (PaulC)
2012-01-27 21:14:38 +00:00
rubidium
b3fc75c72d
(svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
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-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
All by PaulC.
2011-12-17 21:42:11 +00:00
rubidium
f3e511ca4b
(svn r23278) -Add: monospaced sprite font with the same characters as the normal font
2011-11-20 12:04:09 +00:00
rubidium
fbac324246
(svn r23260) -Codechange: abstract away some NFO by macros
2011-11-19 12:41:19 +00:00
rubidium
ef59da94cc
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
2010-10-24 15:49:38 +00:00
rubidium
36c1c1bdb5
(svn r20490) -Change: merge the extra GRF sources so updating them becomes a bit easier.
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The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work.
2010-08-14 14:50:06 +00:00