Patric Stout
cafe4eed6e
Feature: setting to indicate snow coverage for arctic climate (replaces snow line height)
...
Setting the snow coverage (in % of the map) makes a lot more sense
to the human, while still allowing the niche player to set (by
finding the correct %) a snow line height they like. This makes for
easier defaults, as it decoupled terrain height from amount of snow.
Maps can never be 100% snow, as we do not have sprites for coastal
tiles.
Internally, this calculates the best snow line height to approach
this coverage as close as possible.
4 years ago
Michael Lutz
00c66e7096
Codechange: Allow early-load settings that are not misc settings.
4 years ago
Michael Lutz
a49fdb7ebb
Codechange: Store base set related texts in std::strings.
4 years ago
S. D. Cloudt
13cc8a0cee
Cleanup: Removed SVN headers
5 years ago
Charles Pigott
644f4c3547
Codechange: Set size of SettingGuiFlag & SettingDescType enums, and use them properly
5 years ago
planetmaker
c24374f99c
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
12 years ago
frosch
c4c3d00578
(svn r24862) -Add: Settings type filter to adv. settings GUI.
12 years ago
frosch
0efd29b71b
(svn r24860) -Codechange: Add SettingDesc::GetType().
12 years ago
frosch
22dc45738d
(svn r24787) -Fix: Unify checks for editability of settings.
12 years ago
frosch
69a62452be
(svn r24671) -Feature [FS#5355]: Add basic/advanced/expert filters to adv. settings GUI. (Eagle_rainbow)
12 years ago
alberth
1d58838a97
(svn r24234) -Add: Add help-string infrastructure to the ini files
13 years ago
alberth
34a11d4b8d
(svn r24233) -Codechange: Rename 'val_str' to 'str_val' to better match with 'strval' in the ini files.
13 years ago
alberth
88224d001d
(svn r24210) -Feature: Split the renew-months setting text in two string values (one before life time and one after).
13 years ago
alberth
8c585e5ad6
(svn r24209) -Cleanup: Remove now unused SGF_NOCOMMA value.
13 years ago
rubidium
e40eb8177a
(svn r23735) -Codechange: remove ~50 includes from headers that weren't needed
13 years ago
frosch
d29def43b0
(svn r22626) -Fix [FS#4622]: Also initialise _old_vds with newgame settings; TTD savegames do not contain these settings.
13 years ago
frosch
615e435677
(svn r22522) -Fix (r22489): (size_t)(uint32)(-1) != (size_t)-1
14 years ago
alberth
9fe65f93fe
(svn r22210) -Add: Add a variable for the value strings in the settings tables.
14 years ago
alberth
f65a9a5515
(svn r21593) -Codechange: endif comment correcttions.
14 years ago
alberth
997551c599
(svn r21467) -Doc: Add a few doxygen comments to config file settings code.
14 years ago
frosch
4bd32799f1
(svn r20286) -Codechange: Unify end of doxygen comments.
14 years ago
frosch
ed4f806f1d
(svn r20283) -Codechange: Unify start of doygen comments.
14 years ago
rubidium
dd743bcea1
(svn r19865) -Fix [FS#3830]: crash when changing locale settings from console due to strcpy-ing a string into a pointer
15 years ago
smatz
53aaabe6e9
(svn r19507) -Codechange: remove semicolon after DECLARE_POSTFIX_INCREMENT and DECLARE_ENUM_AS_BIT_SET
15 years ago
yexo
d75b9f1642
(svn r18943) -Feature [FS#2885]: make it possible to change newgame settings from within a game via the console (use setting_newgame instead of setting)
15 years ago
rubidium
82fc28f77f
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header
15 years ago
rubidium
ac99610a05
(svn r17644) -Fix [FS#3219]: some inconsistencies with the difficulty settings in the scenario editor. Also re-enable changing some difficulty settings (e.g. max loan) in the scenario editor.
15 years ago
rubidium
7fbc33dae1
(svn r17248) -Fix: add GPL license notice where appropriate
15 years ago
yexo
0d56cfabfa
(svn r16439) -Change: Make the default vehicle servicing settings company-based settings, so in a multiplayer game everyone can change them.
16 years ago
yexo
a10e5f707a
(svn r16429) -Change: Make the company settings behave like all others settings: the default set in the main menu / config file is now really the default for a new company, and changing the value in game will no longer change the default for new companies.
16 years ago
rubidium
b19d0e0254
(svn r16428) -Codechange: use the less bloated SimpleTinyEnumT instead of TinyEnumT if the stuff provided by TinyEnumT but not SimpleTinyEnumT is not used.
16 years ago
rubidium
5f81ba886c
(svn r16297) -Codechange: silence more ICC warnings
16 years ago
rubidium
377ce6c5bf
(svn r15410) -Cleanup: get rid of most of the references to the 'patches' except where it's used for backward compatability.
16 years ago
smatz
496b541cb1
(svn r15334) -Codechange: reset setting to old value when the callback procedure returns false
16 years ago
smatz
7368c740a6
(svn r14828) -Codechange: move most of save/load-specific code to separate files
16 years ago
rubidium
ae32d158cb
(svn r14153) -Codechange: split ini file reading/saving from settings.cpp.
16 years ago
rubidium
00ccb1dc33
(svn r13341) -Codechange: make most of the network settings configurable via the patch command.
17 years ago
rubidium
923e21129c
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
17 years ago
rubidium
cd8e589fa9
(svn r13256) -Codechange: merge the OPTS and PATS chuncks.
...
-Codechange: split the diff_custom variable.
-Feature: allow changing some of the diff_custom variables via the console in network games.
17 years ago
rubidium
4625695653
(svn r13251) -Codechange: rename _patches to _settings as that is more logic.
...
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped.
17 years ago
rubidium
dc87b05e8c
(svn r11834) -Codechange: only include settings_type.h if needed.
17 years ago
rubidium
acc7c9eb01
(svn r11771) -Codechange: split settings.h into better separated headers.
17 years ago