Commit Graph

44 Commits

Author SHA1 Message Date
glx22
cd4c8ecbf3 Add: [Actions] Allow partial cache invalidation on dependencies change 2021-03-01 22:41:48 +01:00
glx22
70e4845915 Change: [Actions] Use only CMake, CTest and CPack 2021-02-24 17:54:24 +01:00
glx22
90adac8f09 Change: [Actions] stop using 'run-vcpkg' action for Release 2021-02-24 17:54:24 +01:00
glx22
58640824d1 Change: [Actions] stop using 'run-cmake' action for Release 2021-02-24 17:54:24 +01:00
glx22
2fd2950eb5 Change: [Actions] stop using 'run-vcpkg' action for CI 2021-02-24 17:54:24 +01:00
glx22
30ae019095 Change: [Actions] stop using 'run-cmake' action for CI 2021-02-24 17:54:24 +01:00
Patric Stout
b124c49ea4 Fix: [Actions] Also run CI against libsdl1.2 for every pull request 2021-02-19 19:56:40 +01:00
Patric Stout
cb8e1706b2 Fix: [Actions] if SDL2 is installed, it is always picked over SDL1
So no need to install both SDL1 and SDL2, that gives a false idea
of reality.
2021-02-19 11:34:00 +01:00
Patric Stout
d3df4674f9 Fix: [Actions] build our allegro driver too in our CI
This prevents us breaking it without realising.
2021-02-19 11:34:00 +01:00
Owen Rudge
d3b50b9c47 Fix: [Actions] Use vcpkg to provide libpng on macOS 2021-02-15 12:10:11 +00:00
Michael Lutz
6755ff63e1 Add: [OSX] Native font rendering without using FreeType. 2021-02-14 11:48:58 +01:00
glx22
f181037bed Change: [Actions] Also run CI for VS2017 2021-02-13 17:31:57 +01:00
Owen Rudge
395e015282 Change: Convert .md to .rtf for Windows/Mac packages 2021-02-08 23:23:24 +00:00
Owen Rudge
da4c404f3d Fix: [Actions] Use same vcpkg commit for CI on macOS as release builds 2021-02-08 16:13:03 +00:00
Patric Stout
4f0692c437
Codechange: [Actions] Document better why we build our own fluidsynth (#8646)
nielsmh nicely correct us in #8641, pointing out the old comment
is not telling a complete truth. The result is the same, but it
is better to not mislead future-us.
2021-02-05 23:56:44 +01:00
Patric Stout
a667ed945f
Add: [Actions] Automatically upload releases to Steam (#8644) 2021-02-05 20:58:15 +01:00
Patric Stout
05df7996a4
Feature: [Actions / CMake] support for generic linux builds (#8641)
These bundles can be opened on any "modern" Linux machine with
a driver that SDL2 supports.

Machines needs at least glibc 2.15, which was released 10 years ago.
It is build with CentOS 7 as base, and only assumes the following
libraries are available on the system:
- libc
- libdl
- libgcc_s
- libpthread
- librt
- libstdc++

All other libraries the game depends on are bundled together with
the game, so users don't need any library installed to use this
bundle. The downside of course is that this increases the binary
size a bit: 30 MiB of libraries are in this bundle.

RPATH is used to make ld-linux find the folder libraries are
stored in; however, system libraries are always used before these,
in the assumption libraries on the user system are more up-to-date.

Using -DOPTION_PACKAGE_DEPENDENCIES=ON switches on packaging
of libraries in the "lib" folder. This requires CMake 3.16 to
be installed; otherwise it will fail.
2021-02-05 12:31:27 +01:00
Patric Stout
4831b4fa96
Codechange: [Actions] we no longer need xdg-basedir (#8615)
This was already removed from the "ci-build", but not yet from
"release".
2021-01-29 10:38:58 +01:00
Owen Rudge
1187dc3217 Feature: [Actions] Create .zip for macOS build 2021-01-28 19:15:36 +00:00
Owen Rudge
a2bd0a14e1 Feature: [Actions] ARM64 builds for Windows 2021-01-18 08:57:58 +00:00
Owen Rudge
2d9e164ec4 Fix: [Actions] Give Universal Mac packages the "universal" suffix 2021-01-18 08:57:39 +00:00
Owen Rudge
ce42e819b9 Feature: Build macOS build as a universal binary 2021-01-15 20:26:59 +00:00
Owen Rudge
bc8f347ef2 Fix: vcpkg binaries were not being cached on Mac 2021-01-14 12:10:23 +00:00
Patric Stout
cc5f190cb3
Fix: [Actions] circumvent Windows tar warning about read-only files (#8570)
This was already applied on the CI build, but not yet on the
release build.
2021-01-14 11:26:13 +01:00
Owen Rudge
4f5990fa26 Fix: Remove .sha256 files from macOS builds 2021-01-14 09:30:16 +00:00
Owen Rudge
60851ef1a6 Feature: Sign macOS builds 2021-01-13 13:45:52 +00:00
frosch
f6abc81cf1 Fix: add missing variables to NewGRF inspect window. 2021-01-10 21:24:38 +01:00
Owen Rudge
fec5ce093f Feature: Build ARM64 (Apple Silicon) version for macOS 2021-01-08 16:58:14 +00:00
Patric Stout
4059ccf863
Fix: [Actions] circumvent Windows tar warning about read-only files (#8524)
Because certain files are read-only, the "restore-cache" step
fails, as Windows tar refuses to overwrite those files (even
if they are identical). Instead of hoping upstream fixes
"restore-cache", just remove the read-only flag on these files
instead.
2021-01-08 15:20:27 +01:00
Charles Pigott
3dfee979a7 Codechange: Drop libxdg-basedir dependency in favour of finding the directories ourselves 2021-01-02 19:46:08 +00:00
Patric Stout
f2d78b11dd
Fix: [Actions] cmakeBuildType is only used with CMakeListsTxtBasic (#8435)
We use CMakeListsTxtAdvanced, and as such, we have to do this our
self via "-DCMAKE_BUILD_TYPE=RelWithDebInfo". Otherwise we are
producing Debug builds instead of Release builds. Oops.
2020-12-26 13:48:57 +01:00
frosch
3f606691a8
Add: [GitHub] PR template. (#8414) 2020-12-22 22:39:24 +01:00
Patric Stout
7ea5904395 Add: [Actions] release workflow for both releases and nightlies
This has several ways of being triggered:
- When creating a new release via the GitHub interface. Fully
  automated that will produce new binaries, upload them, and it
  will even update the website to tell about the new version.
- When triggered in an automated way from OpenTTD/workflows to
  start a nightly.
- Manually via the Release workflow, which accepts branches,
  Pull Requests and tags to build.

Rerunning a job is safe and should be without issues. Everything
retriggers and updates what-ever might have been broken. In fact,
except for dates, it should produce identical results.

Co-authored-by: Charles Pigott <charlespigott@googlemail.com>
2020-12-19 18:26:29 +01:00
Patric Stout
93ef759a25 Add: [Actions] preview workflow, where PRs can be reviewed in the browser
When a developer attaches the "preview" label, a build is created
and published on https://preview.openttd.org/. After that, new
pushes to the PR are automatically build (as long as the "preview"
label exists).

If a non-developer attaches the "preview" label, it will be
removed.
2020-12-15 15:46:39 +01:00
Patric Stout
d15dc9f40f Add: support for emscripten (play-OpenTTD-in-the-browser)
Emscripten compiles to WASM, which can be loaded via
HTML / JavaScript. This allows you to play OpenTTD inside a
browser.

Co-authored-by: milek7 <me@milek7.pl>
2020-12-15 15:46:39 +01:00
Patric Stout
abb746fae3
Fix: [Actions] cleanup ci-build workflow to be up-to-date (#8375)
Also, while at it, make it more like the upcoming release-workflow,
so they look a lot more similar.

Functional it should be the same, except that Windows should
now also output when a test fails.
2020-12-13 22:32:44 +01:00
glx22
e2eafd86de Fix: Prevent infinite recursion in commit checker 2020-12-10 01:08:44 +01:00
Charles Pigott
13e1b13a4e Fix: [Actions] Call apt-get update before trying to install packages 2020-10-10 15:02:06 +01:00
Charles Pigott
2073c8d67f Add: [Actions] Add problem matchers for CI platforms 2020-10-10 15:02:06 +01:00
glx
5af98c69e6 Add: [Actions] CI build workflow 2020-10-03 16:17:11 +01:00
glx
fb3de33a38 Add: [Actions] commit-checker workflow 2020-01-19 09:05:20 +00:00
Roger
1be42c6cb8 Add: [GitHub] sponsor button on github.com (#7700) 2019-08-31 21:20:24 +02:00
PeterN
498ca6e4eb Add: [GitHub] Add issue template to encourage better issue reporting. (#7137) 2019-01-29 18:15:54 +01:00
Patric Stout
564077719a Add: [GitHub] enable probot/stale, to flush out stale issues/pull requests
Stale bot checks if an issue hasn't had any attention in the last
60 days, or if a pull request hasn't had any attention in the last
30 days. If so, it marks it as stale. After 7 more days, it closes
the issue/pull request. Any activity on the issue/pull request
resets the timer.

This helps keeping the counter low, and the work manageable. There
is a lot of reasoning behind this idea, and other projects show it
really helps to keep the issue/pull request count low.

More information here: https://github.com/probot/stale
2019-01-24 21:57:06 +01:00