Commit Graph

78 Commits

Author SHA1 Message Date
rubidium
680b090ddd (svn r21796) -Fix [FS#4398]: drive through road stop state wasn't properly converted from TTDPatch savegames 2011-01-14 21:54:37 +00:00
peter1138
109e4f79f9 (svn r21710) -Fix (r8128): Update oldloader for change in vehicle cur_image size. 2011-01-04 12:22:27 +00:00
terkhen
c7a2d1f883 (svn r21123) -Codechange: Remove max_speed from the Vehicle class. 2010-11-09 17:43:05 +00:00
rubidium
f3cf16f529 (svn r20819) -Fix [FS#3714]: be a bit more "lenient" w.r.t. invalid savegames; don't crash on saveload related NOT_REACHEDs, just show the user an error that the savegame is corrupted 2010-09-16 22:06:36 +00:00
rubidium
360d6daf34 (svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some headers 2010-08-26 22:01:16 +00:00
rubidium
1f2276b785 (svn r20411) -Codechange: rename unmovables as quite a lot of them are actually movable; e.g. HQ and owned land are pretty movable. 2010-08-08 10:59:30 +00:00
rubidium
8c85b4ce3d (svn r20281) -Codechange: unify case scope closure + break coding style 2010-08-01 18:53:30 +00:00
alberth
1743c86610 (svn r20266) -Doc: Mostly typo fixes, a few doxygen-related improvements. 2010-07-31 21:02:56 +00:00
rubidium
1e86effbd3 (svn r20247) -Fix: when it is known the loading an old savegame is going to fail, bail out immediately (using an exception) instead of going on until e.g. the expected number of byte is read 2010-07-30 22:57:46 +00:00
alberth
137e2b64c9 (svn r20211) -Codechange: Indented code should have curly braces around it. 2010-07-24 10:14:39 +00:00
rubidium
9fd2afb147 (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be missed :) 2010-07-19 17:28:27 +00:00
rubidium
4a2901eea4 (svn r20184) -Codechange: make _trees_tick_ctr and _disaster_delay not use VARDEF and put them in a more logical location 2010-07-19 15:51:06 +00:00
rubidium
7f43b93eae (svn r19799) -Change: give depots an unique name in the same manner buoys and waypoints are named 2010-05-12 19:21:00 +00:00
frosch
be6c18454a (svn r19481) -Codechange: Turn _industry_counts into a static member of Industry. 2010-03-20 14:30:16 +00:00
yexo
22a27d3b62 (svn r19455) -Codechange: split all airport information in Station to a seperate class 2010-03-18 21:02:20 +00:00
terkhen
e18436477b (svn r19392) -Codechange: Increase the maximum size of a TileArea. 2010-03-12 19:38:00 +00:00
yexo
daf89297fe (svn r19256) -Codechange: use a constructor/destructor for GRFConfig to make sure all members are properly initialized 2010-02-25 20:06:11 +00:00
yexo
b21278659c (svn r19255) -Codechange: encapsulate GRFIdentifier in GRFConfig instead of subclassing it 2010-02-25 20:05:31 +00:00
yexo
80982cc91b (svn r19198) -Codechange: store the size of stations in savegames 2010-02-22 14:17:07 +00:00
rubidium
9467b7c6d6 (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if a header require a header make it include that header 2010-01-15 16:41:15 +00:00
rubidium
ad8d6e8dd2 (svn r18764) -Fix [FS#3422]: split the (un)load ticks counter and signal wait counter; sometimes they might get into eachother's way 2010-01-09 14:43:08 +00:00
rubidium
6cac8be361 (svn r18717) -Codechange: use TileArea in industry instead of three separate variables. Also make use of TileArea functions for determining the 'width' and 'height' of an industry. 2010-01-04 18:21:07 +00:00
rubidium
0fed86a779 (svn r18404) -Codechange: link drive through stops better together
-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
2009-12-04 20:52:19 +00:00
rubidium
224f4e0197 (svn r18028) -Codechange: unglobalise some functions 2009-11-09 10:40:33 +00:00
rubidium
b2d7edddfa (svn r18027) -Codechange: make some unneededly global variables static and remove some unused variables 2009-11-09 09:59:35 +00:00
rubidium
d956d05024 (svn r17908) -Fix [FS#3288]: uninitialised values in some paths of loading TTO savegames 2009-10-30 23:24:17 +00:00
rubidium
ef38feefda (svn r17807) -Codechange: move all 'updates' just after the 'load' constructor of CargoPackets to the constructor call itself 2009-10-18 17:52:44 +00:00
rubidium
ec3a0dc064 (svn r17720) -Codechange: guard the CargoPacket variables that are cached in CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen) 2009-10-06 17:23:15 +00:00
rubidium
982b8ee5fc (svn r17693) -Cleanup: remove some unneeded includes 2009-10-04 17:16:41 +00:00
smatz
a9d0dde464 (svn r17597) -Codechange: rename namegen* to townname* 2009-09-21 11:01:16 +00:00
rubidium
4db98357ea (svn r17552) -Codechange: rename load_unload_time_rem to something more generic as it's used for more than just load/unload. Also add some documentation about where it is used. 2009-09-15 20:58:44 +00:00
frosch
64f5f1d02c (svn r17433) -Codechange: Store cumulated inflation in savegame and compute all prices from that instead of storing all prices separately.
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
2009-09-06 18:53:57 +00:00
smatz
7dd7f622cd (svn r17431) -Fix (r16735): oldloader wasn't updated 2009-09-06 16:36:22 +00:00
smatz
d0beb1721e (svn r17429) -Fix (r16378): conversion of TTO/TTD savegames failed when vehicle 0 was a wagon 2009-09-06 09:56:12 +00:00
yexo
d3b8de0162 (svn r17419) -Fix (r-old, r16378): the index of orders loaded from old savegames was owerwritten with an unitialized value, causing asserts. The issue has present for a long time but only since the new pool system did it trigger a (correct) assert 2009-09-04 22:25:12 +00:00
rubidium
c1fe2ce4bc (svn r17343) -Codechange: it's bankruptcy, not bankrupcy, according to my Oxford Dictionary of English and Merriam-Webster. 2009-09-01 12:28:46 +00:00
rubidium
d1b0754bbf (svn r17340) -Fix: old loader tried to load a uint8 into a uint16 2009-09-01 12:14:57 +00:00
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
c096e3d54c (svn r17228) -Codechange: some coding style fixes 2009-08-20 10:23:39 +00:00
smatz
d59b687f65 (svn r17124) -Codechange: store subsidies in a pool (instead of an array) 2009-08-08 20:53:36 +00:00
smatz
0502a6df42 (svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
2009-08-08 16:42:55 +00:00
smatz
738d7fde53 (svn r17107) -Codechange: store type of subsidy source and destination in the Subsidy struct instead of determining it every time it's needed 2009-08-07 22:23:34 +00:00
rubidium
58563eafa7 (svn r16947) -Codechange: use TileArea instead of train_tile, trainst_w and trainst_h. 2009-07-25 08:54:19 +00:00
rubidium
01eabc5f4c (svn r16921) -Codechange: make it more clear what strings are related to road vehicles; only ROAD isn't always enough. Also unify the way of writing it. 2009-07-22 22:44:56 +00:00
rubidium
c252e18421 (svn r16917) -Codechange: fix some GCC 4.5 'case X is not in enum Y' warnings 2009-07-22 16:56:36 +00:00
smatz
93557ba4e9 (svn r16714) -Codechange: use pool-like accessors for Subsidy 2009-07-01 18:45:05 +00:00
smatz
f6a4d61cca (svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile() 2009-06-24 17:39:54 +00:00
smatz
45312433b6 (svn r16632) -Codechange: rename Town::flags12 to Town::flags 2009-06-23 09:52:26 +00:00
smatz
f733d75dad (svn r16631) -Fix (r1826)(r1881)(r9613): loading of some town data from old savegames was broken 2009-06-23 09:46:29 +00:00
smatz
717248b0d8 (svn r16596) -Fix (r16378): there were several hundreds of empty signs above tile 0 after loading TTO/TTD savegame 2009-06-18 18:13:38 +00:00