Commit Graph

165 Commits (6184676ec76e0512f51e98ec06d6f3b152411025)

Author SHA1 Message Date
glx fed6a25799 (svn r12407) -Add [FS#1866]: more language flags for servers 17 years ago
glx faa1483ee6 (svn r12382) -Fix [FS#1864]: use 'items' unit for batteries, fizzy drinks, toys and bubbles in total cargo tab 17 years ago
glx 7056428d15 (svn r12360) -Fix: openttdd.grf was using the wrong colours for glyphs due to a grfcodec bug (fixed in grfcodec 0.9.10 r1837) 17 years ago
belugas 56ed79e448 (svn r12328) -Fix(r3447): Wrong Y pillar specified for girder with arch bridge. Spotted and fixed by a lot of people ;) 17 years ago
belugas 46a3508f50 (svn r12289) -Fix(r12288)[FS#1808]: Wrong bridge head table associated 17 years ago
belugas 202f1046f6 (svn r12288) -Fix(r12287): forgot to include two sprite renames out of consistency.
And obviously forgot to compile before committing, as the array rename would have been evident.
17 years ago
belugas 7c14dedeb6 (svn r12287) -Codechange: Give meaning to two other bridges sprites arrays.
A bit of re-indenting too
17 years ago
belugas 7e74fca7d8 (svn r12272) -Codechange: A bit of code style fixes (tabs instead of spaces), one space too many before macro definition and rename marco MB (MakeBridge) for MBR(MakeBRidge) 17 years ago
belugas 0a92b3366c (svn r12263) -Codechange: Give meaning to the concrete bridge sprites arrays.
Add macro MR (PALETTE_TO_STRUCT_RED) for easier viewing.
Still more to come.
17 years ago
belugas 3764aa5134 (svn r12262) -Codechange: Give meaning to the wooden bridge sprites arrays.
Add macro MN for easier viewing.
More to come.
17 years ago
peter1138 dda6cab17a (svn r12209) -Fix: [NewGRF] Support using any base price for rail and road vehicles' running cost, and show running cost of wagons if they have it. 17 years ago
belugas b8f8d0ca51 (svn r12157) -Codechange: Remove a structure definition and replace it with another one closely matching
-Codechange: Replace two magic numbers with according sprite names
17 years ago
frosch a40d761d7f (svn r12149) -Codechange: Merge 'ground_sprite' and 'ground_pal' of DrawTileSprites into one PalSpriteID 17 years ago
frosch fd0f57a794 (svn r12148) -Codechange: Merge 'image' and 'pal' of DrawTileSeqStruct into one PalSpriteID 17 years ago
frosch cedca22c60 (svn r12147) -Codechange: Use macros to build DrawTileSprites-tables in station_land and unmovable_land. 17 years ago
frosch ef354e074f (svn r12146) -Codechange: Use macros to build DrawTileSeqStruct-tables in station_land and unmovable_land. 17 years ago
belugas 65a13a3022 (svn r12145) -Codechange: includes should be at the top of the source file
-Codechange: undefine a defined macro once work is finished, just in case
17 years ago
peter1138 63e306006b (svn r12125) -Codechange: Remove redundant signal lookup table, and document why normal electric signals are handled specially. 17 years ago
belugas f4334301e8 (svn r12118) -Codechange: Put the two descriptions of bridges in an array instead of two single variables, following the transport type it represents 17 years ago
belugas cc2b8b574a (svn r12111) -Codechange: Rename Bridge to BridgeSpec, out of consistensy with other Specs in used. 17 years ago
belugas 034150c199 (svn r12081) -Codechange: Rename table/roadveh.h to table/roadveh_movment.h
It is more descriptive name and it will not upset the generate script anymore
17 years ago
belugas 3003986e67 (svn r12064) -Codechange : Give grf bridges their own ResetBridges function, and put bridge spec in table/bridge_land.h, where it should be. 17 years ago
belugas 7cf2c83462 (svn r12041) -Codechange: Add the loader and the property for action 00 industries, prop 24, nearby station name.
No assignation yet, no real work either.
17 years ago
peter1138 1cdee354b4 (svn r12019) -Codechange: Add support for passenger engine designation for AI-use, NewGRF property 0x08 for trains. 17 years ago
peter1138 1a9b741e43 (svn r12002) -Cleanup (r11981): Remove obsolete code to skip sprites from indexed GRFs. 17 years ago
peter1138 eeeeeb9336 (svn r11981) -Fix [FS#1698]: Use unicode glyph mapping to fix up missing/shuffled sprites in original data files instead of shuffling or skipping
sprites directly. Some required glyphs were not loaded.
-Fix: Large capital U with grave (Ù) along with some other glyphs are broken in the original data files, so do no display them.
17 years ago
peter1138 39f6173401 (svn r11949) -Codechange: add river icon and cursor, drawn by skidd13. 17 years ago
peter1138 30bac58bde (svn r11942) -Codechange: Merge chars.grf into openttd[d|w].grf using action 12. Remove obsolete tables used for index mapping. 17 years ago
rubidium 26c621945d (svn r11862) -Fix [FS#1559]: when two NewGRFs 'fight' to define the same cargo it could happen that the strings are defined by one cargo and the 'action2' by another and when one assumes that both come from the same NewGRF... So store the GRF ID with the strings. To be extra sure add the same protection mechanism to industries and towns too. 17 years ago
rubidium d4e6a6bf57 (svn r11828) -Codechange: include table/* as the last includes and remove an unneeded include from openttd.h. 17 years ago
rubidium a78d73805f (svn r11827) -Codechange: do not include enum_type.hpp unnecessary. 17 years ago
peter1138 ab8382c0db (svn r11822) -Codechange: Replaced fixed size custom name array. Names are now attached to their object directly and there is
no limit to the amount of names.
-Fix: NewGRF engines could not be renamed.
17 years ago
rubidium 998d7644f6 (svn r11800) -Codechange: move some functions to a more logical location + some type safety. 17 years ago
peter1138 a27a240b87 (svn r11791) -Cleanup: move railtype data into table/, like other data files. 17 years ago
peter1138 a01fc4c142 (svn r11789) -Codechange: coding style for global variable names 17 years ago
rubidium 0e517fe023 (svn r11787) -Codechange: more header rewrites. This time related to viewport.h. 17 years ago
peter1138 6a13067931 (svn r11758) -Fix(ette): Populate 'void' cargo slots (unused slots in temperate and arctic) with default data as per pre-newcargo support. These slots are still disabled by default, but some NewGRFs (erroneously?) expect the default data. 17 years ago
belugas aebcd80088 (svn r11748) -Codechange: Remove magic numbers introduced on r11746 and r11727
-Codechange: A few bad coding style inadvertendly applied too
17 years ago
belugas 8ee1faca6c (svn r11726) -Feature[newGRF]: Extend the Action 5, feature 0D usage. Patch by BigBB 17 years ago
peter1138 06d578d07e (svn r11720) -Codechange: [NewGRF] Add support for bit 30 of station tile layouts; forcing a sprite to always be opaque. 17 years ago
rubidium e5e75bd8f8 (svn r11719) -Codechange: split sound.h in a header with types and one with functions. 17 years ago
smatz 17d1b522bc (svn r11689) -Fix: compilation error and most of warnings for gcc 4.3 17 years ago
rubidium a773d45885 (svn r11684) -Codechange: split gfx.h in a type and functional header. 17 years ago
skidd13 7be55559b8 (svn r11550) -Fix (r11547): Updated the data files regarding to r11549 17 years ago
rubidium 08ab4e1850 (svn r11547) -Add: signal selection GUI for the ones that really like to use that over CTRL. Patch by BigBB. 17 years ago
belugas 440608a6f0 (svn r11536) -Codechange: Align some elements of the _tree_layout_sprite table a little better looking for the eye 17 years ago
belugas b10eea628d (svn r11534) -Feature(newgrf): Implement property 23h for Industries.
This will add a cost to the removal of an industry using the cheat magic bulldozer.
Note that the removal of regular or newgrf industries without specified removal cost will have no cost applied to.
This is a difference from original spec, where a default base cost is added.
17 years ago
skidd13 9737bf20c0 (svn r11457) -Fix: (r11455) Reenable the accidentaly removed one way roads option
-Change: Enable one way roads like the remove via a toolbar icon
17 years ago
rubidium ef6c4c1cdf (svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile. 17 years ago
belugas 8b86e9b14d (svn r11447) -Fix(r11433): Wrong offset to the helipad made it look like the autoroad button 17 years ago