Commit Graph

16 Commits

Author SHA1 Message Date
yexo
d02548b204 (svn r15736) -Codechange: Split AIScanner/AIFileInfo to the more generic classes ScriptScanner/ScriptFileInfo. 2009-03-15 22:41:57 +00:00
yexo
3e53890348 (svn r15467) -Fix [NoAI]: AIs with an error in their info.nut are no longer available in-game. 2009-02-13 17:17:34 +00:00
smatz
232d21df13 (svn r15465) -Codechange: constify most of AIInfo/AIFileInfo methods, move definition of very simple getters to header file 2009-02-13 02:11:54 +00:00
yexo
312e57df5f (svn r15464) -Codechange [NoAI]: Call all info.nut functions exactly once and only during initialization. 2009-02-13 01:44:56 +00:00
yexo
ec9d949434 (svn r15441) -Cleanup: Use a return value instead of passing a pointer to where the result should be stored. 2009-02-11 00:48:15 +00:00
Yexo
72643f2090 (svn r15366) -Add [NoAI]: Add AddLabels() where you can define labels for the values of the settings in info.nut 2009-02-06 00:25:37 +00:00
glx
205289cf9d (svn r15228) -Fix [FS#2571]: possible crash when an AI/Library doesn't have a required function 2009-01-23 15:38:13 +00:00
Yexo
593f380462 (svn r15175) -Feature: Add the option to select the AIs to start in a new game and configure them via the gui. 2009-01-20 16:49:10 +00:00
truebrain
e436f0218f (svn r15095) -Add [NoAI]: allow AI Libraries to be in .tar files (subdir required, as with AIs
-Add [NoAI]: allow multiple versions of the same AI co-exist
-Change [NoAI]: updated the whole method of AI (Library) finding and loading; it is now much more clear and transparent
-Change [NoAI]: the name of the AI is now the name used by CreateInstance()
-Change [NoAI]: make the AI finder a bit more clever, mostly related to version finding
2009-01-15 18:15:12 +00:00
truebrain
ae5c8a8b35 (svn r15091) -Add [NoAI] [API CHANGE]: introduce GetCategory() as a requirement for every library.nut, to indicate in which category it belongs. Currently the directory indicates the category, but this doesn't allow planned future additions 2009-01-15 15:56:10 +00:00
truebrain
e84138af22 (svn r15090) -Add [NoAI] [API CHANGE]: info.nut/library.nut now requires a function GetShortName(), which should return a 4 (four) character string, unique throughout the world. This id is simular to a GRFid. 2009-01-15 14:37:44 +00:00
truebrain
ec4bdfe611 (svn r15068) -Add [NoAI]: introducing 'step_size' for AIConfig, for future AIGUI (Yexo) 2009-01-13 18:26:58 +00:00
truebrain
39cec4c65f (svn r15063) -Fix [NoAI]: starting companies now listen correctly to 'start_date' set to the AI slot (Yexo)
-Add [NoAI]: add a 'deviation' value for all settings, giving a slight deviation of the value of a setting (Yexo)
2009-01-13 16:53:03 +00:00
truebrain
bf1acb6772 (svn r15057) -Fix [NoAI]: clamp the values of a setting between the ones allowed by info.nut 2009-01-13 13:09:49 +00:00
truebrain
5573d9a459 (svn r15045) -Add [NoAI API CHANGE]: in info.nut you can now have (optional) a CanLoadFromVersion(version), which should return true/false, to indicate if you can load a savegame made with your AI of version 'version'
-Add [NoAI API CHANGE]: in main.nut the Load() function now should be Load(version, data), where 'version' is the version of your AI which made the savegame
-Codechange [NoAI]: various of function renames to make things more sane
-Add [NoAI]: push the 'version' of the AI through various of layers
-Codechange [NoAI]: various of code cleanups
-Add [NoAI]: store the version of the AI in the savegame too
2009-01-13 01:46:46 +00:00
truebrain
c2406cd42d (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to see.
NoAI is an API (a framework) to build your own AIs in. See:
   http://wiki.openttd.org/wiki/index.php/AI:Main_Page
 With many thanks to:
  - glx and Rubidium for their syncing, feedback and hard work
  - Yexo for his feedback, patches, and AIs which tested the system very deep
  - Morloth for his feedback and patches
  - TJIP for hosting a challenge which kept NoAI on track
  - All AI authors for testing our AI API, and all other people who helped in one way or another
-Remove: all old AIs and their cheats/hacks
2009-01-12 17:11:45 +00:00