glx22
5b127ed23e
Revert bbdbf9a: ScriptTimeMode was not the best solution for economy/calendar support
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(cherry picked from commit 704e871a0e
)
# Conflicts:
# src/script/api/script_date.cpp
# src/script/script_storage.hpp
3 months ago
Tyler Trahan
b5b12da91b
Add: AI/GS Time Mode to choose between economy (default) and calendar time ( #11603 )
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(cherry picked from commit bbdbf9a589
)
4 months ago
Jonathan G Rennison
3a47b421b0
Merge branch 'master' into jgrpp
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# Conflicts:
# src/company_cmd.cpp
# src/core/overflowsafe_type.hpp
# src/economy.cpp
# src/engine_base.h
# src/ground_vehicle.cpp
# src/group_gui.cpp
# src/industry_cmd.cpp
# src/industry_gui.cpp
# src/newgrf_commons.cpp
# src/newgrf_engine.cpp
# src/newgrf_industries.cpp
# src/newgrf_object.cpp
# src/newgrf_roadstop.cpp
# src/newgrf_station.cpp
# src/rail_gui.cpp
# src/road_cmd.h
# src/road_gui.cpp
# src/saveload/afterload.cpp
# src/script/api/script_log.cpp
# src/script/api/script_log.hpp
# src/settings_gui.cpp
# src/settingsgen/settingsgen.cpp
# src/station_cmd.cpp
# src/station_cmd.h
# src/station_gui.cpp
# src/strgen/strgen.cpp
# src/string_func.h
# src/string_type.h
# src/table/settings/network_private_settings.ini
# src/tests/math_func.cpp
# src/textfile_gui.cpp
# src/timetable_gui.cpp
# src/town_cmd.cpp
# src/vehicle.cpp
# src/waypoint_cmd.cpp
# src/waypoint_cmd.h
# src/widgets/dropdown.cpp
1 year ago
Jonathan G Rennison
cd9930542d
GS: Add GSAsyncMode(bool) class to set async mode of script DoCommands
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In asynchronous mode, don't wait for result of executed command,
just fire-and-forget, and return estimated cost/result
1 year ago
PeterN
b67cf7f94a
Change: Replace ScriptLog data array with std::deque. ( #10770 )
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Due to cyclic header dependency this requires moving the data types used
by ScriptLog out of the ScriptLog class.
1 year ago
dP
c91033ac5e
Feature: [GS] Scriptable league tables ( #10001 )
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(cherry picked from commit 5e14a20b3b
)
2 years ago
dP
5e14a20b3b
Feature: [GS] Scriptable league tables ( #10001 )
2 years ago
Jonathan G Rennison
81291c4ffc
Add AI/GS methods to get inflation factors
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See: #415
2 years ago
Loïc Guilloux
7331149dde
Codechange: [CMake] Pass API files list via a file to minimise command line length ( #9874 )
2 years ago
dP
39662aabef
Add: allow gamescripts to build neutral objects ( #9568 )
3 years ago
Michael Lutz
8706dcd9c1
Add: [Script] Basic information about loaded NewGRFs for scripts. ( #9464 )
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Currently, scripts use various heuristics to detect loaded NewGRFs that are inherently unreliable.
The list of loaded NewGRFs is easily accessible to a human player, and thus giving
scripts the same information is consistent with the current approach to not give scripts
more information than a human player.
3 years ago
glx22
d1fa6b129c
Add: [CMake] Option to only build tools/docs
4 years ago
glx22
6fae0b83d9
Add: [CMake] targets to generate documentation
4 years ago
Charles Pigott
348c231e12
Codechange: Make codestyle for CMake files consistent for 'control' statements
4 years ago
glx
4079c47b6c
Change: rewrote squirrel_export in CMake
4 years ago
glx
8794c61f25
Change: rewrote generate_widget in CMake
4 years ago
Patric Stout
56d54cf60e
Add: introduce CMake for project management
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CMake works on all our supported platforms, like MSVC, Mingw, GCC,
Clang, and many more. It allows for a single way of doing things,
so no longer we need shell scripts and vbs scripts to work on all
our supported platforms.
Additionally, CMake allows to generate project files for like MSVC,
KDevelop, etc.
This heavily reduces the lines of code we need to support multiple
platforms from a project perspective.
Addtiionally, this heavily improves our detection of libraries, etc.
4 years ago