Commit Graph

14 Commits (59ce9cce9c3baa5440268f93d5140e9a91ddf5ba)

Author SHA1 Message Date
belugas ddd96570ca (svn r4350) CodeChange : Add and use accessors [G|S]etIndustrype. Define and use IndustryGfx type instead of uint 19 years ago
belugas f555554cf8 (svn r4347) CodeChange : Renamed IndustryType to IndustryLifeType. Cleanup step toward bringing accessors [G|S]etIndustrype 19 years ago
tron 649b0a207e (svn r4134) Revert part of r4133: Replacing a byte which gets written to savegames by an enum is a very bad idea 19 years ago
Darkvater 2e0505d689 (svn r4133) - Some miscellaneous changes (unconverted TownID in function definition, Owner instead of byte, remove obsolete member and compare waypoint index with 0 not STR_NULL) 19 years ago
Darkvater e91fa54a15 (svn r4128) - CodeChange: Add proper semantics for CargoID for such variables instead of using the general byte-type. 19 years ago
tron 81e5b16d71 (svn r3172) static, const 19 years ago
Darkvater 4a58250cb9 (svn r2962) - const correctness for all Get* functions and most Draw* functions that don't change their pointer parameters
- change a lot of byte player types to PlayerID
- beautify header files, same "#endif /* filename */" ending
19 years ago
tron 647cbd6bdd (svn r2701) Insert Id tags into all source files 19 years ago
matthijs cc0966405b (svn r1834) - Fix: NPF does not check the owner of its target, busses try to enter other players' depots. TODO
- Add: asserts to find the v->u.rail.track == 0 problem.
- Add: IsValidDepot(), IsValidTown(), IsValidSign(), IsValidVehicle(), IsValidStation()
- Add: GetTileOwner(), IsTileOwner()
- Codechange: Replaced IsShipDepotTile(), IsTrainDepotTile(), IsRoadDepotTile() by IsTileDepotType().
- Codechange: typedeffed the MAP_OWNERS as Owner. Should be used as variable type.
- Codechange: Replaced a few uint by TileIndex.
20 years ago
truelight 3df76452cd (svn r1771) -Add: Industries are now dynamic (up to 64k industries). Generating
1kx1k maps should now be much faster, and give more than just oil-stuff ;)
20 years ago
tron dae4b50e1c (svn r1724) Set maximum number of industries and towns to 250 each 20 years ago
truelight b450603437 (svn r1407) -Codechange: changed a lot around _stations, _vehicles, _towns and _industries
(in prepare of dynamic arrays):
  - DEREF_XXX is changed into GetXXX
  - All direct call are directed via GetXXX
  - struct Industry has now an index-field
  - ENUM'd some stuff
  - Replaced home built loops with FOR_ALL_XXX
  - Added _stations_size, _vehicles_size, ... which gives the length of the
    array (which will be dynamic in the near future)
  - Changed lengtof(XXX) to _XXX_size (e.g. _stations_size)
  - Removed all endof(XXX) (because mostly it was part of a FOR_ALL_XXX)
  - Made the sort-functions of all 4 dynamic
  - Made all 4 Initialize functions more of the same
  - Some minor tab-fixing and stuff
  (tnx to Tron for proof-reading my 100kb patch ;))

  Note for all: please do NOT directly call _stations, _vehicles, _towns and
  _industries, but use the right wrapper to access them. Thank you.
  Ps: please also do not use 'v++', where v is of type Vehicle *.
20 years ago
truelight fe657e9ee3 (svn r1301) -Codechange: _industries finally has FOR_ALL_INDUSTRIES too 20 years ago
truelight efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago