rubidium
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0d459f909c
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(svn r7607) -Codechange: remove direct map accesses for snow/desert on tunnels and bridges.
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2006-12-29 09:10:44 +00:00 |
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peter1138
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681c8c0162
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(svn r6560) - Codechange: Minor fix; add missing #include guards and comments, and correct svn properties on bmp.[ch]
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2006-09-28 18:42:35 +00:00 |
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tron
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7ad0d787e2
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(svn r4166) Sprinkle several map accessors with assert()s
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2006-03-30 09:29:01 +00:00 |
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tron
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78083f0da7
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(svn r3830) Move IsTunnelTile() from tile.h to tunnel_map.h and add IsTunnel(), which just checks for a tunnel, but not the tile type as IsTunnelTile() does
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2006-03-12 15:04:03 +00:00 |
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tron
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313754011d
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(svn r3779) Move CheckTunnelInWay() to a more appropriate place, invert its result and give it a less ambiguous name (IsTunnelInWay)
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2006-03-07 07:51:05 +00:00 |
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tron
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f2dc736554
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(svn r3777) Add some functions to handle tunnels
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2006-03-06 20:55:24 +00:00 |
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