Commit Graph

11 Commits

Author SHA1 Message Date
skidd13
3ae50673a3 (svn r11484) -Codechange: Remove the doubled function SetBitT and rename the remaining to fit with the naming style 2007-11-20 13:35:54 +00:00
skidd13
c0a2c0c23e (svn r11481) -Codechange: Rename the HASBIT function to fit with the naming style 2007-11-19 21:02:30 +00:00
skidd13
98f66552be (svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit with the coding style 2007-11-19 18:38:10 +00:00
rubidium
dcbd2fdfc7 (svn r11411) -Codechange: implement random triggers for houses. 2007-11-11 17:58:05 +00:00
rubidium
2800a49f03 (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "road" everywhere except in the tile type. 2007-07-29 23:42:59 +00:00
rubidium
59d33d0f7c (svn r10673) -Cleanup: some assorted style cleanups. Primarily type* var -> type *var. 2007-07-24 17:01:23 +00:00
belugas
4c4f2a34ef (svn r9558) -Documentation: doxygen and comment changes: 'T' now. Almost done 2007-04-04 03:21:14 +00:00
rubidium
82a1d0f2e4 (svn r9554) -Documentation: add documentation to some map accessors. 2007-04-03 21:51:40 +00:00
maedhros
209101391a (svn r9315) -Merge: The newhouses branch. With this merge comes almost complete support for
the newhouses grf specs, so all newhouses grfs will be playable in the game.

Many thanks to everyone who contributed code and ideas, and all the testers
who found things we missed.
2007-03-19 11:27:30 +00:00
rubidium
396f905b6e (svn r8651) -Codechange: group the functions related to getting and setting the town index and move one function that is not related to the map array out of town_map.h. 2007-02-09 16:21:03 +00:00
rubidium
013df98f79 (svn r7759) -Merge: makefile rewrite. This merge features:
- A proper ./configure, so everything needs to be configured only once, not for every make.
 - Usage of makedepend when available. This greatly reduces the time needed for generating the dependencies.
 - A generator for all project files. There is a single file with sources, which is used to generate Makefiles and the project files for MSVC.
 - Proper support for OSX universal binaries.
 - Object files for non-MSVC compiles are also placed in separate directories, making is faster to switch between debug and release compiles and it does not touch the directory with the source files.
 - Functionality to make a bundle of all needed files for for example a nightly or distribution of a binary with all needed GRFs and language files.

Note: as this merge moves almost all files, it is recommended to make a backup of your working copy before updating your working copy.
2007-01-02 19:19:48 +00:00