Commit Graph

3241 Commits

Author SHA1 Message Date
bjarni
3f60ef07b2 (svn r3679) -Fix: [OSX] fixed warning introduced in r3670 about permission denied in G5_detector.c when compiling without having Makefile.config 2006-02-27 16:58:26 +00:00
peter1138
d6cb4c82da (svn r3678) - NewGRF Codechange: remove redundant braces and temporary variables. 2006-02-27 15:35:22 +00:00
tron
13041aa545 (svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
The corresponding TileInfos look like global variables at the first glance, but always get written to before reading in each function they are used in.
2006-02-27 08:08:10 +00:00
bjarni
5412b2db93 (svn r3676) -Change: [OSX] changed info about package to how to install the game
the package is long gone and people don't read a doc about a missing package when they don't expect to find one
	the doc is called install even though it's not a real install and have nothing to do with make install. People just read it the first time they see it when it's called install ;)
2006-02-26 19:02:09 +00:00
bjarni
3e2f13f8d1 (svn r3675) -Fix: [OSX] made the default gcc names for building universal binaries into the newest gcc for each target instead of hardcoding it for 4.0.0 2006-02-25 22:03:30 +00:00
bjarni
d09e66eef6 (svn r3674) -Feature: [OSX] Added support for tripple binaries (binaries optimised for G3, G5 and i686)
G4 have no problems using G3 code while G5 can, but really benefit from getting their own optimised code (Apple: G5 is not just a fast G4)
	Also changed FAT_BINARY to UNIVERSAL_BINARY since Apple removed most (all?) references to fat binaries on their homepage two days after I added FAT_BINARY
2006-02-25 21:25:23 +00:00
bjarni
4ff6b2a514 (svn r3673) -Codechange: [OSX] changed the makefile to autodetect if it compiles on G5 and then adds flags to optimise for G5
This will not interfere with crosscompiling or universal binaries
2006-02-25 18:11:11 +00:00
bjarni
51ece8d99a (svn r3672) -Fix: [makefile] fixed bug where some settings where overwritten with the default ones when MAKEFILE_VERSION was changed 2006-02-25 16:57:17 +00:00
bjarni
67fde581ab (svn r3671) -Code cleanup: fixed style and removed commented out code in video/cocoa_v.m 2006-02-24 22:12:11 +00:00
bjarni
181853aff9 (svn r3670) -Codechange: [OSX] rewrote a part of the cocoa video driver to speed it up by 1000% in fullscreen
rewrote QZ_DrawScreen to only redraw dirty rectangles (instead of everything)
	This reduce the OpenTTD time spent on this function from 75% to 6,7% (in main menu)
	Note: window mode is unaffected by this commit
	Note: the mouse pointer can now leave artefacts in debug mode
2006-02-24 22:05:20 +00:00
tron
494fd4ed34 (svn r3669) Really wipe all data when making a void tile
Thanks to Belugas, egladil and Rubidium for their inspiration and hard work, which all this stuff is based on
2006-02-24 20:52:32 +00:00
tron
00a16eedcc (svn r3668) Add a function to turn a tile into a tree tile 2006-02-24 20:38:08 +00:00
tron
8d983f1bb7 (svn r3667) Fix the cause of an assertion I triggered in r3665 2006-02-24 20:35:37 +00:00
peter1138
d1076fe973 (svn r3666) Fix up svn properties and add header files to Windows project files. 2006-02-24 20:09:50 +00:00
tron
f6d48379d8 (svn r3665) Add a function to turn a tile into a clear tile 2006-02-24 19:56:24 +00:00
tron
f369dcef51 (svn r3664) Add a function to turn a tile into a void tile 2006-02-24 19:52:26 +00:00
peter1138
af5a1d49c0 (svn r3663) - Fix: [Multistop] Check the status of the destination road stop instead of a station's first road stop. This only has effect with road vehicle queuing disabled. 2006-02-24 17:52:07 +00:00
Darkvater
2912d0e67b (svn r3662) Fix regression FS#58 with union, endiannes and static decleration problems. Removed the union. 2006-02-23 20:53:30 +00:00
bjarni
1c7df50f6c (svn r3661) -Fix [PPC computers] quick dirty fix for failure to start the game on BE CPUs
3626 broke the game on Big endian CPUs and this is a quick dirty fix
	so the nightly builds for OSX and MorphOS will work again
	the game will still fail on 64 bit BE CPUs
	note: the game runs in 32 bit mode on G5, so it will work on G5
	we need to make a better fix for this, but we also need the nightly builds to work
2006-02-23 18:52:13 +00:00
tron
6a74cb2787 (svn r3660) Convert further road bits and type references to the functions/enums 2006-02-23 12:24:19 +00:00
tron
c3c0afb902 (svn r3659) Add function to get the road bits of a level crossing 2006-02-23 11:53:48 +00:00
tron
df156dacb2 (svn r3658) Add functions and symbolic names to retrieve road tile types and road pieces 2006-02-23 08:20:28 +00:00
tron
b79872366d (svn r3657) Fix indentation and remove now unused variable, which i forgot in r3655 2006-02-23 07:32:46 +00:00
tron
6f719ec50a (svn r3656) Simplify the overly complicated check for road pieces under a bridge 2006-02-23 07:31:36 +00:00
tron
ce71415584 (svn r3655) Simplify a boolean expression and turn 3 if-cascades into switches 2006-02-23 07:26:49 +00:00
tron
ae02bd6506 (svn r3654) Turn another if-cascade into a switch 2006-02-22 21:35:45 +00:00
tron
9a364389cb (svn r3653) -Fix: You didn't pay for terraforming at the end tile when building a tunnel 2006-02-22 21:11:31 +00:00
tron
d451db7a5f (svn r3652) Rewrite CmdBuildTunnel in the hope to make it a bit more comprehensible
This implementation is also significantly shorter because it removes many redundant checks
2006-02-22 21:09:55 +00:00
truelight
0340a14426 (svn r3651) -Fix: r3646 fixed some lame compiler, but broke others... this fixes it for some more compilers 2006-02-21 19:42:42 +00:00
tron
5389e0e6d6 (svn r3650) Fix braino in r3649, spotted by Mihamix 2006-02-21 18:15:59 +00:00
tron
6bf65d401b (svn r3649) Turn several if-cascades into switch()es 2006-02-21 18:07:35 +00:00
Darkvater
e3f2007da9 (svn r3648) - Fix typo in r3647, don't ask me how it got there s/_/./ 2006-02-21 17:48:40 +00:00
Darkvater
35ce486704 (svn r3647) Some style-changes to the parameter parser 2006-02-21 17:29:53 +00:00
Darkvater
12290369e2 (svn r3646) - We are not using MFC so don't use afxres but winres. This solves the compilation problem if MFC is not installed with the compiler IDE (VS6 for example) 2006-02-21 15:57:09 +00:00
tron
2e3e9daf32 (svn r3645) Fix stupid typos in last (r3644) commit *sigh* 2006-02-21 07:44:33 +00:00
tron
4b46883751 (svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL) 2006-02-21 07:41:54 +00:00
tron
35fb17947a (svn r3643) Remove a local variable which is just a pointer to a road stop status field and had the sensible name 'b'; instead directly use the road stop status field 2006-02-21 06:43:53 +00:00
Darkvater
e9e4b7735f (svn r3642) There is a 'npf' debug level for a reason, use that instead of bastardizing 'misc'. Also, pointers are checked against NULL in an if-statement 2006-02-21 01:15:59 +00:00
Darkvater
4aaae55c08 (svn r3641) - Rename MusicFilesettings 'btn_down' to more sensible 'playing' 2006-02-20 23:40:53 +00:00
Darkvater
c7e34bd103 (svn r3640) - Remove win32-only variables from variables.h and put them into win32_v.c. Also ifdef the win32 specific configuration file settings. 2006-02-20 23:01:58 +00:00
Darkvater
8104a720b9 (svn r3639) Silence warnings on gcc about {} initializers around unions 2006-02-20 22:57:32 +00:00
peter1138
a66e4c7e6c (svn r3631) - 2cc: Remove use of some temporary variables and perform minor optimization in the form of the ternary operator. 2006-02-20 21:49:31 +00:00
Darkvater
3efd51dd76 (svn r3628) - Add BOOL and STRING types to saveload capabilities. String is unused up till now and it saves the full-buffer, regardless of how many characters the string actually has. So give a warning for that and figure it out later. 2006-02-20 19:58:46 +00:00
Darkvater
45e85d2eb2 (svn r3627) - Change all hardcoded 255 max-saveload versions with the define SL_MAX_VERSION 2006-02-20 19:43:26 +00:00
Darkvater
fa337ae64a (svn r3626) - Merge the SlGlobVarList (global variables) and SaveLoad (offset in struct, variable determined runtime) structs. The only difference between these two is the last element that either holds the address or the offset in the struct. Which one to take is determined by which function is called; SlObject or SlGlobList. 2006-02-20 19:42:39 +00:00
Darkvater
891af38b49 (svn r3625) - Move sl_version inside the functions where they are used to force usage. 2006-02-20 19:12:46 +00:00
Darkvater
f579e2ee83 (svn r3624) - CodeChange: Some cosmetic changes in the saveload code;
- hide and validate variable-size calculation (SlCalcConvMemLen/SlCalcConvFileLen)
   - some signed/unsigned fixes
   - handle conditional variables the same way for global -and struct types, through checking version_from and version_to
2006-02-20 19:04:18 +00:00
Darkvater
f15b8b6cda (svn r3623) - Standardize DEBUG() messages in saveload.c 2006-02-20 18:01:38 +00:00
Darkvater
f112cd722c (svn r3622) - Partly revert r3214. The patch setting max_num_autosaves stays to help control PDA-troubles which the commit was intended for. Didn't revert makefile-config version since it would cause trouble. But Bjarni promised to rewrite it :) 2006-02-20 17:54:25 +00:00
Darkvater
4b5970da84 (svn r3621) - Codechange: Only define the server and bans list if network is enabled. Preparatory work for saving patches/settings to savegame. 2006-02-20 17:49:26 +00:00