frosch
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5eddbb338b
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(svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen)
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12 years ago |
rubidium
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aa2c1ce4b0
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(svn r25152) -Fix-ish [FS#5520]: remove stray reservation from savegames affected by FS#5510 et al. upon loading
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12 years ago |
frosch
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30f601d685
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(svn r25115) -Fix (r8973) [FS#5492-ish]: [NewGRF] Acceleration of NewGRF aircraft was too fast, while acceleration of default aircraft was way too slow. I.e. choose wisely who to let write the software for your orbiter.
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12 years ago |
planetmaker
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c24374f99c
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(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow)
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12 years ago |
frosch
|
d1ab0f03bc
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(svn r24790) -Remove: Classic difficulty profiles.
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12 years ago |
frosch
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812ae4140a
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(svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs.
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12 years ago |
alberth
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732e073261
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(svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb)
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12 years ago |
frosch
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ce87b8fc63
|
(svn r24717) -Fix [FS#5139]: When starting a scenario apply the local company settings to the new company.
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12 years ago |
planetmaker
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f2e94237fc
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(svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx)
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12 years ago |
frosch
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0ba2ed7676
|
(svn r24565) -Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION.
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12 years ago |
frosch
|
7122602026
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(svn r24564) -Fix [FS#5312] (r17433): Limiting the inflation did not quite work.
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12 years ago |
alberth
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5add39d560
|
(svn r24540) -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant.
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12 years ago |
michi_cc
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f3e295b4ec
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(svn r24134) -Add: Configurable limits for tree planting.
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13 years ago |
michi_cc
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6f9668330e
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(svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid)
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13 years ago |
rubidium
|
060cac439c
|
(svn r23942) -Fix: infrastructure cache of standard road stops would get messed up when buying a company with them
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13 years ago |
rubidium
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6d6be50ae0
|
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
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13 years ago |
truebrain
|
19004a77f8
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(svn r23712) -Codechange: rename the two vehicle hashes we have to names that make clear where they differ in
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13 years ago |
rubidium
|
20931c5af8
|
(svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant...
|
13 years ago |
rubidium
|
a137c838f9
|
(svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old savegames if they could totally mess with the game's behaviour
|
13 years ago |
rubidium
|
3d88c74389
|
(svn r23526) -Codechange: unify cargos vs cargoes
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13 years ago |
rubidium
|
2bf0fc3c5c
|
(svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors
|
13 years ago |
michi_cc
|
d30fcd4e35
|
(svn r23411) -Add: Company infrastructure counts for rail.
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13 years ago |
michi_cc
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6083d6ffb4
|
(svn r23410) -Add: A window with a detailed overview over the infrastructure of a company.
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13 years ago |
terkhen
|
59d8b0204f
|
(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc).
|
13 years ago |
peter1138
|
81598273e9
|
(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
|
13 years ago |
truebrain
|
bd3fd1171e
|
(svn r23309) -Fix: loading old games didn't have goals set for towns (tnx to frosch for spotting)
|
13 years ago |
michi_cc
|
4d2a9e384c
|
(svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block.
|
13 years ago |
yexo
|
5c838ff1c3
|
(svn r23168) -Feature [FS#1824]: always draw fences around field tiles
|
13 years ago |
rubidium
|
2ed0f93bfb
|
(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it
|
13 years ago |
rubidium
|
7757a2ed40
|
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight)
|
13 years ago |
rubidium
|
47c5d30b5d
|
(svn r23084) -Codechange: get rid of a redundant variable
|
13 years ago |
yexo
|
e98be8ed24
|
(svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game
|
13 years ago |
frosch
|
b78a459613
|
(svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad().
|
13 years ago |
frosch
|
570da01d3a
|
(svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and depottests. (adf88)
|
13 years ago |
terkhen
|
729d786d5e
|
(svn r22573) -Fix (r22567): Fix operator precedence.
|
13 years ago |
terkhen
|
00e5c1df18
|
(svn r22567) -Codechange: Store persistent storages inside a pool.
|
13 years ago |
terkhen
|
5bb79b1f46
|
(svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus.
|
14 years ago |
planetmaker
|
43c8cd1d5e
|
(svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added
|
14 years ago |
smatz
|
58c7f5c497
|
(svn r22129) -Codechange: use simpler check to test if there any towns in the game
|
14 years ago |
yexo
|
296af35741
|
(svn r22061) -Change: when loading old savegames with long trains set the maximum train length to the length of the longest train
|
14 years ago |
frosch
|
b7713a7e85
|
(svn r22046) -Fix [FS#4487]: Make sure order indices stay in range when copying, sharing, unsharing or deleting all orders.
|
14 years ago |
smatz
|
887a7724dc
|
(svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames
|
14 years ago |
rubidium
|
faf5d899f7
|
(svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h
|
14 years ago |
alberth
|
4364cec392
|
(svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density.
|
14 years ago |
frosch
|
ef3ec0f8c8
|
(svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool.
|
14 years ago |
alberth
|
bdf5a1c2f7
|
(svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window.
|
14 years ago |
rubidium
|
0fe0225751
|
(svn r21962) -Feature-ish: GUI setting to disable reversing at signals
|
14 years ago |
smatz
|
3bfad0243b
|
(svn r21947) -Fix (r21195): crash when converting a savegame with vehicles crashed in a tunnel entry, or with vehicles reversing there
|
14 years ago |
smatz
|
54161949d1
|
(svn r21942) -Codechange: no need to convert GOINGUP/GOINGDOWN flags if they are cleared afterwards during savegame conversion
|
14 years ago |
planetmaker
|
0364726bbb
|
(svn r21940) -Fix [FS#4460]: Not all vehicles should be tested to be inside a tunnel upon savegame load (SmatZ)
|
14 years ago |