Commit Graph

228 Commits (575cabe90a56a23fa13ca24962b12a4ff2216386)

Author SHA1 Message Date
frosch 5eddbb338b (svn r25185) -Fix [FS#5508]: Remove ambivalent functions CargoList::Empty() and Count(), and replace them with VehicleCargoList::StoredCount(), TotalCount(), StationCargoList::AvailableCount() and TotalCount(). (fonsinchen) 12 years ago
rubidium aa2c1ce4b0 (svn r25152) -Fix-ish [FS#5520]: remove stray reservation from savegames affected by FS#5510 et al. upon loading 12 years ago
frosch 30f601d685 (svn r25115) -Fix (r8973) [FS#5492-ish]: [NewGRF] Acceleration of NewGRF aircraft was too fast, while acceleration of default aircraft was way too slow. I.e. choose wisely who to let write the software for your orbiter. 12 years ago
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
frosch d1ab0f03bc (svn r24790) -Remove: Classic difficulty profiles. 12 years ago
frosch 812ae4140a (svn r24789) -Add: Separate setting to control the default settings of newly added scripts and random AIs. 12 years ago
alberth 732e073261 (svn r24776) -Doc: Typo fixes, additions, and additional dots collected from various sources (including Eagle_rainbow, MinchinWeb) 12 years ago
frosch ce87b8fc63 (svn r24717) -Fix [FS#5139]: When starting a scenario apply the local company settings to the new company. 12 years ago
planetmaker f2e94237fc (svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx) 12 years ago
frosch 0ba2ed7676 (svn r24565) -Fix: Stop both price and payment inflation if either of them has reached MAX_INFLATION. 12 years ago
frosch 7122602026 (svn r24564) -Fix [FS#5312] (r17433): Limiting the inflation did not quite work. 12 years ago
alberth 5add39d560 (svn r24540) -Codechange: Remove the not-so-useful HALF_TILE_SIZE constant. 12 years ago
michi_cc f3e295b4ec (svn r24134) -Add: Configurable limits for tree planting. 13 years ago
michi_cc 6f9668330e (svn r24132) -Change [FS#4713]: Improve randomness of tile order in the tile loop. (monoid) 13 years ago
rubidium 060cac439c (svn r23942) -Fix: infrastructure cache of standard road stops would get messed up when buying a company with them 13 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
truebrain 19004a77f8 (svn r23712) -Codechange: rename the two vehicle hashes we have to names that make clear where they differ in 13 years ago
rubidium 20931c5af8 (svn r23694) -Fix (rprev): somehow compilers didn't understand what I meant... 13 years ago
rubidium a137c838f9 (svn r23693) -Fix [FS#4859]: hardcode the original defaults for loading old savegames if they could totally mess with the game's behaviour 13 years ago
rubidium 3d88c74389 (svn r23526) -Codechange: unify cargos vs cargoes 13 years ago
rubidium 2bf0fc3c5c (svn r23476) -Codechange: use the error queue to replace switch mode error strings, again making it possible to return multiple errors 13 years ago
michi_cc d30fcd4e35 (svn r23411) -Add: Company infrastructure counts for rail. 13 years ago
michi_cc 6083d6ffb4 (svn r23410) -Add: A window with a detailed overview over the infrastructure of a company. 13 years ago
terkhen 59d8b0204f (svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each town (michi_cc). 13 years ago
peter1138 81598273e9 (svn r23316) -Feature: Add ability to zoom in to 2x and 4x level. 13 years ago
truebrain bd3fd1171e (svn r23309) -Fix: loading old games didn't have goals set for towns (tnx to frosch for spotting) 13 years ago
michi_cc 4d2a9e384c (svn r23290) -Fix [FS#2379,FS#3569]: Change the centre of train vehicles to depend on the vehicle length instead of being fixed at 4/8th of the original vehicle length to make sure shortened vehicles don't block tiles they shouldn't block. 13 years ago
yexo 5c838ff1c3 (svn r23168) -Feature [FS#1824]: always draw fences around field tiles 13 years ago
rubidium 2ed0f93bfb (svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and use it 13 years ago
rubidium 7757a2ed40 (svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions if they return the Z in pixels (like TilePixelHeight) 13 years ago
rubidium 47c5d30b5d (svn r23084) -Codechange: get rid of a redundant variable 13 years ago
yexo e98be8ed24 (svn r23083) -Fix: run StartupEngines() if NewGRFs changed during loading a savegame, just like it's running when NewGRFs are changed during a game 13 years ago
frosch b78a459613 (svn r22977) -Codechange: Rename SetCachedEngineCounts() to GroupStatistics::UpdateAfterLoad(). 13 years ago
frosch 570da01d3a (svn r22644) -Codechange: Use IsShipDepotTile() instead of single water- and depottests. (adf88) 13 years ago
terkhen 729d786d5e (svn r22573) -Fix (r22567): Fix operator precedence. 13 years ago
terkhen 00e5c1df18 (svn r22567) -Codechange: Store persistent storages inside a pool. 13 years ago
terkhen 5bb79b1f46 (svn r22540) -Codechange: Rename AcceptancePickup to GoodsEntryStatus. 14 years ago
planetmaker 43c8cd1d5e (svn r22473) -Codechange: Automatic orders are better called implicit orders as no real order influencing path finding is added 14 years ago
smatz 58c7f5c497 (svn r22129) -Codechange: use simpler check to test if there any towns in the game 14 years ago
yexo 296af35741 (svn r22061) -Change: when loading old savegames with long trains set the maximum train length to the length of the longest train 14 years ago
frosch b7713a7e85 (svn r22046) -Fix [FS#4487]: Make sure order indices stay in range when copying, sharing, unsharing or deleting all orders. 14 years ago
smatz 887a7724dc (svn r22025) -Fix: verify there is enough space in the pool when creating new pool items while loading old savegames 14 years ago
rubidium faf5d899f7 (svn r22017) -Codechange: move MarkTileDirtyByTile to viewport_func.h 14 years ago
alberth 4364cec392 (svn r22001) -Codechange: Rename difficulty.number_industries to difficulty.industry_density. 14 years ago
frosch ef3ec0f8c8 (svn r21987) -Fix: Make news items, engine previews and AI preview events deal with no longer existing Engine items after resetting the pool. 14 years ago
alberth bdf5a1c2f7 (svn r21969) -Feature: Introduce 'minimal' number of industries as a replacment for the old 'none' setting in the newgame window. 14 years ago
rubidium 0fe0225751 (svn r21962) -Feature-ish: GUI setting to disable reversing at signals 14 years ago
smatz 3bfad0243b (svn r21947) -Fix (r21195): crash when converting a savegame with vehicles crashed in a tunnel entry, or with vehicles reversing there 14 years ago
smatz 54161949d1 (svn r21942) -Codechange: no need to convert GOINGUP/GOINGDOWN flags if they are cleared afterwards during savegame conversion 14 years ago
planetmaker 0364726bbb (svn r21940) -Fix [FS#4460]: Not all vehicles should be tested to be inside a tunnel upon savegame load (SmatZ) 14 years ago