frosch
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5719596ce2
|
(svn r14993) -Fix (r14957, r14975): Do not reverse the train with OT_LEAVESTATION as that breaks PBS prediction.
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16 years ago |
frosch
|
1fdd53e428
|
(svn r14975) -Fix (r14957): Do not immediatelly move the train when leaving the station and the destination is not yet known.
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16 years ago |
frosch
|
818b162b35
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(svn r14957) -Fix [FS#2516]: Do not abort train movement, when we are just about to reach the end of the platform.
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16 years ago |
rubidium
|
28ea38ae55
|
(svn r14949) -Cleanup: pointer coding style
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16 years ago |
rubidium
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054787f082
|
(svn r14943) -Cleanup: remove some rogue spaces/replace some rogue tabs with spaces
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16 years ago |
michi_cc
|
b201fb1226
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(svn r14852) -Feature: Automatic reversing in front of block signals can now be disabled by setting pf.wait_oneway_signal respectively pf.wait_twoway_signal to 255.
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16 years ago |
michi_cc
|
fc9b6b8872
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(svn r14851) -Fix: A train reversing in a non-PBS block can't be stuck.
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16 years ago |
michi_cc
|
b4289b40f4
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(svn r14850) -Fix [FS#2503]: Reversing a stuck train that is then not stuck anymore did not always reset the waiting timer.
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16 years ago |
smatz
|
ec7ebf2170
|
(svn r14835) -Change: apply the 'warn if train's income is negative' setting to other vehicle types, too
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16 years ago |
smatz
|
b1f7ef7076
|
(svn r14831) -Codechange: use {VEHICLE} instead of Train/Ship/Road veh/Aircraft/{STRING} {COMMA} in lang files (part by Swallow)
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16 years ago |
smatz
|
91233ea596
|
(svn r14828) -Codechange: move most of save/load-specific code to separate files
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16 years ago |
rubidium
|
183f8df552
|
(svn r14826) -Fix [FS#2494]: infinite loop in order lookahead when reserving a path (Swallow)
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16 years ago |
rubidium
|
f316796629
|
(svn r14803) -Codechange: move order list management into it's own class and remove the order count from the savegame as we can easily count that (PhilSophus)
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16 years ago |
rubidium
|
abd3b8e0d7
|
(svn r14801) -Codechange: don't reference Vehicle::num_orders directly but through a method GetNumOrders() (PhilSophus)
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16 years ago |
rubidium
|
d91baac764
|
(svn r14785) -Fix [FS#2132]: vehicle list for station gets closed when station view is closed even when the vehicle list is stickied. Other vehicle lists are not deleted when their 'opening' window gets closed so do the same with the station view.
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16 years ago |
rubidium
|
56d108edf8
|
(svn r14779) -Fix (r14747) [FS#2485]: selling an articulated vehicle removed only the first part and not the rest.
|
16 years ago |
rubidium
|
e83cca7d13
|
(svn r14754) -Codechange: get rid of _cmd_text and just pass it as (optional) parameter.
|
16 years ago |
rubidium
|
0c6c3311c9
|
(svn r14748) -Codechange: unduplicate window updating when deleting vehicles.
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16 years ago |
rubidium
|
c34ce32f26
|
(svn r14747) -Codechange: remove DeleteVehicleChain in favour of the vehicle destructor as that was already doing the same for a few vehicle types.
|
16 years ago |
smatz
|
c88a6199a7
|
(svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
|
16 years ago |
frosch
|
6afd6a450f
|
(svn r14699) -Fix (r14483): Do not use v->dest_tile for trains heading to a station. Reaching that tile does not mean reaching the station.
|
16 years ago |
frosch
|
d64b89838e
|
(svn r14695) -Cleanup: When NTP is not active there is no need to set up TrainTrackFollowerData.
|
16 years ago |
rubidium
|
33008f5d8b
|
(svn r14594) -Fix [FS#2412]: trains could get their their last visited station reset when still (un)loading causing an invalid state.
|
16 years ago |
frosch
|
24bd9866f8
|
(svn r14578) -Fix (r2389, r10811)[FS#Vikthor]: Allow capacity callbacks (15, 36) to return zero capacity.
|
16 years ago |
michi_cc
|
023ce24b1a
|
(svn r14559) -Fix [FS#2387]: A train could be blocked inside a depot if it was reversed just after leaving the depot.
|
16 years ago |
michi_cc
|
147304b83d
|
(svn r14550) -Fix [FS#2391]: Don't assert on path look-ahead when processing a not-part-of-orders depot-order.
|
16 years ago |
rubidium
|
33203c67c1
|
(svn r14526) -Fix [FS#2379]: make sure trains stop at the end of a station; a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station.
|
16 years ago |
glx
|
f28957bcc4
|
(svn r14521) -Fix [FS#2378]: fast trains could continue to move after a crash
|
16 years ago |
michi_cc
|
4424c2e6fb
|
(svn r14492) -Fix [FS#2366] (r14482): Conditional orders could lead to an infinite loop on path look-ahead.
Don't refactor things that don't want to be refactored, folks. And some comments can't hurt either.
|
16 years ago |
michi_cc
|
5c781a921a
|
(svn r14483) -Fix [FS#2340]: On reaching a waypoint a train could falsely be reported as lost when doing the look ahead for a path.
|
16 years ago |
michi_cc
|
9a7270d147
|
(svn r14482) -Codechange: Use a class for saving the current train order when extending the reserved path beyond the current destination during pathfinding.
The class' destructor will make sure that the order is restored on function exit in all cases.
|
16 years ago |
rubidium
|
b5e467978b
|
(svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus)
|
16 years ago |
rubidium
|
3113cc17b9
|
(svn r14436) -Fix [FS#1793]: (fast) trains would sometimes move one time too often/little when moving from diagonal<->non-diagonal tracks (iguannab)
|
16 years ago |
rubidium
|
e589c7e580
|
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
|
16 years ago |
rubidium
|
f56e630e5c
|
(svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with.
|
16 years ago |
frosch
|
423160f946
|
(svn r14405) -Fix [FS#2289]: Correct handling of selling free wagons while the following vehicle is an engine (i.e. a new train is created).
|
16 years ago |
frosch
|
5fd49a8cd2
|
(svn r14403) -Fix (r14384): The condition was too restrictive.
|
16 years ago |
peter1138
|
21a5c6bb7d
|
(svn r14401) -Fix (r11724): Don't check articulated parts or rear multihead parts for callback 1D when moving a chain of wagons.
|
16 years ago |
rubidium
|
48ece47bd9
|
(svn r14397) -Fix: possible buffer overrun, wrong parameter type passed to printf and && where || is meant. Found by MSVC's code analysis (Darkvater)
|
16 years ago |
frosch
|
fb1fae001a
|
(svn r14384) -Fix: Moving the first vehicle of a train elsewhere might require a new unitnumber for the remaining chain.
|
16 years ago |
rubidium
|
7935517470
|
(svn r14371) -Fix [FS#2313]: loading indicator didn't stay with the front engine when turning a train in a station.
|
16 years ago |
frosch
|
a4fd962adf
|
(svn r14366) -Fix (r14362): Match multiheaded parts starting from the first vehicle in a chain.
|
16 years ago |
frosch
|
6782d81142
|
(svn r14362) -Fix (r3403): Also connect multiheaded parts in free wagon chains.
|
16 years ago |
smatz
|
7e4e999a97
|
(svn r14307) -Fix: when deleting a station, remove news items regarding it
|
16 years ago |
michi_cc
|
5a28d3a54f
|
(svn r14285) -Fix [FS#2263]: A train inside a wormhole could free the reservation of another train inside the wormhole.
|
16 years ago |
michi_cc
|
e008f58350
|
(svn r14284) -Fix (r13958): Trains would not look ahead and extend their reservation on a waypoint tile in all cases.
|
16 years ago |
rubidium
|
6e67ea1f9d
|
(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
|
16 years ago |
frosch
|
f932e81127
|
(svn r14149) -Fix: When selling the front engine of a train consist with another engine at the second position, not all 'important' data was copied to the new head.
|
16 years ago |
frosch
|
b66b3937ed
|
(svn r14148) -Fix (r14096) [FS#2239]: Orders were freed while they were still shared by other vehicles.
|
16 years ago |
frosch
|
2dd9bc672a
|
(svn r14131) -Fix (r13952) [FS#2250]: The reservation of adjacent stations was sometimes not freed correctly. (michi_cc)
|
16 years ago |