Commit Graph

16 Commits

Author SHA1 Message Date
rubidium
99d46e0ad7 (svn r17248) -Fix: add GPL license notice where appropriate 2009-08-21 20:21:05 +00:00
rubidium
0aeed2b96a (svn r15666) -Fix [FS#2689]: sorting of engines in the purchase list didn't use the same numbers as the GUI showed, e.g. articulated parts weren't taken into accound when ordering by capacity. 2009-03-10 21:17:00 +00:00
frosch
abe4692da2 (svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, which cannot accept CT_INVALID.
-Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them.
-Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection.
-Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'.
  Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects.
  Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21 12:52:41 +00:00
peter1138
5429c5a095 (svn r15412) -Fix: Clearing custom engine names could cause desyncs due to be client-side only; GUI parts of save/load of custom engine names also removed as it was never implemented. 2009-02-08 12:58:14 +00:00
smatz
f0ff90d71c (svn r15216) -Feature: native support for Transport Tycoon (Original) savegames. Based on SVXConverter's source code and documentation by Roman Vetter 2009-01-23 02:35:17 +00:00
smatz
e7af36ae79 (svn r15166) -Codechange: reduce number of includes in afterload.cpp 2009-01-20 13:56:35 +00:00
peter1138
544e04fe62 (svn r14926) -Feature: Automatically set last engine ageing year to the last 'introduction year plus half model life', to allow engines later than 2050 to appear. 2009-01-08 21:48:59 +00:00
rubidium
2e916a154f (svn r14683) -Change: only say a engine/vehicle is refittable when it can be refitted to at least two cargo type or when it has subcargos.
NOTE: it is still possible that a vehicle is marked refittable when there is nothing to refit to, e.g. when only one subcargo is available but that cannot be determined without a vehicle chain.
2008-12-16 22:02:12 +00:00
rubidium
f56e630e5c (svn r14421) -Codechange: rename all player variables/types to company *or* client so it is immediatelly clear which one you are working with. 2008-09-30 20:39:50 +00:00
peter1138
1272c55991 (svn r13287) -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp 2008-05-27 12:24:23 +00:00
smatz
f92a48c24b (svn r13077) -Codechange: move function that updates cached num_engines to engine.cpp, make it run only 1 loop 2008-05-13 21:36:09 +00:00
smatz
8a422e34df (svn r12995) -Codechange: use std::vector for EngineList instead of C/C++ wrapper for CBlobT 2008-05-07 18:31:29 +00:00
rubidium
1ce0b03bf0 (svn r12971) -Documentation: add @file in files that missed them and add something more than whitespace as description of files that don't have a description. 2008-05-06 15:11:33 +00:00
peter1138
45034bc522 (svn r12924) -Feature: Introducing the so called 'engine pool' which primarily removes the fixed engine type limits and also happens to allow (with the patch option 'dynamic_engines') multiple NewGRF vehicle sets to coexist. 2008-04-29 21:31:29 +00:00
rubidium
081f627018 (svn r12787) -Documentation: add/fix documentation of some functions. Patch by Alberth. 2008-04-19 13:05:05 +00:00
rubidium
df1d9bd880 (svn r12490) -Codechange: rename engine.h to engine_func.h and remove unneeded inclusions of engine.h and/or replace them with engine_type.h. 2008-03-31 00:17:39 +00:00