michi_cc
a2b2bc3620
(svn r24141) -Feature: Display rating in the town directory window. (Inspired by patch from MagicBuzz)
13 years ago
rubidium
7893ef7b1c
(svn r23993) -Cleanup: remove some disable directives from the NFO as they aren't needed anymore with newer GRFCodec/NFORenum
13 years ago
rubidium
d7cae0ab96
(svn r23984) -Fix [FS#5082]: fix the order of lights on the helipad (PaulC)
13 years ago
rubidium
7aeb89c984
(svn r23982) -Codechange: use NFO v32 for the extra graphics
13 years ago
michi_cc
9101d2e2d2
(svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types (sprites by Snail).
13 years ago
rubidium
1b13eb49dd
(svn r23926) -Update [FS#5055]: some missing Latin-ish characters as some translations started using them (PaulC)
13 years ago
rubidium
0b4d40b30e
(svn r23858) -Change [FS#5003]: some updates and improvements of the base font (PaulC)
13 years ago
rubidium
7a38642a1c
(svn r23639) -Fix [FS#4892]: fix transparency for steel mill, colour translations in some arctic buildings and a wrongly replaced sprites (PaulC)
13 years ago
rubidium
9a27c28270
(svn r23638) -Fix [FS#4894]: glitch in the monospace font (PaulC)
13 years ago
rubidium
ab974bee97
(svn r23582) -Fix [FS#4870]: add missing characters for certain languages and the large font
...
-Codechange: don't remove large font glyphs because they are broken in the original font, just fix them up in openttd.grf using action A
-Change: make extra characters more consistent with the original font
All by PaulC.
13 years ago
rubidium
739c315243
(svn r23395) -Fix [FS#4862]: a character that is path of the 'normal' fonts, but relocated after loading, was missing for the monospace font
13 years ago
rubidium
9835600cd1
(svn r23278) -Add: monospaced sprite font with the same characters as the normal font
13 years ago
rubidium
6afcc85be4
(svn r23260) -Codechange: abstract away some NFO by macros
13 years ago
rubidium
88aaeb4092
(svn r23232) -Change: move the "default" overrides out of the baseset in order to ensure they all use the same values
13 years ago
rubidium
165fb1e9e7
(svn r23203) -Change: make locks more consistently looking (PaulC)
13 years ago
frosch
f722cc2a24
(svn r22986) -Add (r22985): More icons for the vehicle list.
13 years ago
rubidium
decf5c67ea
(svn r22974) -Fix: draw buoy sprite without outline on the map
13 years ago
rubidium
62e5f54243
(svn r22971) -Add [FS#4787]: climate aware canal/aqueduct graphics; based on work by PaulC
13 years ago
rubidium
a69c8d22b8
(svn r22962) -Fix/Update: graphical issues from Addi's NewGRF
13 years ago
rubidium
e8a9bb3c0d
(svn r22766) -Add: river graphics for the original base set (andythenorth)
13 years ago
rubidium
58e3652bd0
(svn r22537) -Change [FS#3494]: replace the half small airport structure on the intercontinental airport with some grass
13 years ago
planetmaker
b50b00a7ae
(svn r22379) -Fix: Not all pixels which need recolouring were actually in the proper colour
14 years ago
frosch
73252ea570
(svn r21535) -Fix (r11432)[FS#4312]: 2CC recolour sprites were the same for DOS and WIN palette, thus "dark green", "brown", "grey" and "white" were wrong for DOS, and recently for both.
14 years ago
rubidium
43692e514c
(svn r21251) -Fix (r20950): toyland sprites were forgotten
14 years ago
rubidium
c5015bb5bd
(svn r21026) -Codechange: move from pcx to png extra grf sprites as they are easier to handle/view. They also take less space in a checkout. Furthermore this requires a recent GRFCodec nightly with PNG support enabled.
14 years ago
rubidium
27839d548e
(svn r20989) -Change: make extra_grf's pcx files DOS palettes instead of converting them during compilation. Also fix misconverted sprite and some comments
14 years ago
rubidium
82d4ffacff
(svn r20950) -Fix: (or at least greatly improve) alignment of some original graphics pillar sprites
14 years ago
frosch
48767d1bef
(svn r20720) -Add: separate GUI icons for vehicle/company profit, exclusive rights and unread news.
14 years ago
rubidium
7d11c392a4
(svn r20490) -Change: merge the extra GRF sources so updating them becomes a bit easier.
...
The (prebuilt) grf will still remain, so if you don't have NFORenum and GRFCodec it will still work.
14 years ago