tron
5a3ecbee71
(svn r6277) Clean up the train details drawing routine
18 years ago
tron
d8436d15ae
(svn r6276) Remove a redundant assignment
18 years ago
tron
453028b3a7
(svn r6275) Get rid of an ugly cast
18 years ago
tron
c4fb78a708
(svn r6274) Clean up a bit
18 years ago
tron
d5e21c2dc3
(svn r6273) Clean up the custom currency window handler a bit
18 years ago
Darkvater
a0486a3b48
(svn r6272) -Revert the colour-mess in the vehicle window. Servicing depot destinations
...
have the same colour as always, if the vehicle goes to stop inside the depot
the colour is red, as it was.
-Tooltip windows should be somewhat short, not a whole essay.
18 years ago
tron
78f9d19d2d
(svn r6271) Remove stale comment
18 years ago
tron
659e09e5bc
(svn r6270) Remove the "unsorted" vehicle sorter, because it's plain useless
18 years ago
bjarni
68e0703226
(svn r6269) -Fix r6240: fixed incorrect row count in vehicle lists when resizing to smaller windows (AsterixMG)
18 years ago
tron
d3f5b7da3e
(svn r6268) Remove now pointless assignment (followup of r6267)
18 years ago
tron
f3c8020902
(svn r6267) Simplify the control flow in the rail tile loop by eliminating a bool flag and replacing it by a simple goto
18 years ago
tron
a80a17007a
(svn r6266) Replace four shifts by a single multiplication and let the compiler handle what to do with it - it does a better job
18 years ago
tron
925b633afa
(svn r6265) Check whether to draw catenary at all once before the drawing loop instead of on every iteration
18 years ago
tron
d16308810e
(svn r6264) Get rid of a cast
18 years ago
miham
d0693f3c30
(svn r6263) WebTranslator2 update to 2006-08-31 12:34:27
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dutch - 4 fixed by habell (4)
french - 4 fixed, 4 changed by glx (8)
german - 4 fixed by Neonox (4)
polish - 4 fixed by meush (4)
portuguese - 11 fixed, 17 changed by izhirahider (19), nars (9)
turkish - 9 fixed, 10 changed by jnmbk (19)
18 years ago
tron
5f3f9f499d
(svn r6262) Remove unused #define and function declaration
18 years ago
bjarni
c3900434b5
(svn r6261) -Fix r6246: fixed sprite related crash related to other player's vehicle list windows (spotted by Darkvater)
18 years ago
tron
ad076c8f9e
(svn r6260) Improve readability
18 years ago
tron
10b9f692c7
(svn r6259) Extract the axis directly, don't use a trinary operator
18 years ago
tron
32d26ef6b8
(svn r6258) Reduce the number of induction variables and inner scopes for clarity
18 years ago
tron
cd8f1cc63d
(svn r6257) Use memcmp() to check the MD5 sum instead of using a home brewed loop
18 years ago
tron
45e34d555c
(svn r6256) if () cascades -> switch ()
18 years ago
tron
22d2ca7cc6
(svn r6255) Simplify drawing of catenary in depots
18 years ago
tron
b427ce4e20
(svn r6254) if () cascade -> switch ()
18 years ago
tron
85bd6c05de
(svn r6253) Comment out code with #if 0, not //. Join statements which needlessly span many lines into fewer lines
18 years ago
tron
b536c2e4e0
(svn r6252) Replace a comglomerate of ifs for animated station tiles by a small table and a loop iterating over it
18 years ago
tron
26b153b1df
(svn r6251) Replace 2 bool variables by a simple switch
18 years ago
bjarni
7922c9ff84
(svn r6249) -Fix: fixed assert when pressing goto depot in an empty list (forgot to disable the button in this condition)
...
-Code cleanup r6246: simplified SendAllVehiclesToDepot() and moved an { in PlayerVehWndProc()
18 years ago
glx
f91fce66cb
(svn r6247) -Fix(r6244): invalid arguments caused infinite loop
18 years ago
bjarni
744840c3da
(svn r6246) -Feature: added the many times requested "send all vehicle to depot" button
...
it's located in the vehicle list screen and does the same as in the shared orders window (send all vehicles in list to a depot)
it will still not inform the player if a vehicle failed to find a depot, so don't take for granted that all of them go
18 years ago
KUDr
42682a70aa
(svn r6245) -Add: added comments for all YAPF C interface functions (yapf.h) used by other modules, added FollowTrackInit() into YAPF track followers.
18 years ago
glx
d8e6f28365
(svn r6244) -Fix: allow any order for strgen parameters
18 years ago
bjarni
1983c07955
(svn r6243) -Codechange: made SortVehicleList() static as well since that one is not used in any other files either (Thanks Tron for pointing this out)
18 years ago
bjarni
2a07ed9d46
(svn r6242) -Codechange: made BuildVehicleList static as it is not used in any other files anymore
...
added window_type to arguments and used it to replace an if cascade with a switch case
18 years ago
bjarni
8f102334ff
(svn r6241) -Fix r6240: missed altering one line in last commit
18 years ago
bjarni
ced2972c74
(svn r6240) -Code cleanup: in PlayerVehWndProc: replaced size_of_row with w->resize.step_height
...
it was only used twice, so there was no reason to calculate it for each event
18 years ago
bjarni
6cc29d5daf
(svn r6239) -Code cleanup: cleaned up PlayerVehWndProc
...
code to delete an empty shared orders list is now much simpler
cleaned up the code to handle button clicks
fixed an assert if widget 9 was pressed on a list with vehicles for another company
18 years ago
tron
747f9cf80a
(svn r6238) Use the colour stored in _colour_gradient[] instead of explicitly retrieving it with GetNonSprite()
18 years ago
bjarni
b9f47dda4e
(svn r6237) -Fix r6165: fixed wrong hangar name in heading for hangar strings
...
also fixed inconsistent Danish translation and a typo in Dutch in the same strings
18 years ago
rubidium
0c13657e3a
(svn r6236) -Fix (FS#313): TGP generation seed edit box only accepted seeds up to 2^31-1, instead of up to 2^32-2.
18 years ago
Darkvater
484495d817
(svn r6235) -Cleanup: Make SVN ignore everything not under version control in the data/ folder
18 years ago
bjarni
15f9208302
(svn r6229) -Feature: Shared order lists now got a "goto depot" button
...
this will try to send all vehicles in the list to depots/hangars
currently if one fails to find a depot, it will not tell the player
18 years ago
bjarni
b85a5d8cc8
(svn r6228) -Fix: redrawing an empty list of shared vehicles will now close the window
...
Since the order is no more, the player will not need that particular window anymore
this could happen if the player opened the window and then sold all the vehicles (or crashed them)
A crash could happen if a new order gets the same (now freed) OrderID and the vehicle using it is not of the same type as the window expect
18 years ago
bjarni
a73b07561e
(svn r6227) -Codechange: added window type flags to use with PlayerVehWndProc
...
this makes the list type detection much easier and allowed an if cascade to be turned into a switch case
this also makes it easier to add more list types
18 years ago
glx
c595c0e651
(svn r6226) -Fix(r5864): an assertion was triggered when drawing catenary on steep slopes (TrueLight)
18 years ago
Darkvater
be1bec145e
(svn r6225) -Codechange: change the warning/error format of strgen to show up
...
in MSVC 'Task List' as well.
18 years ago
miham
aa55d7b47d
(svn r6224) WebTranslator2 update to 2006-08-29 22:34:42
...
dutch - 10 fixed, 14 changed by habell (24)
estonian - 1 fixed, 3 changed by t2t2 (4)
portuguese - 6 fixed, 4 changed by izhirahider (10)
18 years ago
KUDr
f3df0aa6e8
(svn r6223) -Fix: RVs with empty order list were able to enter the depot or road stop from the back. I introduced this bug when I "improved" GetTileTrackStatus(). (thanks glx for the report and fix).
18 years ago
tron
b83a3f8726
(svn r6222) Remove struct ColorList, because the names of its attributes are plain confusing
...
All the struct holds is a simple colour gradient, so using a simple array with 8 entries is more clear
Also add the names of colour the gradients as enum
18 years ago
bjarni
21db9de388
(svn r6220) -Fix: added missing space in a string for Catalan town names (Arnau)
18 years ago