peter1138
9c7f09322e
(svn r3805) - [FS#62] Fix doxygen comments to refer to the correct parameter. (sulai)
19 years ago
tron
fbe939b31f
(svn r3783) Replace further ints and magic numbers by Direction, DiagDirection and friends
19 years ago
tron
2d3c28f2b3
(svn r3776) Replace many ints and magic numbers by Direction, DiagDirection and friends
19 years ago
tron
cc4f5b4e6f
(svn r3763) Adapt to the new 'map accessors go in foo_map.h'-scheme
19 years ago
tron
13041aa545
(svn r3677) Remove the FindLandscapeHeightByTile()s from the default AI.
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The corresponding TileInfos look like global variables at the first glance, but always get written to before reading in each function they are used in.
19 years ago
tron
6a74cb2787
(svn r3660) Convert further road bits and type references to the functions/enums
19 years ago
tron
4b46883751
(svn r3644) Don't use FindLandscapeHeightByTile() when it's overkill - often it was just a complicated way of writing GetTileSlope(tile, NULL)
19 years ago
tron
b13ac1486c
(svn r3614) turn 2 do-while-loop with 2 induction variables each into canocical for loops
19 years ago
tron
49c7eb934b
(svn r3613) Some more const, indentation, whitespace and similar stuff
19 years ago
peter1138
601b226f04
(svn r3602) - Move _railveh_score data to _rail_vehicle_info->ai_rank and remove global variable to return data as we can now access this directly.
19 years ago
tron
453b30e387
(svn r3564) Several smaller changes:
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- Don't treat non-booleans as booleans
- Reduce variable scope
- Bracing
- Use DeMorgan's law to make conditionals easier to read
- if cascade -> switch
- Replace some magic numbers by symbolic names
- Avoid assignments within other statements
19 years ago
tron
84fb96fe85
(svn r3511) More whitespace ([FS#46] by Rubidium)
19 years ago
Darkvater
f3b0de85bf
(svn r3481) - Try and fix an svn discrepancy of trolly.h #2
19 years ago
Darkvater
b2fac2e99f
(svn r3480) - Try and fix an svn discrepancy of trolly.h
19 years ago
Darkvater
4e09974975
(svn r3472) - [PBS] Remove from trunk. Anyone interested can still find it in branch/pbs. This reverts revisions r3158, r3140, r3075, r2977, r2674, r2625, r2621, r2529, r2528, r2525, r2524, r2519, r2517, r2516, r2507, r2499. (in conjunction with Tron)
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- The only change is that the nsignalsw.grf file is kept and that existing nightlies with PBS signals get those signals converted to combo-signals.
19 years ago
tron
af70b49bf7
(svn r3367) Unify the 4 distinct CMD_CHANGE_{AIRCRAFT,ROADVEH,SHIP,TRAIN}_SERVICE_INT commands into one CMD_CHANGE_SERVICE_INT command.
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As side effect this is a
-Fix: The default AI tried to change the service intervals of vehicles via the CMD_CHANGE_TRAIN_SERVICE_INT command - regardless of the type of the vehicle - which of course failed for non-trains
19 years ago
tron
e272b03fee
(svn r3365) Staticise 36 functions
19 years ago
tron
b06b3e2ca2
(svn r3313) Remove GPMI related changes from trunk
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Revisions in detail: 2542, 3226 (partial), 3229, 3231, 3232, 3238, 3242-3245, 3251, 3253, 3260, 3263, 3265, 3266, 3269, 3277, 3278, 3279, 3283 (partial), 3304, 3305, 3306
19 years ago
truelight
6884453b66
(svn r3306) -Fix: forgot sometimes to switch to the right current_player for AIs
19 years ago
truelight
531073bea0
(svn r3305) -Rename: Changed all instances of ottd_ related to the AI to ttai_
19 years ago
truelight
f94da63a8d
(svn r3304) -Add: allow AI-events to see the UID of the command
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-Fix: improved the logic of the UID code for AIs
19 years ago
tron
bf98086de8
(svn r3298) Remove unused and write-only variables
19 years ago
tron
23bfc03054
(svn r3297) Staticise
19 years ago
Darkvater
56998926e7
(svn r3294) - Fix: use INVALID_STRING_ID instead of -1.
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- Fix: savegames only give back one message, show this by ignoring the first argument. Perhaps make the message more verbose in the future by adding STR_ equivalents next to the already existing debug messages.
19 years ago
truelight
be65f908c8
(svn r3285) -Codechange: Tron was confused by a name, so let's make him happy,
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prefixed it with 'tmp', so now we know it is a temp char* :)
19 years ago
truelight
0de260182b
(svn r3284) -Fix: DoCommand always cleans up _cmd_text (tnx to Tron)
19 years ago
truelight
ba7cc8e190
(svn r3283) -Fix: decode_parameters was still used, while _cmd_text is the way
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-Fix: _cmd_text is cleared after a command, so we need to store it
temporaray in order to first test the command, before executing
19 years ago
peter1138
809b03c81a
(svn r3282) - Codechange: Replace tests against CMD_ERROR with CmdFailed()
19 years ago
truelight
b6ca90e021
(svn r3279) -Fix: do not try to execute something that is not set to execute
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-Fix: do not increase an uid number if it isn't returned
19 years ago
truelight
c872ac4eb4
(svn r3278) -Fix: lets update the tail-pointer if we add a new item, else the linkedlist never grows ;)
19 years ago
truelight
e9e1c4de53
(svn r3277) -Fix: lets use the right DoCommand for testing a build (tnx to Igor2Code)
19 years ago
bjarni
05fbf0ada5
(svn r3272) -Fix: [AI] fixed issue in AI that prevented compilation without network support
19 years ago
truelight
54cb542e1d
(svn r3269) -Fix: return CMD_ERROR instead of -1 if AI_DoCommandChecked fails
19 years ago
truelight
4f9bb11846
(svn r3266) -Codechange: added comments for why the revert of r3625 inside the code.
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Also, I forgot to tnx GraphiteNL for his help with this problem. Tnx GraphiteNL :)
19 years ago
truelight
af87b2916a
(svn r3265) -Fix: partly reverted back r3263, because MSVC, who else, doesn't support variadic macros............
19 years ago
truelight
a3d142ed57
(svn r3263) -Fix: use () around 'variables' in macros, gives less crashes ;)
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-Fix: va-args in macros are supported via __VA_ARGS__ in C99, so changed
to that; now GCC 2.95 likes it too :)
19 years ago
truelight
0f2a0df165
(svn r3260) -Add: add events for AIs to check if a command execution failed or succeeded
19 years ago
truelight
214ed794a1
(svn r3253) -Add: add BuildRoad event for AIs
19 years ago
truelight
ea9cb3ee5b
(svn r3251) -Fix: report errors from GPMI in a more detailed way (Igor2Code)
19 years ago
truelight
480b1575fe
(svn r3250) -Fix: AIs weren't uninitialized when a new game was loaded
19 years ago
truelight
44c70c24d3
(svn r3246) -Fix: small glitch in ai_network_client code (network_client.c)
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-Fix: make sure this glitch can never happen again (ai.c)
19 years ago
truelight
c963c59b67
(svn r3245) -Add: allow OpenTTD to give his GPMI-params to the GPMI modules
19 years ago
truelight
2eb1c8a215
(svn r3244) -Fix: [GPMI] Even more GPMI based AI-code cleanup, bug fixes, and you can now control the AI that is going to boot
19 years ago
truelight
a2ae8a707c
(svn r3242) -Fix: small glitch in AllowAI control
19 years ago
truelight
9a381f4d5d
(svn r3238) -Fix: always save if you want GPMI-based AIs, this on request by
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Darkvater, so we can, in the future, save patch options in savegames
without any problems.
19 years ago
Darkvater
728aba9d7c
(svn r3236) - Fix: warnings about 'CDECL must be used with ...' on VS6
19 years ago
truelight
8733f49e88
(svn r3232) -Add: implemented the event-system for AIs
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-Add: added several hooks (event-callbacks) for road-related-stuff
19 years ago
truelight
4927236912
(svn r3229) -Add: add more GPMI support. Now GPMI-based AIs can be loaded (doesn't change a thing if you didn't enable GPMI)
19 years ago
truelight
6a4ba84320
(svn r3226) -Fix: GPMI implementation had minor glitches
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-Fix: the AI speed control is done by the AI-core, individual AIs don't have to do it (so, AIs were delayed twice ;)
-Add: Support for AI-network-clients (an AI, connecting to a remote server)
-Fix: minor AI-core problems
19 years ago
truelight
31f218fdf9
(svn r3224) -Add: Allow the NewAI to work in Multiplayer Games (switchable via patch
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settings, off by defaut). An other step to AIScripts.
WARNING: this is still highly experimental and has known bugs!
19 years ago
tron
3bf8d2ccbb
(svn r3190) Turn some loops into canonical for loop form
19 years ago
tron
b9729fb72e
(svn r3185) const
19 years ago
tron
f7abff5f96
(svn r3181) -Bracing
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-Indentation
-Whitespace
-DeMorgan's Law
-Test with NULL or 0 for non-booleans
-'\0' instead of 0 for chars
-Remove redundantly redundant comments (like DoFoo(); // Do foo)
-Join multiple short lines with a single statement
-Split single lines with multiple statements
-Avoid assignments in if
19 years ago
tron
833032adc0
(svn r3177) GB, CLRBIT, HASBIT, TOGGLEBIT
19 years ago
tron
ee15e3de13
(svn r3172) static, const
19 years ago
tron
e0dd7efc82
(svn r3080) byte -> PlayerID, int -> EngineID, -1 -> INVALID_ENGINE
19 years ago
tron
47137cefb7
(svn r3078) Some more stuff, which piled up:
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- const, whitespace, indentation, bracing, GB/SB, pointless casts
- use the trinary operator where appropriate
- data types (uint[] -> AcceptedCargo, ...)
- if cascade -> switch
- if (ptr) -> if (ptr != NULL)
- DeMorgan's Law
- Fix some comments
- 0 -> '\0', change magic numbers to symbolic constants
19 years ago
tron
2cc2154ad2
(svn r3077) static, const, bracing, indentation, 0 -> '\0'/NULL, typos in comments, excess empty lines, minor other changes
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nothing spectacular, just some stuff, which piled up
19 years ago
tron
2b91f55b32
(svn r3073) int/byte -> EngineID/PlayerID/VehicleID
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0/-1 -> INVALID_ENGINE
0x10 -> OWNER_NONE
19 years ago
tron
d4752ba0da
(svn r3058) The default AI may not build dual headed trains under certain circumstances.
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Simplify this check by testing the rail vehicle info flags instead of passing a global variable around.
Note: This is not exactly the original behaviour, because the Lev4 was always allowed to be built, but i guess that was a glitch.
19 years ago
tron
9314ea877f
(svn r3052) Fix last commit *grml*
19 years ago
tron
0834a88a12
(svn r3051) Remove the unused function RemoteSubsidyAdd()
19 years ago
tron
313fcfbd83
(svn r2973) Move a function declaration somewhere where it belongs
19 years ago
tron
afcb9f0d60
(svn r2972) Fix the speed of the AI
19 years ago
Darkvater
2131f68ae2
(svn r2951) - Fix: [ 1259345 ] Changing engine in netgame opens train window for everyone
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- Add IsLocalPlayer() which substitutes _local_player == _current_player
19 years ago
Darkvater
236abb6a6c
(svn r2949) The AI no longer needs to 'cheat' to build aircraft; eg it builds them now from a hangar. Also, to query the price of a new aircraft tile information is not needed
19 years ago
truelight
2e87864d0b
(svn r2948) -Fix: the old AI needs a special flag that triggers all kind of special
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abilities you really don't want to know about (free bridges, etc..)
I removed this flag some revisions ago, but the Aircraft part
depends on it, so I re-enabled it again..
19 years ago
truelight
991d5c6234
(svn r2921) -Codechange: moved all AI-code to 1 central place (ai/ai.c)
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-Fix: removed the ability for the oldAI to cheat (this will criple him somewhat)
-Add: base-code for many improvements to come in the AI-system
-Add: added base-code for multiplayer AIs (DOES NOT WORK YET!)
19 years ago
truelight
d05f504c01
(svn r2907) -Codechange: splitted the AIs to their own directory. AINew becomes 'trolly', AIOld becomes 'default', both in their own dir in the 'ai' dir. More AIs to come.
19 years ago