Commit Graph

399 Commits (4884dcacbae72b265e7bfab180b923a48d65913b)

Author SHA1 Message Date
Jack McKiernan 9479f45d1a Codechange: Replaced 255's with an enum entry TERMGROUP 5 years ago
JMcKiern 04f659e768 Fix: Some typos found using codespell 5 years ago
Charles Pigott 5b34c8019f Codechange: Remove Company/OwnerByte types 5 years ago
Henry Wilson 7c8e7c6b6e Codechange: Use null pointer literal instead of the NULL macro 5 years ago
Patric Stout fe13fadcfb Codechange: fix Intel C++ Compiler linking issues.
GetAircraftFlightLevel<Aircraft> is only used in static functions
inside aircraft_cmd.cpp. With GCC, Clang and MSVC this is not an
issue, but on ICC fails linking, because it doesn't find this
version of this template. Possibly these two pieces of information
are linked.
Explicit defining the function fixes the issue.
5 years ago
Johannes E. Krause 3c94bddbc2 Change: make crash chance at short runway independent of plane crash rate setting (there's a cheat for this) 5 years ago
Samu 9b99b95955 Fix #6574: Remove go to hangar orders when rebuilding airport
When replacing an airport with another, cancel current orders of type 'go to depot' from aircraft still heading to it if the rebuilt airport doesn't have a hangar (helicopter vs heliport), or if the airplane can't land on the rebuilt airport (airplane vs helistation).

Removes 'go to hangar' orders from all aircraft when replacing an airport with hangar with another without hangar (heliport).
5 years ago
Samu 9c6ac309e0 Fix #6636: Airplanes could be sent to helicopter station depots 5 years ago
Samu 2084779b5a Fix #6574: Go to takeoff if no hangar
Sends the aircraft to takeoff if the airport it's currently at, got no hangar even if the order is to go to hangar.
5 years ago
Ingo von Borstel 4e9e115760 Add: [NewGRF] Airport animation trigger for plane landing (#6334, patch by Supercheese) 5 years ago
Niels Martin Hansen c84b9913bd Fix #6676: Prevent helicopters from stopping in midair during some kinds of landing
This adds a new flag that gets stored in the savegame, but it should still be compatible both ways, hence no save version bump.
6 years ago
SamuXarick 264e60529f Change: Gradually slow down aircraft speed on breakdown (#6932) 6 years ago
Charles Pigott f5b1115039 Doc: Lots and lots of doxymentation fixes 6 years ago
Niels Martin Hansen 2a868b9f3b Feature: Framerate display window (#6822)
Frame rate and various game loop/graphics timing measurements and graphs. Accessible via the Help menu, and can print some stats in the console via the fps command.
6 years ago
PeterN a07394a63a
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
The value is either unused or always the same as this->direction.
6 years ago
Joan Josep 944f785be8 Fix: Spelling errors (#6769) 6 years ago
frosch 117e73751c (svn r27668) -Feature: [NewGRF] Allow composing vehicles from multiple sprites. 8 years ago
frosch c175067ed9 (svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw. 8 years ago
frosch d2393b4f6c (svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleSpriteSeq. 8 years ago
frosch 05ed2001d4 (svn r27422) -Fix [FS#6341]: Aircraft picked the wrong airport entry point, if airports were rotated by 180 degree. (marcole) 9 years ago
frosch a8080b6256 (svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad(). 10 years ago
peter1138 ce9fab58bc (svn r26951) -Codechange: Do the GUI-scale dance for vehicle, depot, and purchase lists. 10 years ago
rubidium 5116c39865 (svn r26874) -Fix (r26872): hopefully fix MSVC compile error 10 years ago
rubidium 51a1c712f2 (svn r26872) -Change: give the disaster vehicles the same treatment as aircraft in r26866; make the ascend and descend if needed to cross high mountains (based on patch by ic111) 10 years ago
rubidium 3548195e3e (svn r26867) -Fix (r26866): hopefully fix MSVC compile error 10 years ago
rubidium c0771b1657 (svn r26866) -Change: make aircraft ascend/descend when they are too close to the ground or too far away (based on patch by ic111) 10 years ago
rubidium 9e0f4b3847 (svn r26864) -Codechange: bring a bit more OO into the disaster vehicles 10 years ago
rubidium 6c2abf0930 (svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicle class 10 years ago
rubidium 0463dbdc9e (svn r26482) -Codechange: add an include that allows us to undefine/redefine "unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values 10 years ago
rubidium aa8f9e28a2 (svn r26134) -Fix [FS#5820]: aircraft crashing near the map's border due to a lack of airports could trigger an assertion in most builds 11 years ago
rubidium d2ba772f6a (svn r26130) -Codechange: add some guards against using invalid image indices 11 years ago
rubidium 13855f0a09 (svn r25705) -Fix: a number of typos (inspired by 90c920601c84975acb694f3673e2beb08b013753) 11 years ago
frosch 5bda07c10c (svn r25648) -Change [FS#5669]: [NewGRF] Invalidate vehicle recolour palette during (un)loading. 11 years ago
rubidium 3947453277 (svn r25259) -Codechange: track capacities and usage of links 11 years ago
frosch 341a6f6e95 (svn r25223) -Change: [NewGRF] Unify the behaviour of Aircraft::tick_counter with other vehicle types and increment it once per tick. (instead of twice like before, or six times like in r0) 11 years ago
frosch 30f601d685 (svn r25115) -Fix (r8973) [FS#5492-ish]: [NewGRF] Acceleration of NewGRF aircraft was too fast, while acceleration of default aircraft was way too slow. I.e. choose wisely who to let write the software for your orbiter. 11 years ago
rubidium 2795ed5b09 (svn r25008) -Codechange: Make CargoList::Truncate behave similarly to CargoList::MoveTo, i.e. pass the amount to truncate (fonsinchen) 11 years ago
rubidium ced17303c2 (svn r24998) -Fix [FS#5137]: Set vehicle's service interval is percent flag appropriately on creation (peter1138) 12 years ago
rubidium c77cd1f409 (svn r24994) -Codechange: Replace access to service_interval with accessors (peter1138) 12 years ago
planetmaker c24374f99c (svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagle_rainbow) 12 years ago
michi_cc 799a745099 (svn r24855) -Fix [FS#5405]: Don't send aircraft to depots that are out of range of the next destination. 12 years ago
frosch 3ce8d2ce70 (svn r24846) -Add: Advanced settings to disable certain sound effects. 12 years ago
michi_cc 245e32a10e (svn r24839) -Feature [FS#5271]: [NewGRF] Support oversized purchase list sprites. (Based on patch by Eddi) 12 years ago
frosch 08a8c3a773 (svn r24384) -Fix [FS#5188-ish]: Make IsInDepot() functions behave consistent across vehicle types and add IsChainInDepot instead, if that is what shall be checked. 12 years ago
frosch a8c88f43b6 (svn r24284) -Codechange: Remove NewsSubtypes and directly use NewsTypes and NewsFlag instead. 12 years ago
frosch 00b3ff80bb (svn r24282) -Codechange: Add AddVehicleAdviceNewsItem function to preemptively deduplicate code. 12 years ago
michi_cc aa47d6c7f2 (svn r24127) -Feature [FS#1497]: Allow closing airports for incoming aircraft. (Based on patch by cirdan) 12 years ago
michi_cc 8254b5a7e6 (svn r24060) -Fix [FS#5123] (r23504): Do not freeze aircraft mid-flight when skipping to an out-of-range destination. 12 years ago
rubidium 6d6be50ae0 (svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files 13 years ago
truebrain 091bc25a90 (svn r23714) -Codechange: don't mix Viewport with non-viewport code 13 years ago