tron
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284d9ed7fb
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(svn r2663) Include variables.h only in these files which need it, not globally via openttd.h
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2005-07-21 18:44:27 +00:00 |
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truelight
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143dd26ef5
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(svn r2337) -Fix: NetworkUDPRemoveAdvertise wasn't fully correct (which made Darkvater go crazy ;))
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2005-05-17 16:01:19 +00:00 |
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tron
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1afad51ee2
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(svn r1847) Adjustment for MorphOS to unbreak the build there and removal of some now obsolete preprocessor magic
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2005-02-08 15:42:28 +00:00 |
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tron
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eed181245d
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(svn r1833) byte -> char transition: the rest
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2005-02-06 22:25:27 +00:00 |
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tron
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b2ae5b197e
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(svn r1821) Move generic string handling functions to string.[ch] and introduce stre{cpy,cat}, see string.h for their semantics
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2005-02-06 13:41:02 +00:00 |
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tron
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f0f85a7ef3
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(svn r1803) Move debugging stuff into files of it's own
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2005-02-05 15:58:59 +00:00 |
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truelight
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f84607af52
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(svn r1689) -Fix: big typo in network_udp.c, the company-password flag didn't work
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2005-01-26 19:40:21 +00:00 |
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tron
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3279a7c9a2
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(svn r1520) Trim 134 (!) lines with trailing whitespace ):
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2005-01-15 08:58:31 +00:00 |
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truelight
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e9a57c56b7
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(svn r1510) -Add: Improved Network Lobby GUI: (bociusz)
- Added green dot if company income is positive (else red dot)
- Added lock icon if company is password protected
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2005-01-14 21:47:35 +00:00 |
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truelight
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4873c0b1ea
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(svn r1483) -Fix: don't close a socket if it is already closed (windows doesn't like
it :() (partly tnx to tamlin)
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2005-01-11 15:52:18 +00:00 |
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truelight
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523a6a1cff
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(svn r1389) -Add: [Network] Added packet protection. No longer a client or server
reads beyond the size of the packet
-Fix: [Network] A server no longer crashes when a client sends an
invalid DoCommand, but drops the client instead.
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2005-01-05 14:39:48 +00:00 |
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tron
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6c4840fa50
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(svn r1331) Update map size before sending game info
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2005-01-03 09:14:31 +00:00 |
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truelight
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c5cca49117
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(svn r1276) -Fix: [Network] Bug in bind system. Advertising failed on systems with
more then 1 ip, and server_bind active to one of them.
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2004-12-24 08:54:00 +00:00 |
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truelight
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d66adc937d
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(svn r1228) -Add: [Network] When a server normally shuts down, it removed itself
from the server-list
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2004-12-22 18:56:52 +00:00 |
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truelight
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90b2b2144b
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(svn r1227) -Add: Ingame Server-list (select Internet, then Find Servers)
-Fix: UDPListener was launched wrongly
-Fix: Not all sockets have broadcast enabled anymore
-Fix: Server-advertise retries 3 times before giving up
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2004-12-22 18:42:56 +00:00 |
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dominik
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7cfaa8a418
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(svn r1194) Feature: You can now add and remove servers from the server list. Those will be remembered until you delete them by pressing the Delete key.
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2004-12-20 22:14:39 +00:00 |
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truelight
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0e19f74c16
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(svn r1168) -Cleanup: [Network] Cleaned the network code a bit. Added 'const'
and 'void' where needed, prefixed all functions, typedefs and global
vars with 'Network' and organized all externals nicely.
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2004-12-19 10:17:26 +00:00 |
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truelight
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015fb81810
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(svn r1106) -Add: [Network] Added master-server protocol and advertise to
master-server option. No GUI yet, and disabled by default (it still is WIP)
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2004-12-15 20:10:34 +00:00 |
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truelight
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db6a545203
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(svn r1069) -Add: [Network] Added UDP-packet for detail info about a server for
upcoming server-listing
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2004-12-13 19:55:31 +00:00 |
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truelight
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9ced62e239
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(svn r1059) -Fix: [Console] Renamed 'set port' to 'set server_port'
-Add: [Network] Add ip-bind ('set server_bind_ip <ip>' in console or use
scripts/pre_dedicated.scr)
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2004-12-13 17:47:21 +00:00 |
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truelight
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b8f6d41418
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(svn r942) -Merged branch/network back into the trunk
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2004-12-04 17:54:56 +00:00 |
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