miham
efd2fce9a4
(svn r9997) -Update: WebTranslator2 update to 2007-05-31 16:16:13
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american - 30 fixed by WhiteRabbit (30)
french - 1 changed by glx (1)
2007-05-31 14:16:22 +00:00
rubidium
52f612d711
(svn r9996) -Fix: be more strict when building/upgrading roads and/or road stops.
2007-05-31 07:34:40 +00:00
peter1138
a672a8f77d
(svn r9995) -Fix (r9962): Don't scroll the map at the start of a new game
2007-05-31 07:21:33 +00:00
belugas
86abe1b229
(svn r9994) -Codechange: Add pointers for Industry and Industry Tiles in the grf file.
2007-05-31 03:35:11 +00:00
rubidium
8d82deffa1
(svn r9993) -Fix (r9992): smallish typos resulting in compile time errors.
2007-05-30 20:34:16 +00:00
belugas
0f6e6d9713
(svn r9992) -Codechange: Remove some hardcoded references to Industry IDs.
...
A few more to go
2007-05-30 20:20:58 +00:00
rubidium
2db0d81cc1
(svn r9991) -Fix: one could build road when trams were driving on the tile and vice versa.
2007-05-30 20:13:58 +00:00
rubidium
b17a89c53d
(svn r9990) -Fix: MorphOS and AmigaOS do not like "//" in filenames as that means the same as "/../" in means in Unix.
2007-05-30 18:24:54 +00:00
rubidium
2bfc36c1ba
(svn r9989) -Fix [FS#817]: trams/road vehicles did go to the closest road stop regardless whether they could actually "drive" on there.
2007-05-30 18:22:56 +00:00
rubidium
70e6102c86
(svn r9988) -Codechange: remove the last direct map accesses, except the ones needed for the savegame saving/loading mechanisms.
2007-05-30 13:33:19 +00:00
rubidium
bc41dc4966
(svn r9987) -Fix [FS#818]: a train under a bridge could collide with a train on the bridge.
2007-05-30 13:27:56 +00:00
rubidium
a31e944149
(svn r9986) -Fix (r9934): flooding towns could not remove tram tracks (boekabart).
2007-05-30 13:16:45 +00:00
miham
6252272e87
(svn r9985) -Update: WebTranslator2 update to 2007-05-30 09:59:31
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dutch - 1 fixed by habell (1)
italian - 16 fixed, 22 changed by lorenzodv (38)
korean - 1 fixed by darkttd (1)
norwegian_bokmal - 8 fixed by jankmi (8)
ukrainian - 30 fixed by mad (30)
2007-05-30 07:59:43 +00:00
belugas
425ea50854
(svn r9984) -Codechange: Remove an obsolete structure and a now meaningless enum, in favor of the "real thing"
2007-05-30 02:08:18 +00:00
belugas
f8491407d0
(svn r9983) -Codechange: Use the "enabled" property of the industry spec.
2007-05-30 01:55:11 +00:00
bjarni
7d3d73e104
(svn r9982) -Fix (r9874): autoreplacing vehicles from a group could sometimes add the new vehicle twice to the engine (EngineID, not total count) count in the group
2007-05-29 20:52:35 +00:00
bjarni
eb5b4ecd4a
(svn r9981) -Fix: fixed a rare event that could cause autoreplace to run out of money and generate an error (spotted by elmex and UndernotBuilder)
...
This happened if the new engine was a dualheaded engine and there was money to replace and refit the front, but not the rear
It also adds the cost of refitting the rear end of dualheaded engines to the cost animations (display only)
2007-05-29 20:06:06 +00:00
rubidium
c23228af8c
(svn r9980) -Merge: Windows Installer changes in 0.5 (r9864).
2007-05-29 19:01:38 +00:00
rubidium
902b2a1d58
(svn r9979) -Merge: release changes from 0.5.
2007-05-29 18:55:15 +00:00
belugas
0cb8413a8f
(svn r9976) -Codechange: Declare a writable array of specs for industry and industry tiles.
...
It will be initialized by the original data upon game start.
Rename some enums to be more consistent too
2007-05-29 17:41:59 +00:00
belugas
0af97d4ab2
(svn r9975) -Codechange: Adjust the industry/tile spec arrays, moving the enabled member out of GRFFileProps (end of previous commit).
2007-05-29 14:44:22 +00:00
belugas
4cb32f903e
(svn r9974) -Codechange: Remove the enabled member of GRFFileProps, since it'snot really grf related
2007-05-29 14:32:46 +00:00
bjarni
77f5c1e25e
(svn r9973) -Cleanup: removed some code that kept both ends of a dualheaded engine in the same train (when moving wagons in a depot)
...
NormaliseTrainConsist() is called later in the same command and it will take care of this issue
2007-05-29 10:35:52 +00:00
rubidium
4726fdc0d0
(svn r9972) -Fix (r9969): silence a warning.
2007-05-29 08:20:38 +00:00
rubidium
17b6ce80c7
(svn r9971) -Fix (r9892, r9958): loading of post-'bridges over "everything"' messed with the railtype of bridges.
2007-05-29 08:19:37 +00:00
miham
191845f736
(svn r9970) -Update: WebTranslator2 update to 2007-05-29 09:12:20
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brazilian_portuguese - 29 fixed by tucalipe (29)
catalan - 30 fixed by arnaullv (30)
danish - 1 fixed by ThomasA (1)
dutch - 29 fixed, 2 changed by webfreakz (31)
french - 30 fixed, 2 changed by glx (32)
hungarian - 29 fixed by miham (29)
italian - 30 fixed, 1 changed by lorenzodv (31)
japanese - 18 fixed by ickoonite (18)
korean - 34 fixed by darkttd (34)
portuguese - 5 fixed by izhirahider (5)
romanian - 28 fixed, 682 changed by CrystyB (710)
swedish - 31 fixed by giddorah (31)
traditional_chinese - 57 fixed by thomasau (57)
2007-05-29 07:12:49 +00:00
belugas
35ccad33dd
(svn r9969) -Codechange: Cleanup of industries (Step-14). Remove hardcoded-run-time tile acceptance and put in corresponding tile
2007-05-29 00:15:34 +00:00
bjarni
a6bea527a3
(svn r9967) -Fix (r9938): autoreplace would in certain conditions move dualheaded engines in a train (usually to the rear)
...
-Change: moving an engine in between the two ends of a dualheaded engine will now move the rear dualheaded engine to the front of the newly added engine (instead of moving the new engine to the rear of the rear dualheaded engine)
This can make a difference if there are wagons in the train
2007-05-28 21:40:40 +00:00
rubidium
df1bbe55e2
(svn r9966) -Fix: bridges and tunnels were not always removed on bankruptcy, thus leaving tunnels/bridges with an invalid owner that would crash the game when clicking with the query tool on them.
2007-05-28 21:32:26 +00:00
rubidium
c5d073a84f
(svn r9965) -Fix: the ownership of drive through road stops on town owned roads wasn't properly reset when the road stop was removed.
2007-05-28 20:46:59 +00:00
rubidium
66c23060e2
(svn r9964) -Fix: removing of road should not be free of charge.
2007-05-28 19:26:32 +00:00
peter1138
63f7965920
(svn r9963) -Fix (r9962): 'smooth_scroll' patch setting was ignored (always on) in some places.
2007-05-28 17:07:19 +00:00
peter1138
344e9007fe
(svn r9962) -Feature: Add smooth viewport scrolling. This must be enabled with patch setting 'smooth_scroll'
2007-05-28 16:46:16 +00:00
rubidium
1a8a44165b
(svn r9961) -Fix (r7182): some file were still in iso8859-15 instead of utf8.
2007-05-28 04:15:32 +00:00
rubidium
2347c45d35
(svn r9960) -Fix [FS#813]: road wasn't properly added when overbuilding a tram rails with normal rails to for a crossing.
2007-05-28 03:41:18 +00:00
maedhros
710cc5a597
(svn r9959) -Fix: Only call GetNextVehicle for trains.
2007-05-27 17:27:07 +00:00
rubidium
7f0339748f
(svn r9958) -Fix (r9892): upgrading old savegames made (road)bridges unuseable.
2007-05-27 14:42:40 +00:00
rubidium
2dd0ba36cb
(svn r9957) -Change: replace cargo tram with freight tram for consistency.
2007-05-27 10:00:37 +00:00
peter1138
974aebcce5
(svn r9956) -Codechange: Add tram livery schemes
2007-05-27 09:33:41 +00:00
maedhros
21454957b5
(svn r9955) -Codechange: Make _roadveh_enter_depot_unk0 slightly less mysterious.
2007-05-27 09:17:30 +00:00
rubidium
53380fc047
(svn r9954) -Fix [FS#811]: trolley AI crashed when trying to determine what the roadbits are.
2007-05-27 08:53:21 +00:00
maedhros
1b33f19877
(svn r9953) -Fix: Only check whether trains are multiheaded when cloning.
2007-05-27 05:32:37 +00:00
glx
3db7a70057
(svn r9952) -Fix r9951: it was not possible to build a drive-through station over a road/tram
2007-05-27 01:59:07 +00:00
glx
8c9b4ee548
(svn r9951) -Fix: slope check was incomplete when building road over tram track (and vice-versa)
...
-Fix: you could build a drive-through station over a sloped road/tram track
2007-05-27 01:03:59 +00:00
rubidium
8602acc433
(svn r9950) -Feature(tte): allow terraforming under bridges.
2007-05-26 23:23:22 +00:00
rubidium
c69458d894
(svn r9949) -Fix: (road) depots got deowned on bankrupts.
2007-05-26 23:18:42 +00:00
rubidium
35f1299d40
(svn r9948) -Fix (r9947): building illegal roads on slopes. Why do 'fixes' always have the tendancy to backfire?
2007-05-26 22:44:09 +00:00
rubidium
7088cedb7a
(svn r9947) -Fix [FS#807]: don't check whether roadbits may be built when they are already built for another type.
2007-05-26 22:19:04 +00:00
rubidium
997901189f
(svn r9946) -Fix: more places that weren't correctly marked dirty...
2007-05-26 22:01:49 +00:00
rubidium
54d7cb8f7c
(svn r9945) -Fix: bridges were not properly marked dirty when adding/removing roadtypes.
2007-05-26 21:45:16 +00:00