Commit Graph

29 Commits (4609d64df7cc0f856ad875ed2e1bbe83beb5bb19)

Author SHA1 Message Date
darkvater e5b3e6bbda (svn r1717) -Fix: some compilation problems for braindead VS6 and added missing files to project (thx bociusz) 20 years ago
darkvater f91558f4c6 (svn r1637) -Fix: VS6 warning
-Added missing files to VS6 and VS.Net project files (bociusz)
20 years ago
darkvater 8bec09737f (svn r1531) -Feature: [1039061] Swiss town-names (vulvulune) 20 years ago
darkvater 1d127765c3 (svn r1523) -Fix: somehow mousewheel was disabled on windows using SDL; reenabled again
-Fix: added missing CDECL to ellipsis functions and changed VS6 project file to use _cdecl calling conventions (thx tamlin)
20 years ago
truelight 97dd511971 (svn r1486) -Codechange: moved all 'signs' stuff to signs.c/h and prepared it for
dynamic arrays
20 years ago
darkvater f23a382f82 (svn r1349) -Fix: [1093485] Dissappearing rocks in Scenario Editor 20 years ago
truelight ce480ec17f (svn r1308) -Update: updated MSVC project files 20 years ago
darkvater 302893f0da (svn r1121) -Feature: Added sticky windows feature. A small pin allows the user to set the window as undeletable and can only be closed by hand. As an example the viewport window has been stickied (thanks to Neko-San)
-To use the feature add WDF_STICKY_BUTTON to the widget description and update all widget-ID's since sticky button will be widget 2.
20 years ago
darkvater 48b417b456 (svn r1104) -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug!
-VS.NET now treats warnings as errors too in the release build.
20 years ago
darkvater c21659ae7e (svn r1093) -Fix: Hopefully fixed windows revision issues once and for all. Removed globalness of _openttd_revision and put all such ifdefs into one place. If server has a revision only the same revisions can join; if the server has no revision everyone can join. I reckon this should be a server-side option to allow people to join or not to join. 20 years ago
truelight 42971c090e (svn r1029) -Update: also added md5.h to vc6 / vc.net project files (bociusz) 20 years ago
truelight b50b664f36 (svn r1026) -Add: [Network] Added unique id, so in network, each client has an
unique id (generated via md5)
20 years ago
darkvater 15879e7ed9 (svn r952) -A tiny insignificant fix for a toyland industry gfx
-Added table\sprites.h to VS.NET project file
20 years ago
truelight d6a1f3e412 (svn r942) -Merged branch/network back into the trunk 20 years ago
dominik 8d91459f37 (svn r665) code fixes for newgrf.c/newgrf.h 20 years ago
dominik 4612dcdb48 (svn r662) [newgrf] Moved grfspecial.c to newgrf.c/newgrf.h 20 years ago
darkvater 60184e1495 (svn r645) -Feature: Finally support for TTDLX games on Big Endian machines such as Macintosh and MorphOS; thanks for testing Bjarni :)
-Added turkish.txt to lang-project and screenshot.h to ttd-project
20 years ago
darkvater ec434b208e (svn r610) -newgrf: Support for some basic deterministical spritegroups regarding stations. Waypoints look changes based on year now :^) (pasky). 20 years ago
darkvater e656a91736 (svn r602) -newgrf: Move DrawTileSeqStruct & co and struct SpriteGroup to sprite.h (pasky) 20 years ago
darkvater 8946e92468 (svn r586) -Fix: [1066114] Code error in win32.c Thanks Shai
-Fix: ttd.vcproj change to hard-set compilation as C, as well as adding WITH_SDL to debug mode. If you don't have SDL just remove that.
20 years ago
signde d6cab2e06d (svn r221) -Feature: console command and variable hooking
-Fix: added another network.c stub
-Consolecommand: "scrollto <tile>" center main view on <tile> [Darkvater]
-Consolecommand: "resettile <tile>" force bulldoze <tile> without any checks (DEBUG only) [Darkvater]
-Fix: resetengines is hooked to be not available in network games
-Codechange: "connect <connectstr>": the connect command now uses a connectionstring like the network-gui
-Fix: Direct Connect editbox can handle up to max ~35 characters [Darkvater]
20 years ago
darkvater 24512d3da5 (svn r212) -Fix: Network-gui fixes (sign_de)
-Fix: any disabled button in a window doesn't receive WE_CLICK events
-Added network.h
20 years ago
darkvater d03afadad2 (svn r206) -Fix: [1001540] i lost all wagons. Half-assed fix for lost wagons. But now users can at least fix this problem. Consolecommand: "resetengines" 20 years ago
darkvater bf0652d3fc (svn r165) -Feature: Option to sort vehicles in vehicle-list window by different criteria. Total independent sort for all types and players. Periodic resort of list every 10 TTD days. Thank you for your graphical inspiration follow and buxo (since none of you provided any code).
-Fix: Sorter icon pointing down 'v' sorts in every window lowest value first, '^' highest value first
-CodeChange: move Dropdownlist from settings_gui.c to widget.c. More in place there.
20 years ago
darkvater 692c147fae (svn r161) -Fix: added missing file to project and solved wrong type bug 20 years ago
truelight 25c7ae2304 (svn r133) -Update: console.c/h added to VC.Net project 20 years ago
truelight 146fab4188 (svn r86) -Add: new AI files added in VC-project (DarkVater) 20 years ago
darkvater b70e5a30c1 (svn r33) -Executeable is now openttd(.exe) always
-Resourcefile has been updated to 0.3.3.0
20 years ago
truelight efaeb275f7 (svn r1) Import of revision 975 of old (crashed) SVN 20 years ago