Michael Lutz
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22f5aeab07
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Feature: Automatic UI and font zoom levels when supported by the OS.
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2021-02-14 14:16:40 +01:00 |
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S. D. Cloudt
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13cc8a0cee
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Cleanup: Removed SVN headers
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2019-11-10 17:59:20 +00:00 |
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Charles Pigott
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96a4787710
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Codechange: Set ZoomLevel's base type to byte instead of using ZoomLevelByte
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2019-04-29 17:40:22 +01:00 |
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Greg Carlin
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00d28a500d
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Feature: Add option to adjust font size separately from GUI size. (#7003)
Adds an option in the "Game Options" next to "Interface Size" called "Font Size". Available options are normal, double, and quad.
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2019-02-23 08:27:46 +00:00 |
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frosch
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a8080b6256
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(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and ScaleGUITrad().
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2015-02-01 20:54:24 +00:00 |
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peter1138
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253c91b17d
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(svn r26990) -Feature: Add option to choose normal, double or quad-size interface.
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2014-10-11 13:22:37 +00:00 |
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peter1138
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81598273e9
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(svn r23316) -Feature: Add ability to zoom in to 2x and 4x level.
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2011-11-24 12:38:48 +00:00 |
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rubidium
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1a515e6344
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(svn r22405) -Document: some more "random-ish" tidbits
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2011-05-01 19:14:12 +00:00 |
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rubidium
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5a41a646c2
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(svn r18351) -Fix [FS#3333]: endianness issue with saving the zoom level
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2009-11-30 11:29:52 +00:00 |
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rubidium
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7fbc33dae1
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(svn r17248) -Fix: add GPL license notice where appropriate
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2009-08-21 20:21:05 +00:00 |
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smatz
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dedb0033b3
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(svn r13551) -Codechange: store offsets to different zoom levels in a distinguished struct instead in the data stream for 8bpp-optimized
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2008-06-17 17:25:22 +00:00 |
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rubidium
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a773d45885
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(svn r11684) -Codechange: split gfx.h in a type and functional header.
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2007-12-23 10:56:02 +00:00 |
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